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author | Berthold Stoeger <bstoeger@mail.tuwien.ac.at> | 2021-02-06 12:26:54 +0100 |
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committer | Dirk Hohndel <dirk@hohndel.org> | 2021-02-06 10:05:41 -0800 |
commit | 5b6f4685475be7f7b68375fcab465c1626950296 (patch) | |
tree | 5321de5a6baff8d6e41e6919a52bae724c300518 /stats/statsview.cpp | |
parent | f1203d365a4a890410038943cdd4aaaaf6ab558c (diff) | |
download | subsurface-5b6f4685475be7f7b68375fcab465c1626950296.tar.gz |
statistics: don't place labels at half-integer values
Placing labels at half-integer values gives horrible
rendering artifacts. Therefore, always round to integer
values. The easiest way to do this is right before setting
the position. Introduce a helper function to round QPointF
in such scenarios.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Diffstat (limited to 'stats/statsview.cpp')
-rw-r--r-- | stats/statsview.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/stats/statsview.cpp b/stats/statsview.cpp index 5514aa35d..eec7b4ba5 100644 --- a/stats/statsview.cpp +++ b/stats/statsview.cpp @@ -397,8 +397,8 @@ void StatsView::updateTitlePos() { if (!title) return; - title->setPos(QPointF(round(sceneBorder + (boundingRect().width() - title->getRect().width()) / 2.0), - round(sceneBorder))); + QPointF pos(sceneBorder + (boundingRect().width() - title->getRect().width()) / 2.0, sceneBorder); + title->setPos(roundPos(pos)); } template <typename T, class... Args> |