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authorGravatar Dirk Hohndel <dirk@hohndel.org>2015-12-01 15:20:32 -0800
committerGravatar Dirk Hohndel <dirk@hohndel.org>2015-12-01 15:20:32 -0800
commit9dd26a00e86eb0c7e5f0f9650f021b24e73d67df (patch)
treebc92795fcb411d6240c609ecbca7a3c93e4f987f /subsurface-mobile-main.cpp
parentdcce7358ff982f01764a7f373a531092e868ca81 (diff)
downloadsubsurface-9dd26a00e86eb0c7e5f0f9650f021b24e73d67df.tar.gz
Profile: avoid potential crash
If things go as planned, then the length of the polygon is the same as the number of rows in the model. Turns out when running Subsurface-mobile on Android that simple truth doesn't seem to be correct. Most of the time the polygon seems to have twice as many elements as the model. But a few times I ended up in here with a polygon that had fewer elements than the model. And then things crash. This simply avoids the crash. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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