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-rw-r--r--qt-mobile/qmlprofile.cpp51
1 files changed, 46 insertions, 5 deletions
diff --git a/qt-mobile/qmlprofile.cpp b/qt-mobile/qmlprofile.cpp
index 512aa6a3a..ad686561d 100644
--- a/qt-mobile/qmlprofile.cpp
+++ b/qt-mobile/qmlprofile.cpp
@@ -1,7 +1,10 @@
#include "qmlprofile.h"
+#include "qmlmanager.h"
#include "profile-widget/profilewidget2.h"
#include "subsurface-core/dive.h"
+#include "subsurface-core/metrics.h"
#include <QTransform>
+#include <QScreen>
QMLProfile::QMLProfile(QQuickItem *parent) :
QQuickPaintedItem(parent),
@@ -13,7 +16,8 @@ QMLProfile::QMLProfile(QQuickItem *parent) :
m_profileWidget->setProfileState();
m_profileWidget->setPrintMode(true);
m_profileWidget->setFontPrintScale(0.8);
- //m_profileWidget->setGeometry(this->geometry());
+ connect(QMLManager::instance(), &QMLManager::sendScreenChanged, this, &QMLProfile::screenChanged);
+ setDevicePixelRatio(QMLManager::instance()->lastDevicePixelRatio());
}
QMLProfile::~QMLProfile()
@@ -24,13 +28,43 @@ QMLProfile::~QMLProfile()
void QMLProfile::paint(QPainter *painter)
{
// let's look at the intended size of the content and scale our scene accordingly
- QRect rect = m_profileWidget->contentsRect();
+ QRect painterRect = painter->viewport();
+ QRect profileRect = m_profileWidget->viewport()->rect();
+ // qDebug() << "profile viewport and painter viewport" << profileRect << painterRect;
qreal sceneSize = 104; // that should give us 2% margin all around (100x100 scene)
- qreal sx = rect.width() / sceneSize;
- qreal sy = rect.height() / sceneSize;
- QTransform profileTransform;
+ qreal dprComp = devicePixelRatio() * painterRect.width() / profileRect.width();
+ qreal sx = painterRect.width() / sceneSize / dprComp;
+ qreal sy = painterRect.height() / sceneSize / dprComp;
+
+ // next figure out the weird magic by which we need to shift the painter so the profile is shown
+ int dpr = rint(devicePixelRatio());
+ qreal magicShiftFactor = (dpr == 2 ? 0.25 : (dpr == 3 ? 0.33 : 0.0));
+
+ // now set up the transformations scale the profile and
+ // shift the painter (taking its existing transformation into account)
+ QTransform profileTransform = QTransform();
profileTransform.scale(sx, sy);
+ QTransform painterTransform = painter->transform();
+ painterTransform.translate(-painterRect.width() * magicShiftFactor ,-painterRect.height() * magicShiftFactor);
+
+#if PROFILE_SCALING_DEBUG
+ // some debugging messages to help adjust this in case the magic above is insufficient
+ QMLManager::instance()->appendTextToLog(QString("dpr %1 profile viewport %2 %3 painter viewport %4 %5").arg(dpr).arg(profileRect.width()).arg(profileRect.height())
+ .arg(painterRect.width()).arg(painterRect.height()));
+ QMLManager::instance()->appendTextToLog(QString("profile matrix %1 %2 %3 %4 %5 %6 %7 %8 %9").arg(profileTransform.m11()).arg(profileTransform.m12()).arg(profileTransform.m13())
+ .arg(profileTransform.m21()).arg(profileTransform.m22()).arg(profileTransform.m23())
+ .arg(profileTransform.m31()).arg(profileTransform.m32()).arg(profileTransform.m33()));
+ QMLManager::instance()->appendTextToLog(QString("painter matrix %1 %2 %3 %4 %5 %6 %7 %8 %9").arg(painterTransform.m11()).arg(painterTransform.m12()).arg(painterTransform.m13())
+ .arg(painterTransform.m21()).arg(painterTransform.m22()).arg(painterTransform.m23())
+ .arg(painterTransform.m31()).arg(painterTransform.m32()).arg(painterTransform.m33()));
+ qDebug() << "profile scaled by" << profileTransform.m11() << profileTransform.m22() << "and translated by" << profileTransform.m31() << profileTransform.m32();
+ qDebug() << "exist profile transform" << m_profileWidget->transform() << "painter transform" << painter->transform();
+#endif
+ // apply the transformation
+ painter->setTransform(painterTransform);
m_profileWidget->setTransform(profileTransform);
+
+ // finally, render the profile
m_profileWidget->render(painter);
}
@@ -65,6 +99,13 @@ void QMLProfile::setDevicePixelRatio(qreal dpr)
{
if (dpr != m_devicePixelRatio) {
m_devicePixelRatio = dpr;
+ m_profileWidget->setFontPrintScale(0.8 * dpr);
+ updateDevicePixelRatio(dpr);
emit devicePixelRatioChanged();
}
}
+
+void QMLProfile::screenChanged(QScreen *screen)
+{
+ setDevicePixelRatio(screen->devicePixelRatio());
+}