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authorGravatar Dirk Hohndel <dirk@hohndel.org>2016-03-28 16:43:40 -0500
committerGravatar Dirk Hohndel <dirk@hohndel.org>2016-03-28 17:05:29 -0500
commitdd0d88f9d74975bf9ee84dcf2e18948d2680356d (patch)
tree7718e4d277aa792ba415c1496415858ad51cea4f /subsurface-core/metrics.h
parent8185d24e610e5655da8ccbcfcc4411ea2215fc1f (diff)
downloadsubsurface-dd0d88f9d74975bf9ee84dcf2e18948d2680356d.tar.gz
QML UI: take device pixel ratio into account when scaling pixmaps on iOS
This way warning icons and tank change icons and other event markers are no longer ridiculously tiny on retina screens. Oddly this doesn't appear to be needed on Android, only on iOS. Fixes #1033 Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Diffstat (limited to 'subsurface-core/metrics.h')
-rw-r--r--subsurface-core/metrics.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/subsurface-core/metrics.h b/subsurface-core/metrics.h
index 03d6b22e2..ca281b3b1 100644
--- a/subsurface-core/metrics.h
+++ b/subsurface-core/metrics.h
@@ -25,9 +25,12 @@ struct IconMetrics {
int sz_pic; // ex 128px
// icon spacing
int spacing; // ex 2px
+ // devicePixelRatio
+ double dpr; // 1.0 for traditional screens, HiDPI screens up to 3.0
IconMetrics();
};
const IconMetrics & defaultIconMetrics();
+void updateDevicePixelRatio(double dpr);
#endif // METRICS_H