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-rw-r--r--stats/chartitem.h20
1 files changed, 20 insertions, 0 deletions
diff --git a/stats/chartitem.h b/stats/chartitem.h
index 650c45d53..338c23b8b 100644
--- a/stats/chartitem.h
+++ b/stats/chartitem.h
@@ -150,6 +150,26 @@ private:
std::unique_ptr<QSGGeometry> whiskersGeometry;
};
+// An item in a scatter chart. This is not simply a normal pixmap item,
+// because we want that all items share the *same* texture for memory
+// efficiency. It is somewhat questionable to define the form of the
+// scatter item here, but so it is for now.
+class ChartScatterItem : public HideableChartProxyItem<QSGImageNode> {
+public:
+ ChartScatterItem(StatsView &v, ChartZValue z);
+ ~ChartScatterItem();
+
+ void setPos(QPointF pos); // Specifies the *center* of the item.
+ void setHighlight(bool highlight); // In the future, support different kinds of scatter items.
+ void render() override; // Only call on render thread!
+ QRectF getRect() const;
+ bool contains(QPointF point) const;
+private:
+ QRectF rect;
+ QSizeF textureSize;
+ bool positionDirty, textureDirty;
+ bool highlighted;
+};
// Implementation detail of templates - move to serparate header file
template <typename Node>