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2015-11-02Preferences: hook up the UI page with the preferences structureGravatar Dirk Hohndel
With this the new date and time formats mostly work Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-11-02Create date and time formats preferencesGravatar Dirk Hohndel
Now we can actually change them in preferences instead of just deriving them from the language set. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-11-02Preferences: add date and time format to language pageGravatar Dirk Hohndel
Not hooked up, yet. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30Preferences: switch language preference to be a dropdownGravatar Dirk Hohndel
The list widget takes too much space and isn't really any better. The dropdown plus fliter is actually rather neat. Also added back the connections so the dropdown and filter get disabled when system default is selected (just as it was in the old preferences dialog). Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30Make the skeleton Facebook plugin and make sure it is loadedGravatar Tomaz Canabrava
Currently we need to copy manually the plugin dynamic library to the /plugins folder. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30Facebook plugin skeletonGravatar Tomaz Canabrava
Just to see if a plugin will compile. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30Populate the MainMenu with social network actionsGravatar Tomaz Canabrava
The magic happens here: We are iterating over the plugins and populating the main menu with all actions provided by them. Currently we can't test this as we don't have a single plugin. Next patch series of commits will be adding the Facebook plugin. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30Constify, ReferencifyGravatar Tomaz Canabrava
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30Start the Plugin ManagerGravatar Tomaz Canabrava
This bit of code will try to load all plugins avaliable. Now I need to port a Facebook plugin for this new system, then I'll delete the old preferences widget. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30Add a PluginManager classGravatar Tomaz Canabrava
This class is currently very small but the reason of existence is to allow subsurface to be easily extendable via plugins. The current type of plugin that I'm making is Social Network, but another possibilities: - Dive Simulation Algorithm - Import/Export Filters - Profile Overlays Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30Fix the ISocialNetworkIntegration interfaceGravatar Tomaz Canabrava
I missed a few virtuals there. :) Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30Make code compile in gnu11 and c++11Gravatar Tomaz Canabrava
This is to make it possible to use some nice to have features of c11 and c++11 like range based loops, delete default functions, auto variable assignment. Talked to Dirk about this and he is ok with the change, but he also states that he will not accept lambdas Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30It's safe to delete a Null PointerGravatar Tomaz Canabrava
So don't check it with an if. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30Add an interface for Social Network InterfacesGravatar Tomaz Canabrava
The Social Network plugins need an interface file to describe the expected behavior of it, this little header file will serve for that. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30Fix warningsGravatar Tomaz Canabrava
Also, disable Facebook temporarely since I'm removing the preferences widget in a few commits. Facebook will have to change to use a new way of connection that I'm still creating. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30Remove reference to non-existing signalGravatar Tomaz Canabrava
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30Preferences: random fixesGravatar Tomaz Canabrava
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30Preferences: move network preferences to the new dialogGravatar Tomaz Canabrava
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30Preferences: move graph preferences to the new dialogGravatar Tomaz Canabrava
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30Preferences: move units to the new dialogGravatar Tomaz Canabrava
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30Code cleanupGravatar Tomaz Canabrava
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30Preferences: Port the default preferences to the new systemGravatar Tomaz Canabrava
Simple port of the default preferences to the new preferences structure. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30Make icons work againGravatar Tomaz Canabrava
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30Code cleanupGravatar Tomaz Canabrava
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30Preferences: add GeoReferenceGravatar Tomaz Canabrava
Straigth port from the old version. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30Preferences: start with all settings setGravatar Tomaz Canabrava
Load all settings as soon as we start the preferences. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30Preferences: hook up the missing parts for the language prefs uiGravatar Tomaz Canabrava
And this actually made me find one memory leak on the old version: We are constantly creating / leaking a new QSortFilterProxyModel everytime a sync() is done on the settings. That's not a lot, maybe once per time a user changes its settings... but it's still a leak. And the code is more sanely separated this time. yey. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30Preferences: Apply / Cancel / DefaultsGravatar Tomaz Canabrava
All functions that should control the preferences are created. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30Preferences: Hook up the dialog buttons and make it workGravatar Tomaz Canabrava
Since I'm using a dialog created by hand, I also need to hook things by hand. the code is very simple - debug output kept in just to make sure things are indeed working. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30Preferecnes: add the initial skeletonGravatar Tomaz Canabrava
This Preferences dialog should be visually similar to the old one - the main difference is how it acts on the preferences. It's also not based on .ui files since it's a very simple widget I prefered to mount it by hand - no more than 6 lines of c++ code. Right now we have only one preference page on this, and nothing is hoocked up. I've also changed mainwindow a bit to only show this dialog for testing purposes. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30Preferences: add a new page for languageGravatar Tomaz Canabrava
This is not hooked into anything - It's the bare minimum that I need to continue creating the new preferences dialog. But take a look at it... very simple. :) Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30Preferences: start to port preferences to a more sane designGravatar Tomaz Canabrava
Our preferences dialog right now is a rather huge dialog with more than 9 subpages, and all of those pages are programmed inside of the same class, same methods and all that - which means that if I change something on the dialog I can break any other thing quite easily. The idea of this patch series is to make it harder to break user settings and the settings dialog. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30Clear the main CMake fileGravatar Tomaz Canabrava
A bit of dust was setting here, when I moved tons of things around I forgot to remove some bits. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30CMake for tests in its own folderGravatar Tomaz Canabrava
Besides making it more simple to add a new test now since you don't need to play hide and seek with the main cmake this has another good thing: on IDE's that scan the cmake to create targets on the project tree, the main project was being popullated with test-targets on the main tree and not inside the tests directory. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30Move Profile widget out of desktop-widgetsGravatar Tomaz Canabrava
The reason for that is, even if profile widget is made with qpainter and for that reason it should be a desktop widget, it's being used on the mobile version because of a lack of QML plotting library that is fast and reliable. We discovered that it was faster just to encapsulate our Profile in a QML class and call it directly. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30Single CMake to handle the modelsGravatar Tomaz Canabrava
This one was pretty easy because of the work I did a few months ago to separate the models from the UI. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30main.cpp -> {android-main, desktop-main}Gravatar Tomaz Canabrava
This is needed to compile both in a single call to make. Also it will help removing some of the mistakes in the current android version: it always created the mainwindow, even without using it for anything, so tons of memory will be freed now for the android version, making it snappier and smoother. This is a necessary move so we don't need to #ifdef all over the place for the two different versions, and imo the changes needed to keep both versions will not be that huge if we keep things in subsurface-core sane. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30Move qt-ui to desktop-widgetsGravatar Tomaz Canabrava
Since we have now destkop and mobile versions, 'qt-ui' was a very poor name choice for a folder that contains only destkop-enabled widgets. Also, move the graphicsview-common.h/cpp to subsurface-core because it doesn't depend on qgraphicsview, it merely implements all the colors that we use throughout Subsurface, and we will use colors on both desktop and mobile versions Same thing applies for metrics.h/cpp Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30Move the icons to the icons folderGravatar Tomaz Canabrava
There was no reason at all to keep those icons on the root folder. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30Modify code to make it compile after rebaseGravatar Tomaz Canabrava
Did a git rebase and some stuff changed in the meantime; This is a compatibility commit: Add a few include directories on the cmake to quiet some ui_headers.h not being found (the ones that are created automatically by uic) and a few noiseances like models requiring interface functionality. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30Move all core-functionality to subsurface-coreGravatar Tomaz Canabrava
And adapt a new CMakeLists.txt file for it. On the way I've also found out that we where double-compilling a few files. I've also set the subsurface-core as a include_path but that was just to reduce the noise on this commit, since I plan to remove it from the include path to make it obligatory to specify something like include "subsurface-core/dive.h" for the header files. Since the app is growing quite a bit we ended up having a few different files with almost same name that did similar things, I want to kill that (for instance Dive.h, dive.h, PrintDive.h and such). Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30Start to clean CMakeGravatar Tomaz Canabrava
CMake can be a good system but if we keep everything into one big cmake file things can go nuts really quick. Since I already took quite a start on an subsurface layer separation some time ago, I'm improving it by making each module on Subsurface depend on it's own CMake module. This first patch moves the qt-ui part to qt-ui/CMakeLists.txt file, it cleans tons of the main cmake file ( moving all parts to the in ternal folder ), and makes things more easily manageable by the programmer that will change the ui bits, he doesn't need to play hide and seek with the CMakeLists.txt file anymore, trying to figure out where should he put his newly generated file. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-29Update stringsGravatar Dirk Hohndel
Manually fixed the two strings with plurals. The Qt tools create only one <numerusform></numerusform> line, but for some reason transifex appears to require two of them back to back. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-29Fix plurals translationGravatar Sergey Starosek
This allows separate translation of singular and plural forms Signed-off-by: Sergey Starosek <sergey.starosek@gmail.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-29Add subsurface.debug script to help debugging and install it (for Linux only)Gravatar Guillaume GARDET
This patch adds subsurface.debug script and install it for Linux. Instead of running subsurface, you can run subsurface.debug which will launch subsurface as usual, but will monitor subsurface exit and run gdb automatically if subsurface crashes and it creates a crashlog in $HOME/. Signed-off-by: Guillaume GARDET <guillaume.gardet@free.fr> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-29Documentation: update french translation of user-manualGravatar Guillaume GARDET
Signed-off-by: Guillaume GARDET <guillaume.gardet@free.fr> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-29Documentation: update russian translation of user manual to english eed9a4b0Gravatar Sergey Starosek
Signed-off-by: Sergey Starosek <sergey.starosek@gmail.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-28Notes from planned dives contain html. Convert to text for printing.Gravatar Robert C. Helling
Otherwise we would be printing html source with too many tags for humans to spot the content. [Dirk Hohndel: changed the string comparison to use our helper] Signed-off-by: Robert C. Helling <helling@atdotde.de> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-28Adjust asciidoc invocation to build latest manualGravatar Dirk Hohndel
We shouldn't need to set the stylesdir - instead doing so makes us not find the toc.css file. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-27User manual updates.Gravatar Willem Ferguson
1) Put table of contents as a column on the left-hand side of the page instead of as part of the user manual text. 2) Correct a some typoss. 3) Add three sentences to the Bluetooth download section to deal with Bluetooth Pass Codes. Signed-off-by: Willem Ferguson <willemferguson@zoology.up.ac.za> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>