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-rw-r--r--qt-init.cpp48
1 files changed, 48 insertions, 0 deletions
diff --git a/qt-init.cpp b/qt-init.cpp
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index 000000000..b52dfd970
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+++ b/qt-init.cpp
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+#include <QApplication>
+#include <QNetworkProxy>
+#include <QLibraryInfo>
+#include <QTextCodec>
+#include "helpers.h"
+
+void init_qt_late()
+{
+ QApplication *application = qApp;
+ // tell Qt to use system proxies
+ // note: on Linux, "system" == "environment variables"
+ QNetworkProxyFactory::setUseSystemConfiguration(true);
+
+ // for Win32 and Qt5 we try to set the locale codec to UTF-8.
+ // this makes QFile::encodeName() work.
+#ifdef Q_OS_WIN
+ QTextCodec::setCodecForLocale(QTextCodec::codecForMib(106));
+#endif
+
+ QCoreApplication::setOrganizationName("Subsurface");
+ QCoreApplication::setOrganizationDomain("subsurface.hohndel.org");
+ QCoreApplication::setApplicationName("Subsurface");
+ // find plugins installed in the application directory (without this SVGs don't work on Windows)
+ QCoreApplication::addLibraryPath(QCoreApplication::applicationDirPath());
+ QLocale loc;
+ QString uiLang = uiLanguage(&loc);
+ QLocale::setDefault(loc);
+
+ // we don't have translations for English - if we don't check for this
+ // Qt will proceed to load the second language in preference order - not what we want
+ // on Linux this tends to be en-US, but on the Mac it's just en
+ if (!uiLang.startsWith("en") || uiLang.startsWith("en-GB")) {
+ qtTranslator = new QTranslator;
+ if (qtTranslator->load(loc, "qt", "_", QLibraryInfo::location(QLibraryInfo::TranslationsPath))) {
+ application->installTranslator(qtTranslator);
+ } else {
+ qDebug() << "can't find Qt localization for locale" << uiLang << "searching in" << QLibraryInfo::location(QLibraryInfo::TranslationsPath);
+ }
+ ssrfTranslator = new QTranslator;
+ if (ssrfTranslator->load(loc, "subsurface", "_") ||
+ ssrfTranslator->load(loc, "subsurface", "_", getSubsurfaceDataPath("translations")) ||
+ ssrfTranslator->load(loc, "subsurface", "_", getSubsurfaceDataPath("../translations"))) {
+ application->installTranslator(ssrfTranslator);
+ } else {
+ qDebug() << "can't find Subsurface localization for locale" << uiLang;
+ }
+ }
+}