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- move the readonly properties near the top of the root Item
- move the rest of the properties bellow the readonly properties
- make the ListView Timer as a child of the ListView
- slight rename of the timer ID
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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NOTES:
- the ListView object uses lsitItemDelagate to display all elements from
the model listModel
- onCountChanged() is used to adjust the x position based on the
maxItemWidth property which is calculated when the items are populated
with text
- onVisibleChanged() is used to deselect the last selected item by
calling listModel.selectedIdx = -1
- onOpacityChanged() i sued to make sure that the View is hidden if the
opacity becomes 0.0
- inside the View there is a MouseAre which obtains the selected item via
indexAt(x,y)
- there is a Timer with id listViewVisibleTimer, which is called each
time the user selects an item from the list and the timer performs a
"delayed hide"
- a couple of State and a Transition objects are used to preform smooth
fade-in / out animation when the ListView is hidden or becomes visible
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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This property would act like a state flag. If -1 (default) no QML State
animation will be pefromed, otherwise the ListView will either fade in
(1), or fade out (0) when the user clicks the context menu button
(Image) or selects an item from the list.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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The ListView delegate is a simple Component with a parent Rectangle.
It contains a text field with the ListView action.
This patch also defines some properties for the delegate animations
and looks. The property maxItemWidth tracks the width of all item
text, and makes the width of all items be of that value.
The above prevents potential issues when a fixed width item is used
and some translated language string cannot be fit inside of it.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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Menu item indexes are enumerated in the object menuItemIndex, while
menuItemData, holds an array of objects which will define the number
of items, with indexes (idx) and text (itemText).
When the ListModel is created, it's dynamically populated from
from menuItemData.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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The anchor of the menu itself will be positioned near the edge of the
map widget, while the menu contents will have negative coordinates.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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- add the PNG file into the QRC
- add a simple scale animation for the Image on click
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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This QML component will be used to provide a context menu for the
QML map widget. Include the file in QRC and test it's creation
in MapWidget.qml.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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Apparently, if it's required to import a QML component inside any QML
file from resource, the compoment QRC alias has to have the same name
as the component - e.g. add QRC alias MapWidgetContextMenu.qml allows
creating a MapWidgetContextMenu compoment inside MapWidget.qml.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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Add a SequentialAnimation that performs a slight animation of the
toggle image scale.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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Clicking the image toggles the map.activeMapType value from type
STREET to type SATELLITE.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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Make the "enumeration" local to the Map object for now.
This will possibly break if another plugin is used in place of the
ESRI plugin, but it will simplify the map toggle button which is about
to be implemented next.
If support for multiple plugins is added on runtime a simple
helper function will be needed that will check the current plugin "name".
And return the appropriate supportedMapTypes[X] for e.g. STREET of that
plugin.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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The QML based map will have a toggle in the top left corner to toggle
between the satellite and steet tiles.
The images are created specifically for use in this Qt Location widget
and are free for use in Subsurface.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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Use a "mapwidget-" prefix for both the QRC and the file names.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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The animation sequence when deselecting a zoomed in map location, should
be:
- zoom out completely
- pan to center
To achieve that a new animation object is created - "mapAnimationZoomOut"
The previous zoom in animation is renamed to "mapAnimationZoomIn".
The map functions centerOnMapLocation() and deselectMapLocation()
now call the helper functions animateMapZoomIn() and animateMapZoomOut().
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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If a divesite doesn't have a GPS location we want to deselect
the currently selected markers and zoom out the map. In the Map
QML object the function deselectMapLocation will handle that.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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It's best to only animate the flags when clicked, thus play the animation
in the onClicked() slot from the MouseArea.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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When called this function will zoom-out the map and set it's center to
(0, 0)
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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Inside the Map object, properties can be referenced directly.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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To be used to center the map on a dive location or reset the map
if a dive from the dive list doesn't have GPS coordinates.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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When centering on a map location, use the predefined zoom
map.defaultZoomIn.
Later the map should be able to center on (0, 0) and zoom-out
if a dive doesn't have GPS data.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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The rest of the QML code in subsurface doesn't use the ';' to
end a line of code or a declaration. Remove all the redundant ';'.
Also clean extra blank lines.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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If a marker is clicked it's source image changes, which will
call the onSourceChanged() slot. If a marker is selected
play the newly added sourceItemAnimation which is a short scale
animation for the image.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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If a marker is selected bring it up front (high Z value) else set
it behind everything else.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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These properties will be used when zooming-in on a map location
or when zooming out if no map location is selected.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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The function in QML centerOnCoordinate() is now renamed
centerOnMapLocation() and accepts a MapLocation object, so that
a marker is selected (based on UUID).
In MapWidgetHelper::centerOnDiveSite(), the pointer to a MapLocation
is retrieved via MapLocationModel::getMapLocationForUuid(). Added in the
previous commit.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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getMapLocationForUuid() accepts a UUID, searches the MapLocation table
and returns a pointer.
Make use of the new method in setSelectedUuid().
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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When MapLocationModel updates the selected marker, MapWidgetHelper now
receives a signal. The slot is named selectedLocationChanged().
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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Add a MouseArea to the MapItemView delagate and onClick set
the "mapHelper.model.selectedUuid" to the uuid of the clicked marker.
This updates the "selectedUuid" property inside MapLocationModel.
Based on "mapHelper.model.selectedUuid" it is now possible to
show two seprate images for selected / deselected markers.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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Inside the QML Map class there is a MapItemView item.
This item uses a delegate that receive a "model" property from
the MapLocationModel, but infact that's a QObject with the MapLocation
defined properties. That's how MapItemView works.
The problem here is that "model" QObject cannot be cast back
to a MapLocation as the meta data in there does not include
a MapLocation sub-class, for some reason.
Even if using propery() on that QObject to fetch data like coordinates
works, instead of storing this strange object pointer, store the
MapLocation UUID (from dive_site) which is a uint32_t.
setSelectedUuid() deals with this oddity and finds the correct
MapLocation pointer in the table and dispatches a selectedLocationChanged()
signal for it.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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The "uuid" property will be the one from the dive_site. At first it
will also be used to track the active marker/flag selection.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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The image for the unselected marker is now a slightly darker flag.
Same behaviour as the current Marble implementation.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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Rename the QML function "centerOnCoordinates" to "centerOnCoordinate"
and pass a QGeoCoordinate to it in ::centerOnDiveSite().
This will prevent the creation of a QGeoCoordinate object on the
QML side and instead it will be created in C++.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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QVector is faster, use it for "m_mapLocations" instead of QList.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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This method should be used if many markers are added at once.
It's main purpose is to reduces the number of beingInsertRows()
calls.
Make MapWidgetHelper::reloadMapLocations() use it.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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MapWidgetHelper::reloadMapLocations() is now called from MapWidget::reload()
and MapWidget::repopulateLabels().
The mobile version should do similar.
NOTE: These MapWidget methods names are from the Marble "port".
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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reloadMapLocations() is the method which is called when the list
of markers (model) should be cleared and re-populated with new MapLocation
objects.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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Instead of maintaining a seperate latitude/longitude values
in C++ and passing them to QML separatelly, pass them as a QGeoCoordinate.
This reduces the number of model "roles" and also prevents the creations
of extra objects in QML (e.g. via QtPositioning.coordinate(..)).
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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MapItemView is the QML class that handles the "create map markers based
on a model". In this case the model is created as part of the
MapWidgetHelper, so here passing "mapHelper.model" to the "model"
property is enough.
The delegate receives coordinates from the model as "model.latitude",
"model.logitude" and converts them to QGeoCoordinate.
The "sourceItem" image for the delagete is just an image ATM and is
fetched from QRC.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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- add() will be used to add a MapLocation to the model with
beginInsertRows()...endInsertRows()
- clear() will be used to clear the model with beginRemoveRows()...
endRemoveRows()
NOTE: emiting dataChanged() does not seem to update the QML view for
this model so calling being<..>Rows() seems to be the "correct Qt
approach" to do this.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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Apparently the "safe way" is to register C++ types is before the QML
code has loaded. The idea here is that the QML code should know about
these type definitions and be able to operate with them.
TODO: do the same for the mobile version.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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The idea here is that the QML code should be able to fetch a model
from the MapWidgetHelper instance which is instantiated inside the
QML code; fetch it in the lines of "mapHelper.model".
This way, updates at the backend would be reflected on the Map QML widget.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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The QML Map widget requires a QAbstractListModel based model to operate
with good performance. Technically gpslistmodel.cpp can be used for that
same purpose (e.g. has GPS coordinates), but the way it updates
may complicate the Map widget integration.
Thus, a new model is created - MapLocationModel, with items of type
MapLocation, for an attempt for a clean project structure on the C++ side.
For now it only handles latitude and longitude.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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When calling centerOnCoordinates() the map will now animate over a
period of 3 seconds the zoom level and over 2 seconds the center
of the map.
Can be tweaked and improved later on.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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This function can be called to center the map on a specific coordinates.
For the C++ version call it via QMetaObject::invokeMethod() in
centerOnDiveSite().
TODO: add QML property animations.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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