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diff --git a/desktop-widgets/command_base.h b/desktop-widgets/command_base.h
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-// SPDX-License-Identifier: GPL-2.0
-// Note: this header file is used by the undo-machinery and should not be included elsewhere.
-
-#ifndef COMMAND_BASE_H
-#define COMMAND_BASE_H
-
-#include "core/divesite.h"
-#include "core/trip.h"
-
-#include <QUndoCommand>
-#include <QCoreApplication> // For Q_DECLARE_TR_FUNCTIONS
-#include <memory>
-
-// The classes derived from Command::Base represent units-of-work, which can be exectuted / undone
-// repeatedly. The command objects are collected in a linear list implemented in the QUndoStack class.
-// They contain the information that is necessary to either perform or undo the unit-of-work.
-// The usage is:
-// constructor: generate information that is needed for executing the unit-of-work
-// redo(): performs the unit-of-work and generates the information that is needed for undo()
-// undo(): undos the unit-of-work and regenerates the initial information needed in redo()
-// The needed information is mostly kept in pointers to dives and/or trips, which have to be added
-// or removed.
-// For this to work it is crucial that
-// 1) Pointers to dives and trips remain valid as long as referencing command-objects exist.
-// 2) The dive-table is not resorted, because dives are inserted at given indices.
-//
-// Thus, if a command deletes a dive or a trip, the actual object must not be deleted. Instead,
-// the command object removes pointers to the dive/trip object from the backend and takes ownership.
-// To reverse such a deletion, the object is re-injected into the backend and ownership is given up.
-// Once ownership of a dive is taken, any reference to it was removed from the backend. Thus,
-// subsequent redo()/undo() actions cannot access this object and integrity of the data is ensured.
-//
-// As an example, consider the following course of events: Dive 1 is renumbered and deleted, dive 2
-// is added and renumbered. The undo list looks like this (---> non-owning, ***> owning pointers,
-// ===> next item in list)
-//
-// Undo-List
-// +-----------------+ +---------------+ +------------+ +-----------------+
-// | Renumber dive 1 |====>| Delete dive 1 |====>| Add dive 2 |====>| Renumber dive 2 |
-// +------------------ +---------------+ +------------+ +-----------------+
-// | * | |
-// | +--------+ * | +--------+ |
-// +----->| Dive 1 |<****** +--->| Dive 2 |<------+
-// +--------+ +--------+
-// ^
-// +---------+ *
-// | Backend |****************
-// +---------+
-// Two points of note:
-// 1) Every dive is owned by either the backend or exactly one command object.
-// 2) All references to dive 1 are *before* the owner "delete dive 2", thus the pointer is always valid.
-// 3) References by the backend are *always* owning.
-//
-// The user undos the last two commands. The situation now looks like this:
-//
-//
-// Undo-List Redo-List
-// +-----------------+ +---------------+ +------------+ +-----------------+
-// | Renumber dive 1 |====>| Delete dive 1 | | Add dive 2 |<====| Renumber dive 2 |
-// +------------------ +---------------+ +------------+ +-----------------+
-// | * * |
-// | +--------+ * * +--------+ |
-// +----->| Dive 1 |<****** ****>| Dive 2 |<------+
-// +--------+ +--------+
-//
-// +---------+
-// | Backend |
-// +---------+
-// Again:
-// 1) Every dive is owned by either the backend (here none) or exactly one command object.
-// 2) All references to dive 1 are *before* the owner "delete dive 1", thus the pointer is always valid.
-// 3) All references to dive 2 are *after* the owner "add dive 2", thus the pointer is always valid.
-//
-// The user undos one more command:
-//
-// Undo-List Redo-List
-// +-----------------+ +---------------+ +------------+ +-----------------+
-// | Renumber dive 1 | | Delete dive 1 |<====| Add dive 2 |<====| Renumber dive 2 |
-// +------------------ +---------------+ +------------+ +-----------------+
-// | | * |
-// | +--------+ | * +--------+ |
-// +----->| Dive 1 |<-----+ ****>| Dive 2 |<------+
-// +--------+ +--------+
-// ^
-// * +---------+
-// ***************| Backend |
-// +---------+
-// Same points as above.
-// The user now adds a dive 3. The redo list will be deleted:
-//
-// Undo-List
-// +-----------------+ +------------+
-// | Renumber dive 1 |=============================================>| Add dive 3 |
-// +------------------ +------------+
-// | |
-// | +--------+ +--------+ |
-// +----->| Dive 1 | | Dive 3 |<---+
-// +--------+ +--------+
-// ^ ^
-// * +---------+ *
-// ***************| Backend |****************
-// +---------+
-// Note:
-// 1) Dive 2 was deleted with the "add dive 2" command, because that was the owner.
-// 2) Dive 1 was not deleted, because it is owned by the backend.
-//
-// To take ownership of dives/trips, the OnwingDivePtr and OwningTripPtr types are used. These
-// are simply derived from std::unique_ptr and therefore use well-established semantics.
-// Expressed in C-terms: std::unique_ptr<T> is exactly the same as T* with the following
-// twists:
-// 1) default-initialized to NULL.
-// 2) if it goes out of scope (local scope or containing object destroyed), it does:
-// if (ptr) free_function(ptr);
-// whereby free_function can be configured (defaults to delete ptr).
-// 3) assignment between two std::unique_ptr<T> compiles only if the source is reset (to NULL).
-// (hence the name - there's a *unique* owner).
-// While this sounds trivial, experience shows that this distinctly simplifies memory-management
-// (it's not necessary to manually delete all vector items in the destructur, etc).
-// Note that Qt's own implementation (QScoperPointer) is not up to the job, because it doesn't implement
-// move-semantics and Qt's containers are incompatible, owing to COW semantics.
-//
-// Usage:
-// OwningDivePtr dPtr; // Initialize to null-state: not owning any dive.
-// OwningDivePtr dPtr(dive); // Take ownership of dive (which is of type struct dive *).
-// // If dPtr goes out of scope, the dive will be freed with free_dive().
-// struct dive *d = dPtr.release(); // Give up ownership of dive. dPtr is reset to null.
-// struct dive *d = d.get(); // Get pointer dive, but don't release ownership.
-// dPtr.reset(dive2); // Delete currently owned dive with free_dive() and get ownership of dive2.
-// dPtr.reset(); // Delete currently owned dive and reset to null.
-// dPtr2 = dPtr1; // Fails to compile.
-// dPtr2 = std::move(dPtr1); // dPtr2 takes ownership, dPtr1 is reset to null.
-// OwningDivePtr fun();
-// dPtr1 = fun(); // Compiles. Simply put: the compiler knows that the result of fun() will
-// // be trashed and therefore can be moved-from.
-// std::vector<OwningDivePtr> v: // Define an empty vector of owning pointers.
-// v.emplace_back(dive); // Take ownership of dive and add at end of vector
-// // If the vector goes out of scope, all dives will be freed with free_dive().
-// v.clear(v); // Reset the vector to zero length. If the elements weren't release()d,
-// // the pointed-to dives are freed with free_dive()
-
-// We put everything in a namespace, so that we can shorten names without polluting the global namespace
-namespace Command {
-
-// Classes used to automatically call free_dive()/free_trip for owning pointers that go out of scope.
-struct DiveDeleter {
- void operator()(dive *d) { free_dive(d); }
-};
-struct TripDeleter {
- void operator()(dive_trip *t) { free_trip(t); }
-};
-struct DiveSiteDeleter {
- void operator()(dive_site *ds) { free_dive_site(ds); }
-};
-
-// Owning pointers to dive and dive_trip objects.
-typedef std::unique_ptr<dive, DiveDeleter> OwningDivePtr;
-typedef std::unique_ptr<dive_trip, TripDeleter> OwningTripPtr;
-typedef std::unique_ptr<dive_site, DiveSiteDeleter> OwningDiveSitePtr;
-
-// This is the base class of all commands.
-// It defines the Qt-translation functions
-class Base : public QUndoCommand {
- Q_DECLARE_TR_FUNCTIONS(Command)
-public:
- // Check whether work is to be done.
- // TODO: replace by setObsolete (>Qt5.9)
- virtual bool workToBeDone() = 0;
-};
-
-// Put a command on the undoStack (and take ownership), but test whether there
-// is something to be done beforehand by calling the workToBeDone() function.
-// If nothing is to be done, the command will be deleted and false is returned.
-bool execute(Base *cmd);
-
-} // namespace Command
-
-#endif // COMMAND_BASE_H
-