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author | Dirk Hohndel <dirk@hohndel.org> | 2015-07-12 10:52:44 -0700 |
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committer | Dirk Hohndel <dirk@hohndel.org> | 2015-07-12 10:52:44 -0700 |
commit | ac074bf239e6d4aa6712752ef43df27d5e2dcb76 (patch) | |
tree | d8b6b9f8bf6f41fe35a45fc7b5243705aba7ef45 /theme | |
parent | 4088f9f652f447a65f5af00f0712f38bd97b4172 (diff) | |
download | subsurface-ac074bf239e6d4aa6712752ef43df27d5e2dcb76.tar.gz |
QML UI: start making things resolution independent
Don't hard code sizes as devices tend to have much higher pixel density
than desktop computers. Instead make sizes relative to the content.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Diffstat (limited to 'theme')
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