diff options
author | Berthold Stoeger <bstoeger@mail.tuwien.ac.at> | 2021-01-18 13:14:38 +0100 |
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committer | bstoeger <32835590+bstoeger@users.noreply.github.com> | 2021-01-20 08:47:18 +0100 |
commit | 9d3de1801e8d14f5143f95042f3b842551d4c4cd (patch) | |
tree | 6e53c10b4d54acc5f977262a1ef4fd1dfb72f80f /stats | |
parent | 51f67c6350b7e87051a45fa85aaffb332e3ac517 (diff) | |
download | subsurface-9d3de1801e8d14f5143f95042f3b842551d4c4cd.tar.gz |
statistics: remove QSceneGraph
All items are now painted with QSG.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Diffstat (limited to 'stats')
-rw-r--r-- | stats/statshelper.h | 21 | ||||
-rw-r--r-- | stats/statsview.cpp | 36 | ||||
-rw-r--r-- | stats/statsview.h | 5 |
3 files changed, 10 insertions, 52 deletions
diff --git a/stats/statshelper.h b/stats/statshelper.h index 29dc083a4..f5d7cbcea 100644 --- a/stats/statshelper.h +++ b/stats/statshelper.h @@ -1,29 +1,12 @@ // SPDX-License-Identifier: GPL-2.0 -// Helper functions to render the stats. Currently only -// contains a small template to create scene-items. This -// is for historical reasons to ease transition from QtCharts -// and might be removed. +// Helper functions to render the stats. Currently contains +// QSGNode template jugglery to overcome API flaws. #ifndef STATSHELPER_H #define STATSHELPER_H #include <memory> -#include <QGraphicsScene> #include <QSGNode> -template <typename T, class... Args> -T *createItem(QGraphicsScene *scene, Args&&... args) -{ - T *res = new T(std::forward<Args>(args)...); - scene->addItem(res); - return res; -} - -template <typename T, class... Args> -std::unique_ptr<T> createItemPtr(QGraphicsScene *scene, Args&&... args) -{ - return std::unique_ptr<T>(createItem<T>(scene, std::forward<Args>(args)...)); -} - // In general, we want chart items to be hideable. For example to show/hide // labels on demand. Very sadly, the QSG API is absolutely terrible with // respect to temporarily disabling. Instead of simply having a flag, diff --git a/stats/statsview.cpp b/stats/statsview.cpp index efb530e45..550219286 100644 --- a/stats/statsview.cpp +++ b/stats/statsview.cpp @@ -20,8 +20,6 @@ #include "core/subsurface-qt/divelistnotifier.h" #include <cmath> -#include <QGraphicsScene> -#include <QGraphicsSimpleTextItem> #include <QQuickItem> #include <QQuickWindow> #include <QSGImageNode> @@ -88,10 +86,9 @@ class RootNode : public QSGNode { public: RootNode(QQuickWindow *w); - QSGRectangleNode *backgroundNode; // solid background - QSGImageNode *imageNode; // imageNode to plot QGRaphicsScene on. Remove in due course. + std::unique_ptr<QSGRectangleNode> backgroundNode; // solid background // We entertain one node per Z-level. - std::array<QSGNode *, (size_t)ChartZValue::Count> zNodes; + std::array<std::unique_ptr<QSGNode>, (size_t)ChartZValue::Count> zNodes; }; RootNode::RootNode(QQuickWindow *w) @@ -99,16 +96,14 @@ RootNode::RootNode(QQuickWindow *w) // Add a background rectangle with a solid color. This could // also be done on the widget level, but would have to be done // separately for desktop and mobile, so do it here. - backgroundNode = w->createRectangleNode(); + backgroundNode.reset(w->createRectangleNode()); backgroundNode->setColor(backgroundColor); - appendChildNode(backgroundNode); + appendChildNode(backgroundNode.get()); - for (QSGNode *&zNode: zNodes) { - zNode = new QSGNode; - appendChildNode(zNode); + for (auto &zNode: zNodes) { + zNode.reset(new QSGNode); + appendChildNode(zNode.get()); } - imageNode = w->createImageNode(); - zNodes[(int)ChartZValue::Series]->appendChildNode(imageNode); } QSGNode *StatsView::updatePaintNode(QSGNode *oldNode, QQuickItem::UpdatePaintNodeData *) @@ -133,11 +128,6 @@ QSGNode *StatsView::updatePaintNode(QSGNode *oldNode, QQuickItem::UpdatePaintNod item->dirtyPrev = nullptr; } - img->fill(Qt::transparent); - scene.render(painter.get()); - texture.reset(window()->createTextureFromImage(*img, QQuickWindow::TextureHasAlphaChannel)); - n->imageNode->setTexture(texture.get()); - n->imageNode->setRect(rect); return n; } @@ -194,16 +184,6 @@ QRectF StatsView::plotArea() const void StatsView::plotAreaChanged(const QSizeF &s) { - // Make sure that image is at least one pixel wide / high, otherwise - // the painter starts acting up. - int w = std::max(1, static_cast<int>(floor(s.width()))); - int h = std::max(1, static_cast<int>(floor(s.height()))); - scene.setSceneRect(QRectF(0, 0, static_cast<double>(w), static_cast<double>(h))); - painter.reset(); - img.reset(new QImage(w, h, QImage::Format_ARGB32)); - painter.reset(new QPainter(img.get())); - painter->setRenderHint(QPainter::Antialiasing); - double left = sceneBorder; double top = sceneBorder; double right = s.width() - sceneBorder; @@ -363,7 +343,7 @@ void StatsView::plot(const StatsState &stateIn) { state = stateIn; plotChart(); - plotAreaChanged(scene.sceneRect().size()); + plotAreaChanged(boundingRect().size()); update(); } diff --git a/stats/statsview.h b/stats/statsview.h index 1736af219..bf8ad48a2 100644 --- a/stats/statsview.h +++ b/stats/statsview.h @@ -5,7 +5,6 @@ #include "statsstate.h" #include <memory> #include <QFont> -#include <QGraphicsScene> #include <QImage> #include <QPainter> #include <QQuickItem> @@ -58,10 +57,6 @@ private: // QtQuick related things QRectF plotRect; QSGNode *updatePaintNode(QSGNode *oldNode, QQuickItem::UpdatePaintNodeData *updatePaintNodeData) override; - std::unique_ptr<QImage> img; - std::unique_ptr<QPainter> painter; - QGraphicsScene scene; - std::unique_ptr<QSGTexture> texture; void plotAreaChanged(const QSizeF &size); void reset(); // clears all series and axes |