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authorGravatar Berthold Stoeger <bstoeger@mail.tuwien.ac.at>2021-01-14 23:22:24 +0100
committerGravatar bstoeger <32835590+bstoeger@users.noreply.github.com>2021-01-20 08:47:18 +0100
commitada5e8a49d7f0944dc3ff5ee49960298c3af9535 (patch)
tree5bc7474f141e24ed34a6ec08f428239613fa1ed3 /xslt/MacDive.xslt
parent9b7565e81a0b62711eaeafb633047a819e149170 (diff)
downloadsubsurface-ada5e8a49d7f0944dc3ff5ee49960298c3af9535.tar.gz
statistics: turn axes into QSGNode
Render the labels and the title into a pixmap and render the ticks and the base line using individual QSGNodes. Attempting to render the ticks likewise into the pixmap gave horrible results, because (quite obviously) rendering with QPainter and the QSG shader gives non-matching ticks and grid lines. The memory management had to be changed a bit: The ChartItems were collected in the root QSGNode. However, the axes are added before the first plotting, so this node might not exist. Therefore, store the axes in the StatsView object. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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