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+/*
+ * Copyright 2010 Marco Martin <notmart@gmail.com>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU Library General Public License as
+ * published by the Free Software Foundation; either version 2, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Library General Public License for more details
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this program; if not, write to the
+ * Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 2.010-1301, USA.
+ */
+
+import QtQuick 2.1
+import QtQuick.Layouts 1.3
+import QtQuick.Controls 1.0
+import org.kde.plasma.mobilecomponents 0.2
+import QtGraphicalEffects 1.0
+
+/**
+ * An item delegate for the primitive ListView component.
+ *
+ * It's intended to make all listviews look coherent.
+ *
+ * @inherit QtQuick.Item
+ */
+Item {
+ id: listItem
+ default property alias content: paddingItem.data
+
+ /**
+ * type:bool Holds if the item emits signals related to mouse interaction.
+ *
+ * The default value is false.
+ */
+ property alias enabled: itemMouse.enabled
+ //item has been clicked or pressed+hold
+
+ /**
+ * This signal is emitted when there is a click.
+ *
+ * This is disabled by default, set enabled to true to use it.
+ * @see enabled
+ */
+ signal clicked
+
+
+ /**
+ * The user pressed the item with the mouse and didn't release it for a
+ * certain amount of time.
+ *
+ * This is disabled by default, set enabled to true to use it.
+ * @see enabled
+ */
+ signal pressAndHold
+
+ /**
+ * If true makes the list item look as checked or pressed. It has to be set
+ * from the code, it won't change by itself.
+ */
+ //plasma extension
+ //always look pressed?
+ property bool checked: false
+
+ /**
+ * If true the item will be a delegate for a section, so will look like a
+ * "title" for the otems under it.
+ */
+ //is this to be used as section delegate?
+ property bool sectionDelegate: false
+
+ /**
+ * True if the list item contains mouse
+ */
+ property alias containsMouse: itemMouse.containsMouse
+
+ /**
+ * Defines the actions for the page: at most 4 buttons will
+ * contain the actions at the bottom of the page, if the main
+ * item of the page is a Flickable or a ScrllArea, it will
+ * control the visibility of the actions.
+ */
+ property alias actions: internalActions.data
+
+ Item {
+ id: internalActions
+ }
+
+ width: parent ? parent.width : childrenRect.width
+ height: paddingItem.childrenRect.height + Units.smallSpacing*2
+
+ property int implicitHeight: paddingItem.childrenRect.height + Units.smallSpacing*2
+
+
+ Rectangle {
+ id : background
+ color: Theme.backgroundColor
+
+ width: parent.width
+ height: parent.height
+ MouseArea {
+ anchors.fill: parent
+ onClicked: itemMouse.x = 0;
+ }
+ RowLayout {
+ anchors {
+ right: parent.right
+ verticalCenter: parent.verticalCenter
+ rightMargin: y
+ }
+ height: Math.min( parent.height/1.5, Units.iconSizes.medium)
+ property bool exclusive: false
+ property Item checkedButton
+ spacing: 0
+ Repeater {
+ model: {
+ if (listItem.actions.length == 0) {
+ return null;
+ } else {
+ return listItem.actions[0].text !== undefined &&
+ listItem.actions[0].trigger !== undefined ?
+ listItem.actions :
+ listItem.actions[0];
+ }
+ }
+ delegate: ToolButton {
+ Layout.fillHeight: true
+ Layout.minimumWidth: height
+ iconName: modelData.iconName
+ property bool flat: false
+ onClicked: {
+ if (modelData && modelData.trigger !== undefined) {
+ modelData.trigger();
+ // assume the model is a list of QAction or Action
+ } else if (toolbar.model.length > index) {
+ toolbar.model[index].trigger();
+ } else {
+ console.log("Don't know how to trigger the action")
+ }
+ itemMouse.x = 0;
+ }
+ }
+ }
+ }
+ }
+ InnerShadow {
+ anchors.fill: parent
+ radius: Units.smallSpacing*2
+ samples: 16
+ horizontalOffset: 0
+ verticalOffset: Units.smallSpacing/2
+ color: Qt.rgba(0, 0, 0, 0.3)
+ source: background
+ }
+ LinearGradient {
+ id: shadow
+ //TODO: depends from app layout
+ property bool inverse: true
+ width: Units.smallSpacing*2
+ anchors {
+ right: shadow.inverse ? undefined : itemMouse.left
+ left: shadow.inverse ? itemMouse.right : undefined
+ top: itemMouse.top
+ bottom: itemMouse.bottom
+ rightMargin: -1
+ }
+ start: Qt.point(0, 0)
+ end: Qt.point(Units.smallSpacing*2, 0)
+ gradient: Gradient {
+ GradientStop {
+ position: 0.0
+ color: shadow.inverse ? Qt.rgba(0, 0, 0, 0.3) : "transparent"
+ }
+ GradientStop {
+ position: shadow.inverse ? 0.3 : 0.7
+ color: Qt.rgba(0, 0, 0, 0.15)
+ }
+ GradientStop {
+ position: 1.0
+ color: shadow.inverse ? "transparent" : Qt.rgba(0, 0, 0, 0.3)
+ }
+ }
+ }
+
+ MouseArea {
+ id: itemMouse
+ property bool changeBackgroundOnPress: !listItem.checked && !listItem.sectionDelegate
+ width: parent.width
+ height: parent.height
+ enabled: false
+ hoverEnabled: true
+
+ onClicked: listItem.clicked()
+ onPressAndHold: listItem.pressAndHold()
+
+ Behavior on x {
+ NumberAnimation {
+ duration: Units.longDuration
+ easing.type: Easing.InOutQuad
+ }
+ }
+
+ Rectangle {
+ id : item
+ color: listItem.checked || (itemMouse.pressed && itemMouse.changeBackgroundOnPress) ? Theme.highlightColor : Theme.viewBackgroundColor
+ anchors.fill: parent
+
+ visible: listItem.ListView.view ? listItem.ListView.view.highlight === null : true
+ Behavior on color {
+ ColorAnimation { duration: Units.longDuration }
+ }
+
+ Item {
+ id: paddingItem
+ anchors {
+ fill: parent
+ margins: Units.smallSpacing
+ }
+ }
+
+ MouseArea {
+ width: Units.iconSizes.smallMedium
+ height: width
+ preventStealing: true
+ anchors {
+ right: parent.right
+ verticalCenter: parent.verticalCenter
+ rightMargin: y
+ }
+ drag {
+ target: itemMouse
+ axis: Drag.XAxis
+ maximumX: 0
+ }
+ onReleased: {
+ if (itemMouse.x > -itemMouse.width/2) {
+ itemMouse.x = 0;
+ } else {
+ itemMouse.x = -itemMouse.width + width*2
+ }
+ }
+ onClicked: {
+ if (itemMouse.x < -itemMouse.width/2) {
+ itemMouse.x = 0;
+ } else {
+ itemMouse.x = -itemMouse.width + width*2
+ }
+ }
+ Icon {
+ anchors.fill: parent
+ source: "application-menu"
+ }
+ }
+ }
+ }
+
+
+ Rectangle {
+ color: Theme.textColor
+ opacity: 0.2
+ anchors {
+ left: parent.left
+ right: parent.right
+ bottom: parent.bottom
+ }
+ height: 1
+ }
+
+ Accessible.role: Accessible.ListItem
+}