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authorGravatar Tomaz Canabrava <tomaz.canabrava@intel.com>2014-06-08 12:22:45 -0300
committerGravatar Dirk Hohndel <dirk@hohndel.org>2014-06-08 12:42:51 -0700
commit38ac6ed35fc4e3a99cbf1ea1ae271ddea7a06661 (patch)
treeed93b9b6286677e2b1629c01da2ec5bdb701653a /qt-ui/profile/animationfunctions.h
parent0b5e1f700d28ab4dca9a39423aaf71f2c66b8ff7 (diff)
downloadsubsurface-38ac6ed35fc4e3a99cbf1ea1ae271ddea7a06661.tar.gz
Add a scaleTo animation
ScaleTo animation will scale or shrinks an graphical element in an animated way. This is going primarelly to be used on the pictures on the profile, but can be used on anything else later. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Diffstat (limited to 'qt-ui/profile/animationfunctions.h')
-rw-r--r--qt-ui/profile/animationfunctions.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/qt-ui/profile/animationfunctions.h b/qt-ui/profile/animationfunctions.h
index 9269e6dd3..d8e44be0c 100644
--- a/qt-ui/profile/animationfunctions.h
+++ b/qt-ui/profile/animationfunctions.h
@@ -11,6 +11,7 @@ namespace Animations {
void moveTo(QObject *obj, qreal x, qreal y);
void moveTo(QObject *obj, const QPointF &pos);
void animDelete(QObject *obj);
+ void scaleTo(QObject *obj, qreal scale);
}
#endif // ANIMATIONFUNCTIONS_H