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+// SPDX-License-Identifier: GPL-2.0
+// Note: this header file is used by the undo-machinery and should not be included elsewhere.
+
+#ifndef COMMAND_EDIT_H
+#define COMMAND_EDIT_H
+
+#include "command_base.h"
+#include "core/subsurface-qt/DiveListNotifier.h"
+
+#include <QVector>
+
+// These are commands that edit individual fields of a set of dives.
+// The implementation is very OO-style. Out-of-fashion and certainly
+// not elegant, but in line with Qt's OO-based design.
+// The actual code is in a common base class "Command::EditBase". To
+// read and set the fields, the base class calls virtual functions of
+// the derived classes.
+//
+// To deal with different data types, the base class is implemented
+// as a template. The template parameter is the type to be read or
+// set. Thus, switch-cascades and union trickery can be avoided.
+
+// We put everything in a namespace, so that we can shorten names without polluting the global namespace
+namespace Command {
+
+// Base class for commands that have a list of dives.
+// This is used for extracting the number of dives and show a
+// warning message when multiple dives are edited.
+class EditDivesBase : public Base {
+protected:
+ EditDivesBase(bool currentDiveOnly);
+ EditDivesBase(dive *d);
+ std::vector<dive *> dives; // Dives to be edited.
+
+ // On undo, we set the selection and current dive at the time of the operation.
+ std::vector<dive *> selectedDives;
+ struct dive *current;
+public:
+ int numDives() const;
+};
+
+template <typename T>
+class EditBase : public EditDivesBase {
+protected:
+ T value; // Value to be set
+ T old; // Previous value
+
+ void undo() override;
+ void redo() override;
+ bool workToBeDone() override;
+
+public:
+ EditBase(T newValue, bool currentDiveOnly);
+ EditBase(T newValue, dive *d);
+
+protected:
+ // Get and set functions to be overriden by sub-classes.
+ virtual void set(struct dive *d, T) const = 0;
+ virtual T data(struct dive *d) const = 0;
+ virtual QString fieldName() const = 0; // Name of the field, used to create the undo menu-entry
+ virtual DiveField fieldId() const = 0;
+};
+
+class EditNotes : public EditBase<QString> {
+public:
+ using EditBase<QString>::EditBase; // Use constructor of base class.
+ void set(struct dive *d, QString s) const override;
+ QString data(struct dive *d) const override;
+ QString fieldName() const override;
+ DiveField fieldId() const override;
+};
+
+class EditSuit : public EditBase<QString> {
+public:
+ using EditBase<QString>::EditBase; // Use constructor of base class.
+ void set(struct dive *d, QString s) const override;
+ QString data(struct dive *d) const override;
+ QString fieldName() const override;
+ DiveField fieldId() const override;
+};
+
+class EditRating : public EditBase<int> {
+public:
+ using EditBase<int>::EditBase; // Use constructor of base class.
+ void set(struct dive *d, int value) const override;
+ int data(struct dive *d) const override;
+ QString fieldName() const override;
+ DiveField fieldId() const override;
+};
+
+class EditVisibility : public EditBase<int> {
+public:
+ using EditBase<int>::EditBase; // Use constructor of base class.
+ void set(struct dive *d, int value) const override;
+ int data(struct dive *d) const override;
+ QString fieldName() const override;
+ DiveField fieldId() const override;
+};
+
+class EditAirTemp : public EditBase<int> {
+public:
+ using EditBase<int>::EditBase; // Use constructor of base class.
+ void set(struct dive *d, int value) const override;
+ int data(struct dive *d) const override;
+ QString fieldName() const override;
+ DiveField fieldId() const override;
+};
+
+class EditWaterTemp : public EditBase<int> {
+public:
+ using EditBase<int>::EditBase; // Use constructor of base class.
+ void set(struct dive *d, int value) const override;
+ int data(struct dive *d) const override;
+ QString fieldName() const override;
+ DiveField fieldId() const override;
+};
+
+class EditAtmPress : public EditBase<int> {
+public:
+ using EditBase<int>::EditBase; // Use constructor of base class.
+ void set(struct dive *d, int value) const override;
+ int data(struct dive *d) const override;
+ QString fieldName() const override;
+ DiveField fieldId() const override;
+};
+
+class EditDuration : public EditBase<int> {
+public:
+ using EditBase<int>::EditBase; // Use constructor of base class.
+ void set(struct dive *d, int value) const override;
+ int data(struct dive *d) const override;
+ QString fieldName() const override;
+ DiveField fieldId() const override;
+};
+
+class EditDepth : public EditBase<int> {
+public:
+ using EditBase<int>::EditBase; // Use constructor of base class.
+ void set(struct dive *d, int value) const override;
+ int data(struct dive *d) const override;
+ QString fieldName() const override;
+ DiveField fieldId() const override;
+};
+
+class EditDiveSite : public EditBase<struct dive_site *> {
+public:
+ using EditBase<struct dive_site *>::EditBase; // Use constructor of base class.
+ void set(struct dive *d, struct dive_site *value) const override;
+ struct dive_site *data(struct dive *d) const override;
+ QString fieldName() const override;
+ DiveField fieldId() const override;
+
+ // We specialize these so that we can send dive-site changed signals.
+ void undo() override;
+ void redo() override;
+};
+
+// Edit dive site, but add a new dive site first. Reuses the code of EditDiveSite by
+// deriving from it and hooks into undo() and redo() to add / remove the dive site.
+class EditDiveSiteNew : public EditDiveSite {
+public:
+ OwningDiveSitePtr diveSiteToAdd;
+ struct dive_site *diveSiteToRemove;
+ EditDiveSiteNew(const QString &newName, bool currentDiveOnly);
+ void undo() override;
+ void redo() override;
+};
+
+class EditMode : public EditBase<int> {
+ int index;
+public:
+ EditMode(int indexIn, int newValue, bool currentDiveOnly);
+ void set(struct dive *d, int i) const override;
+ int data(struct dive *d) const override;
+ QString fieldName() const override;
+ DiveField fieldId() const override;
+};
+
+class EditNumber : public EditBase<int> {
+public:
+ using EditBase<int>::EditBase; // Use constructor of base class.
+ void set(struct dive *d, int number) const override;
+ int data(struct dive *d) const override;
+ QString fieldName() const override;
+ DiveField fieldId() const override;
+};
+
+// Fields that work with tag-lists (tags, buddies, divemasters) work differently and therefore
+// have their own base class. In this case, it's not a template, as all these lists are base
+// on strings.
+class EditTagsBase : public EditDivesBase {
+ bool workToBeDone() override;
+
+ QStringList newList; // Temporary until initialized
+public:
+ EditTagsBase(const QStringList &newList, bool currentDiveOnly);
+
+protected:
+ QStringList tagsToAdd;
+ QStringList tagsToRemove;
+ void undo() override;
+ void redo() override;
+
+ // Getters, setters and parsers to be overriden by sub-classes.
+ virtual QStringList data(struct dive *d) const = 0;
+ virtual void set(struct dive *d, const QStringList &v) const = 0;
+ virtual QString fieldName() const = 0; // Name of the field, used to create the undo menu-entry
+ virtual DiveField fieldId() const = 0;
+};
+
+class EditTags : public EditTagsBase {
+public:
+ using EditTagsBase::EditTagsBase; // Use constructor of base class.
+ QStringList data(struct dive *d) const override;
+ void set(struct dive *d, const QStringList &v) const override;
+ QString fieldName() const override;
+ DiveField fieldId() const override;
+};
+
+class EditBuddies : public EditTagsBase {
+public:
+ using EditTagsBase::EditTagsBase; // Use constructor of base class.
+ QStringList data(struct dive *d) const override;
+ void set(struct dive *d, const QStringList &v) const override;
+ QString fieldName() const override;
+ DiveField fieldId() const override;
+};
+
+class EditDiveMaster : public EditTagsBase {
+public:
+ using EditTagsBase::EditTagsBase; // Use constructor of base class.
+ QStringList data(struct dive *d) const override;
+ void set(struct dive *d, const QStringList &v) const override;
+ QString fieldName() const override;
+ DiveField fieldId() const override;
+};
+
+// Fields we have to remember to undo paste
+struct PasteState {
+ dive *d;
+ dive_site *divesite;
+ QString notes;
+ QString divemaster;
+ QString buddy;
+ QString suit;
+ int rating;
+ int visibility;
+ tag_entry *tags;
+ struct cylinder_table cylinders;
+ struct weightsystem_table weightsystems;
+
+ PasteState(dive *d, const dive *data, dive_components what); // Read data from dive data for dive d
+ ~PasteState();
+ void swap(dive_components what); // Exchange values here and in dive
+};
+
+class PasteDives : public Base {
+ dive_components what;
+ std::vector<PasteState> dives;
+ dive *current;
+public:
+ PasteDives(const dive *d, dive_components what);
+private:
+ void undo() override;
+ void redo() override;
+ bool workToBeDone() override;
+};
+
+class ReplanDive : public Base {
+ dive *d;
+
+ // Exchange these data with current dive
+ timestamp_t when;
+ depth_t maxdepth, meandepth;
+ struct cylinder_table cylinders;
+ struct divecomputer dc;
+ char *notes;
+ pressure_t surface_pressure;
+ duration_t duration;
+ int salinity;
+public:
+ ReplanDive(dive *source); // Dive computer(s) and cylinders(s) of the source dive will be reset!
+ ~ReplanDive();
+private:
+ void undo() override;
+ void redo() override;
+ bool workToBeDone() override;
+};
+
+} // namespace Command
+
+#endif