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authorGravatar Tomaz Canabrava <tomaz.canabrava@intel.com>2014-06-27 18:13:33 -0300
committerGravatar Dirk Hohndel <dirk@hohndel.org>2014-06-27 20:37:11 -0700
commitc84b40664de756b103e3304fb015edc05049ae39 (patch)
tree4f9bcacd8f379b8bf69f760bbffa974bc69d34bd /qt-ui/profile
parente40367fc393a3b5e885a3816baa2ad0da4e30de7 (diff)
downloadsubsurface-c84b40664de756b103e3304fb015edc05049ae39.tar.gz
Fix dive picture position
I was messing with the origin point, making the dive picture be a tiny bit to the right. This removes the rotation, but that was also not very good. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Diffstat (limited to 'qt-ui/profile')
-rw-r--r--qt-ui/profile/divepixmapitem.cpp9
-rw-r--r--qt-ui/profile/profilewidget2.cpp1
2 files changed, 1 insertions, 9 deletions
diff --git a/qt-ui/profile/divepixmapitem.cpp b/qt-ui/profile/divepixmapitem.cpp
index 060f47afb..d2f3a692a 100644
--- a/qt-ui/profile/divepixmapitem.cpp
+++ b/qt-ui/profile/divepixmapitem.cpp
@@ -14,6 +14,7 @@ DivePixmapItem::DivePixmapItem(QObject *parent) : QObject(parent), QGraphicsPixm
DivePictureItem::DivePictureItem(int row, QObject *parent): DivePixmapItem(parent)
{
+ setFlag(ItemIgnoresTransformations);
#if QT_VERSION < QT_VERSION_CHECK(5, 0, 0)
setAcceptsHoverEvents(true);
#else
@@ -39,14 +40,6 @@ void DivePictureItem::setPixmap(const QPixmap &pix)
shadow->setBrush(QColor(Qt::lightGray));
shadow->setFlag(ItemStacksBehindParent);
shadow->setZValue(-2);
-
- setTransformOriginPoint(boundingRect().width()/2, boundingRect().height()/2);
-
- qreal angle = qrand() % 5;
- if (rand() % 2)
- angle *= -1;
-
- setRotation(angle);
}
void DivePictureItem::hoverEnterEvent(QGraphicsSceneHoverEvent *event)
diff --git a/qt-ui/profile/profilewidget2.cpp b/qt-ui/profile/profilewidget2.cpp
index d8764c461..299cc2972 100644
--- a/qt-ui/profile/profilewidget2.cpp
+++ b/qt-ui/profile/profilewidget2.cpp
@@ -1337,7 +1337,6 @@ void ProfileWidget2::plotPictures()
lastX = x;
lastY = y;
item->setPos(x, y);
- item->setFlag(QGraphicsItem::ItemIgnoresTransformations);
scene()->addItem(item);
pictures.push_back(item);
}