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author | Berthold Stoeger <bstoeger@mail.tuwien.ac.at> | 2020-12-22 21:25:32 +0100 |
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committer | Dirk Hohndel <dirk@hohndel.org> | 2021-01-10 15:57:39 -0800 |
commit | fccbed3ca9f6f3aa761fea1f4d2a0dfbf8a4c125 (patch) | |
tree | 3b4049dc4140d17c66c0d93d44cf390e7c089138 /subsurface-helper.cpp | |
parent | 28f156e172b61df467d01e9a51d3ddad9ffd8409 (diff) | |
download | subsurface-fccbed3ca9f6f3aa761fea1f4d2a0dfbf8a4c125.tar.gz |
profile: collect dive-profile items in a vector
Collect all the created profile items in a dynamic vector.
This allows us to loop over them when adding them to the
scene, instead of addressing each item individually.
Hopefully, this will also allow for a more deterministic
repaint logic, without relying on signals.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Diffstat (limited to 'subsurface-helper.cpp')
0 files changed, 0 insertions, 0 deletions