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author | Dirk Hohndel <dirk@hohndel.org> | 2012-11-10 09:23:19 +0100 |
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committer | Dirk Hohndel <dirk@hohndel.org> | 2012-11-10 11:54:14 +0100 |
commit | 7db08ae1283bab866931fef8f9820366e6b66b5d (patch) | |
tree | 0ec0cca0c716fbea65386c2cdccb9abd79895684 /uemis.c | |
parent | 097702a39216311b2f2e32d56f66318ba9f0d34a (diff) | |
download | subsurface-7db08ae1283bab866931fef8f9820366e6b66b5d.tar.gz |
Instead of the ugly red boxes make the surface come down to ceiling
Based on suggestions from Linus (and a few iterations) we now simply have
the surface (i.e., background color / pattern) come down to where the
ceiling is. And we only do the angry red shading when the diver violates
the ceiling.
I think this looks much better.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Diffstat (limited to 'uemis.c')
0 files changed, 0 insertions, 0 deletions