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QPointer is a strange "smart" pointer class, which resets itself
when the pointed-to QObject is deleted. It does this by listening
to the corresponding signal and therefore is surprisingly heavy
for a plain pointer. A cynic would say that the existence of
QPointer is an expression of Qt's broken ownership model.
In any case, QPointer was only used at two places, were it was
100% useless: As a parameter to a function and as a locally scoped
pointer. It only makes sense if
a) there is a chance that the object disappears during the pointer's
lifetime and
b) it is actually checked for null before use
None of which was the case here. Remove.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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To decrease include-file interdependencies.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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This is a wrapper around "stats *" used to pass statistics
through Qt's weird metatype system. Not needed anymore.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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This does not rename the variables, only the user-visible output.
Case "Dive guide" vs. "Dive Guide" is according to the rest of
the templates.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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The loop code was buggy: the current position was only increased
inside when executing the loop once. This would obviously fail
for empty lists. Moreover, the whole thing was quite difficult
to reason about, since a reference to the current position was
passed down in the call hierarchy.
Instead, pass from and to values to the parse function and
create a generic function that can search for the end of
loop and if blocks. This function handles nested if and for
loops.
The if-code now formats the block only if the condition is true.
The old code would format the block and throw it away if not
needed.
This should now provide better diagnostics for mismatched tags.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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An artifact from the old grantlee code: the whole parser state
was kept in an untyped QVariant map. One case was particularly
bizarre: the options were a class member and yet added to the
weird map.
Replace this by a strongly typed state structure. Ultimately,
this will allow us to replace the "dive object helper".
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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These two structs describe options used during printing.
They are passed through numerous classes as pointer. In this
case, reference semantics are preferred, as references:
- can never be null
- can not change during their lifetime
This not only helps the compiler, as it can optimize away null
checks, but also your fellow coder. Moreover, it prevents
unintentional creation of uninitialized references: one can't
create an instance of a class without initializing a reference
member. It does not prevent references from going dangling.
However, pointers have the same disadvantage.
Contains a few whitespace cleanups.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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Qt requires iOS 10, let's not pretend that we can support ancient iOS 6.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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The places we build things are still rather inconsistent for historic reasons -
this definitely deserves some more cleaning up.
The top level build-ios dir was completely unused, and the build location for
the googlemaps plugin was inconsistent with all of the other build dirs.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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3.1.0 was never released, but this is a quick hack to work around a versioning
issue in the iOS app store. Not ideal, but at least it works.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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With the new Kirigami the URI for the backwards and forwards arrows apparently
changed.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This has now been verified to work on a fresh clean Ubuntu 20.04 install, both
using the docker image route as well as the full local build system.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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The way I test things locally I build in the directory above the subsurface
directory. Let's match this on GitHub as well.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This makes it more obvious which action actually failed.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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19.10 is no longer receiving updates and causing problems when running
the tests. 20.04 also uses Qt 5.12.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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We already did this for Android, so let's just always do it.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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We now use a shared one in the root directory.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This seems more consistent with how we do things elsewhere.
Also make sure that the ssrf-version.h file is created in the correct
directory.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Since the integrated build no longer seems to work, this creates a separate
Kirigami build using qmake (as I couldn't make Kirigami's cmake build work).
The install target tries to install into the Qt install which may not be
possible with a user account, so this instead uses the built library directly.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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I stumbled across needing this when trying to build Kirigami via cmake (just
like on Android). I abandoned that attempt, but there seems to be no harm in
adding this.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This of course needs to be fixed in the build container itself, but
for now this might be enough to make progress.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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That's what happens if you develop a script like this sequentially.
We need to have the ABIs picked in order to build googlemaps, otherwise
this fails with the build container as that only includes the ARM
libraries and tools.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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If the OS has an older one installed, that is found first and the
build fails. This way we know that ours is used.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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In order to apply the patches for Kirigami, git insists on having
a valid user name and email.
Also, don't build the mobile app when preparing the AppImage. That
build already takes way too long and we test this in a few other
actions.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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It appears that the Kirigami shaders aren't bundled with the app. They
should be part of the plugin, but somehow they aren't. This way things
at least 'mostly work'.
We also need the icons. And to make this a bit more structured, move
those resource declarations into the Android part of the qmake file
until we know how all this works out on iOS.
The Android app is still fairly unusable with all kinds of weird font
problems and many other issues, but at least it once again starts.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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So while the documentation explicitly says that you need to have the
getInstance()registerTypes() call, that clearly is not supported if you
build kirigami as a library. Even the required include file doesn't
exist in the install-root.
So let's try some other way to make this work. Heck if I know what the
correct way of doing this might be.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Doing it this way using the cmake build system at least gets us to the point
where everything links and appears to fit together. It still doesn't work at
all, but hey, progress.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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And don't try to build kirigami in the same qmake run. The inclusion of the
.pri file doesn't appear to lead to a build that works.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This was just kept around for reference.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Having them as commits like this should make it easier to migrate them
as we update the underlying Kirigami version.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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These should already be part of the kirigami plugin, but without explicitly
adding them here they appear to not get found at runtime.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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With the updates to Kirigami I slightly modified the hack that we use to
implement that, as a result we call pop() directly on the globalDrawer.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Instead of relying on this being available as a system resource, treat it
the same way as we treat Kirigami and the Breeze icons.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This time from the cloned repo.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This needs some careful testing across the different OSs we are trying
to support.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This used to work, but with current QML/Kirigami it throws an error.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Simply because it bugged me.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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According to the Kirigami documentation, this is only required on Android.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This should allow us to use the kirigami version that was built as 3rdparty
component.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Our half-assed manual build of Kirigami was becoming completely unmaintainable.
So let's try to use the build method that the Kirigami team recommends. Which
unfortunately requires us to have access to the KDE extra cmake modules (ECM).
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Recently (d16a9f118a) the tankinfo table was made dynamic, which
means that the default tankinfos are added programatically.
Thereby, the wrong function was used for AL* type of cylinders:
metric instead of imperial. Fix those.
Reported-by: Michael Andreen <harv@ruin.nu>
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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The last user was removed in accf1fcc8f6ad.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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Last users removed in ca6aa3813956b5e8be68b86ed36a5786b3ee746f.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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A user complained about the default cylinders list. Provide
a preferences option to turn this off.
When changing the preferences, the tank-info model will be
completely rebuilt. Currently, this is a bit crude as this
will be done for any preferences change.
Suggested-by: Adolph Weidanz <weidanz.adolph@gmail.com>
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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There was a tank info with an empty name. According to a comment,
this is needed for the "no cylinder" case. However, we now support
empty cylinder tables, so this is not needed anymore. Therefore,
remove it.
Make sure that the user can still enter the empty name, just in
case. But don't save the size and pressure in that case.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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There seems to be no point to saving data to the tank with
the empty name. Don't save tank-pressure and size to that
tank info.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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This is obviously a pure code-hygiene thing. But with the new
dynamic tank info table, this becomes trivial, so let's do it.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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The list of known tank types were kept in a fixed size table.
Instead, use a dynamic table with our horrendous table macros.
This is more flexible and sensible.
While doing this, clean up the TankInfoModel, which was leaking
memory.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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