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-rw-r--r--desktop-widgets/undocommands.cpp56
1 files changed, 56 insertions, 0 deletions
diff --git a/desktop-widgets/undocommands.cpp b/desktop-widgets/undocommands.cpp
index 668a84f9e..45c796af8 100644
--- a/desktop-widgets/undocommands.cpp
+++ b/desktop-widgets/undocommands.cpp
@@ -180,6 +180,7 @@ void UndoRemoveDivesFromTrip::undo()
for (auto &pair: divesToAdd)
add_dive_to_trip(pair.first, pair.second);
divesToAdd.clear();
+ mark_divelist_changed(true);
// Finally, do the UI stuff:
MainWindow::instance()->refreshDisplay();
@@ -204,3 +205,58 @@ void UndoRemoveDivesFromTrip::redo()
// Finally, do the UI stuff:
MainWindow::instance()->refreshDisplay();
}
+
+UndoSplitDives::UndoSplitDives(dive *d, duration_t time)
+{
+ setText(gettextFromC::tr("split dive"));
+
+ // Split the dive
+ dive *new1, *new2;
+ int idx = time.seconds < 0 ?
+ split_dive_dont_insert(d, &new1, &new2) :
+ split_dive_at_time_dont_insert(d, time, &new1, &new2);
+
+ // If this didn't work, reset pointers so that redo() and undo() do nothing
+ if (idx < 0) {
+ diveToSplit = nullptr;
+ divesToUnsplit[0] = divesToUnsplit[1];
+ return;
+ }
+
+ diveToSplit = d;
+ splitDives[0].dive.reset(new1);
+ splitDives[0].trip = d->divetrip;
+ splitDives[0].idx = idx;
+ splitDives[1].dive.reset(new2);
+ splitDives[1].trip = d->divetrip;
+ splitDives[1].idx = idx + 1;
+}
+
+void UndoSplitDives::redo()
+{
+ if (!diveToSplit)
+ return;
+ divesToUnsplit[0] = addDive(splitDives[0]);
+ divesToUnsplit[1] = addDive(splitDives[1]);
+ unsplitDive = removeDive(diveToSplit);
+ mark_divelist_changed(true);
+
+ // Finally, do the UI stuff:
+ MainWindow::instance()->refreshDisplay();
+ MainWindow::instance()->refreshProfile();
+}
+
+void UndoSplitDives::undo()
+{
+ if (!unsplitDive.dive)
+ return;
+ // Note: reverse order with respect to redo()
+ diveToSplit = addDive(unsplitDive);
+ splitDives[1] = removeDive(divesToUnsplit[1]);
+ splitDives[0] = removeDive(divesToUnsplit[0]);
+ mark_divelist_changed(true);
+
+ // Finally, do the UI stuff:
+ MainWindow::instance()->refreshDisplay();
+ MainWindow::instance()->refreshProfile();
+}