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author | Robert C. Helling <helling@atdotde.de> | 2018-05-08 11:28:33 +0200 |
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committer | Robert C. Helling <helling@atdotde.de> | 2018-05-08 12:02:17 +0200 |
commit | 3198b2e3caa428b766445d18826313c7ddbfd734 (patch) | |
tree | 53097c5948fe37a462c96ab6dcc43edc92418199 /scripts/build.sh | |
parent | ac1ec486ae0cd0295166bb1dc0d5b82dc237a5b1 (diff) | |
download | subsurface-3198b2e3caa428b766445d18826313c7ddbfd734.tar.gz |
Add a comment on building option -mobile
...to explain the difference between building the mobile
version to run on desktop and crossbuild for a mobile OS.
This should address #1247
Signed-off-by: Robert C. Helling <helling@atdotde.de>
Diffstat (limited to 'scripts/build.sh')
-rwxr-xr-x | scripts/build.sh | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/scripts/build.sh b/scripts/build.sh index 4cd28b8f2..da9e192e5 100755 --- a/scripts/build.sh +++ b/scripts/build.sh @@ -40,6 +40,9 @@ while [[ $# -gt 0 ]] ; do ;; -mobile) # we are building Subsurface-mobile + # Note that this will run natively on the host OS. + # To cross build for Android or iOS (including simulator) + # use the scripts in packaging/xxx BUILD_MOBILE="1" ;; -desktop) |