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author | Dirk Hohndel <dirk@hohndel.org> | 2015-04-15 11:33:14 -0700 |
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committer | Dirk Hohndel <dirk@hohndel.org> | 2015-04-15 11:37:30 -0700 |
commit | 1f0bf92a3474009b44e750b96646b3bb0d865c2e (patch) | |
tree | d7d403da6930c9645f0499f12a04adea55cd63e5 /worldmap-save.h | |
parent | 193edd9f13b4a1a6cbddd494de6b7aa38709be95 (diff) | |
download | subsurface-1f0bf92a3474009b44e750b96646b3bb0d865c2e.tar.gz |
build.sh: successfully build an App bundle on the Mac
Some install name magic on two of the libraries we build was necessary for
things to work out correctly.
And I added an install step to the default build that puts Subsurface in the
install_root on other OSs and creates the Subsurface.app under
subsurface/build/Subsurface.app on the Mac.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Diffstat (limited to 'worldmap-save.h')
0 files changed, 0 insertions, 0 deletions