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author | jan Iversen <jani@apache.org> | 2018-07-12 21:01:31 +0200 |
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committer | Dirk Hohndel <dirk@hohndel.org> | 2018-07-21 07:49:25 -0700 |
commit | 4b68329c9db7ed13eaed7dd36ce6c82b1d7d11ca (patch) | |
tree | d8ef014e67beb0e3204c2c943b69e2324d3cbedd /subsurface-helper.cpp | |
parent | f23425c5587327620281519a4e4cf53286e4eac2 (diff) | |
download | subsurface-4b68329c9db7ed13eaed7dd36ce6c82b1d7d11ca.tar.gz |
core: create qPrefCloudStorage from SettingsObjectWrapper
Update set/get functions to follow common name scheme:
- get function have same name as in struct preferences
- set function have set_<name> (from struct preferences>)
- signal function have <name>_changed (from struct preferences>)
one class one .h/.cpp is the C++ idiom. Having load/sync of each
variable in 1 functions (in contrast to the distributed way SettingsObjectWrapper
handles it) secures the same storage name is used. Having the set/get/load/sync
functions grouped together makes it easier to get an overview.
REMARK: this commit only defines the class, it is not active in production
Signed-off-by: Jan Iversen <jani@apache.org>
Diffstat (limited to 'subsurface-helper.cpp')
-rw-r--r-- | subsurface-helper.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/subsurface-helper.cpp b/subsurface-helper.cpp index 92409cb81..f37bd332c 100644 --- a/subsurface-helper.cpp +++ b/subsurface-helper.cpp @@ -148,6 +148,9 @@ void register_qml_types() rc = qmlRegisterType<qPrefAnimations>("org.subsurfacedivelog.mobile", 1, 0, "SsrfAnimationsPrefs"); if (rc < 0) qDebug() << "ERROR: Cannot register SsrfAnimationsPrefs (class qPrefAnimations), QML will not work!!"; + rc = qmlRegisterType<qPrefCloudStorage>("org.subsurfacedivelog.mobile", 1, 0, "SsrfCloudStoragePrefs"); + if (rc < 0) + qDebug() << "ERROR: Cannot register SsrfCloudStoragePrefs (class qPrefCloudStorage), QML will not work!!"; rc = qmlRegisterType<qPrefDisplay>("org.subsurfacedivelog.mobile", 1, 0, "SsrfDisplayPrefs"); if (rc < 0) qDebug() << "ERROR: Cannot register DisplayPrefs (class qPrefDisplay), QML will not work!!"; |