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author | Tomaz Canabrava <tcanabrava@kde.org> | 2014-01-22 15:08:19 -0200 |
---|---|---|
committer | Dirk Hohndel <dirk@hohndel.org> | 2014-01-22 12:29:41 -0800 |
commit | 2e2a87e6196428280647085527720564c8e3c563 (patch) | |
tree | 4506ed9801e4af7a7f4ceaf3effcab0234f3bb97 /qt-ui/profile/diveprofileitem.h | |
parent | f22428b345524a75527320bc9664ca2257ebe590 (diff) | |
download | subsurface-2e2a87e6196428280647085527720564c8e3c563.tar.gz |
Add a MeanDepthItem that has 2 strings.
Dirk's implementation of the MeanDepth item was correct, but in order to
add the 2 strings to it ( one at the begin, one at the end ) I had to put
more stuff inside the ProfileWidget that's already packed with graphics
items.
So I created a new class MeanDepthItem that contains these 2 strings and
will get updated whenever the value changes.
I also fixed a math inconsistency where I changed RIGHT to LEFT.
(wich fixed a few text-placements, and broke others.)
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Diffstat (limited to 'qt-ui/profile/diveprofileitem.h')
-rw-r--r-- | qt-ui/profile/diveprofileitem.h | 16 |
1 files changed, 15 insertions, 1 deletions
diff --git a/qt-ui/profile/diveprofileitem.h b/qt-ui/profile/diveprofileitem.h index 57b1e70e8..272ee0821 100644 --- a/qt-ui/profile/diveprofileitem.h +++ b/qt-ui/profile/diveprofileitem.h @@ -4,6 +4,8 @@ #include <QObject> #include <QGraphicsPolygonItem> #include "graphicsview-common.h" +#include "divelineitem.h" + /* This is the Profile Item, it should be used for quite a lot of things on the profile view. The usage should be pretty simple: @@ -100,4 +102,16 @@ public: virtual void paint(QPainter* painter, const QStyleOptionGraphicsItem* option, QWidget* widget = 0); virtual void preferencesChanged(); }; -#endif
\ No newline at end of file + +class MeanDepthLine : public DiveLineItem { + Q_OBJECT +public: + MeanDepthLine(); + void setMeanDepth(int value); + void setLine(qreal x1, qreal y1, qreal x2, qreal y2); +private: + int meanDepth; + DiveTextItem *leftText; + DiveTextItem *rightText; +}; +#endif |