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Diffstat (limited to 'packaging/macosx/subsurface.bundle')
-rw-r--r-- | packaging/macosx/subsurface.bundle | 135 |
1 files changed, 135 insertions, 0 deletions
diff --git a/packaging/macosx/subsurface.bundle b/packaging/macosx/subsurface.bundle new file mode 100644 index 000000000..8544e77a2 --- /dev/null +++ b/packaging/macosx/subsurface.bundle @@ -0,0 +1,135 @@ +<?xml version="1.0" standalone="no"?> <!--*- mode: xml -*--> +<app-bundle> + + <meta> + <!-- Where to pick up the GTK+ installation, icon themes, + etc. Note that "${env:JHBUILD_PREFIX}" is evaluated to the + value of the environment variable JHBUILD_PREFIX. You can + define additional prefixes and refer to them in paths + throughout this file on the form "${prefix:name}". This is + useful for installing certain libraries or even the + application itself separately. Note that JHBUILD_PREFIX is + defined by jhbuild, so it you are not using jhbuild you can + either define your own or just hardcode the path here. + --> + <prefix name="default">/opt/local</prefix> + + <!-- The project directory is the default location of the created + app. If you leave out the path, the current directory is + used. Note the usage of an environment variable here again. + --> + <destination overwrite="yes">/Applications</destination> + + <image> + <!-- Not implemented yet (DMG image). --> + </image> + + <!-- Comment this out to keep the install names in binaries --> + <run-install-name-tool/> + + <!-- Optionally specify a launcher script to use. If the + application sets up everything needed itself, like + environment variable, linker paths, etc, a launcher script is + not needed. If the source path is left out, the default + script will be used. + --> + <launcher-script>${project}/subsurface.sh</launcher-script > + + <!-- Not implemented: Optional runtime, could be python or mono + for example. + --> + <!-- runtime copy="yes">/usr/bin/python</runtime --> + <!-- Indicate the active gtk version to use. This is needed only + for gtk+-3.0 projects. --> + <gtk>gtk+-2.0</gtk> + </meta> + + <!-- The special macro "${project}" refers to the directory where + this bundle file is located. The application name and bundle + identifier are taken from the plist file. + --> + <plist>${project}/Info.plist</plist> + + <main-binary dest="${bundle}/Contents/MacOS">${project}/../../subsurface</main-binary> + + <!-- Copy in GTK+ modules. Note the ${gtkdir} macro, which expands + to the correct library subdirectory for the specified gtk + version. + --> + <binary> + ${prefix}/lib/${gtkdir}/modules/*.so + </binary> + + <!-- Copy in GTK+ theme engines and print backends. Note the use of the + "${pkg:module:variable}" macro, which evaluates to a pkg-config + variable in the specified module. Note that any libraries that + binaries link to are also copied in automatically. Note also + the included ${gtk} macro, which gets the correct package name + to get. --> + <binary> + ${prefix}/lib/${gtkdir}/${pkg:${gtk}:gtk_binary_version}/engines/*.so + </binary> + <binary> + ${prefix}/lib/${gtkdir}/${pkg:${gtk}:gtk_binary_version}/printbackends/*.so + </binary> + +<!-- Starting with 2.24, gdk-pixbuf installs into its own directory. --> + <binary> + ${prefix}/lib/gdk-pixbuf-2.0/${pkg:${gtk}:gtk_binary_version}/*.so + </binary> + + <!-- Translation filenames, one for each program or library that you + want to copy in to the bundle. The "dest" attribute is + optional, as usual. Bundler will find all translations of that + library/program under the indicated directory and copy them.--> + <translations name="gtk20"> + ${prefix}/share/locale + </translations> + + + <!-- Data to copy in, usually Glade/UI files, images, sounds files + etc. The destination inside the bundle can be specified if the + files should end up at a different location, by using the + "dest" property. The destination must then start with the macro + "${bundle}", which refers to the bundle root directory. + --> + <!-- data + ${prefix}/share/gtk-demo + </data --> + + <!-- Copy in the themes data. You may want to trim this to save space + in your bundle. --> + <data> + ${prefix}/share/themes + </data> + + <!-- Copy icons. Note that the .icns file is an Apple format which + contains up to 4 sizes of icon. You can use + /Developer/Applications/Utilities/Icon Composer.app to import + artwork and create the file. --> + <data dest="${bundle}/Contents/Resources"> + ${project}/Subsurface.icns + </data> + + <!-- This is where theme commands go. You can copy them in from your + theme of choice if they provide and example, or you can just + change the source path. --> + + <data dest="${bundle}/Contents/Resources/etc/${gtkdir}/gtkrc"> + ${project}/gtkrc + </data> + + <!-- Icon themes to copy. The "icons" property can be either of + "auto", "all", or "none". All or none should be + self-explanatory, while auto means that the script will try to + figure out which icons are needed. This is done by getting all + the strings from all copied binaries, and matching them against + icon names. To be safe, you should use "all". "none" is useful + if you want just the index.theme file but no icons, mostly + needed for the "hicolor" base theme. + > + <icon-theme icons="auto"> + Tango + </icon-theme --> + +</app-bundle> |