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path: root/android-mobile/AndroidManifest.xml
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2020-11-19android: update Subsurface-mobile manifest for Qt 5.15Gravatar Dirk Hohndel
With the switch to the bundle build (introduced at Qt 5.14) a couple of the settings in the manifest had to change. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2020-08-18Android: update target SDK version to 29Gravatar Dirk Hohndel
This will be required for Android updates over the next few weeks. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2020-03-16usb-serial-for-android: Use wakelockGravatar Christof Arnosti
Android takes some pretty hard measures to save power, including shutting down the CPU. Since this can interfer with the download from an usb serial device, we now use a wakelock to keep the CPU running during download. Signed-off-by: Christof Arnosti <charno@charno.ch> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2019-09-21Android: update the target SDK Version to 28Gravatar Dirk Hohndel
This is required by the play store starting November. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2018-12-30Android build: set newer versions and parameterize ANDROID_PLATFORMGravatar Jan Mulder
Hard coding desired ANDROID_PLATFORM on multiple places is simply bad. Fix this. Further, set the variables to a much newer state. CAVEAT: this will likely break android build, so be careful on bisecting. All fixed in next, related commits. Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
2018-08-11Android: add Java class to receive IntentsGravatar Dirk Hohndel
We want to be able to respond to a USB device being plugged in. This simply logs the information we get from the device. Sadly the really useful getProductName and getManufacturerName require API level 21 (so Android 5.0 or newer) and we still have a couple hundred users on 4.1-4.4. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2018-05-19Android: set target API level to 26Gravatar Dirk Hohndel
This doesn't affect the minimum we support, but a target level of at least 26 will be required starting in August in order to be able to upload to the Google app store. This is equivalent to targeting Android 8.0. Google plans to bump this target API level every year. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-05-29Subsurface-mobile on Android: add USB intent filterGravatar Dirk Hohndel
With this a few FTDI based dive computers should be visible from the app. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-05-27Android build: remove references to ministro stuffGravatar Jan Mulder
First, Ministro (an app to help installing Qt dependencies on the mobile platform) is not needed in Subsurface context, as all dependencies are part of the distribution. Secondly, it breaks the build as the strings (removed here) are also defined in Qt, and apparently the Gradle build is detecting this double define. Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
2017-04-06QML UI: support extreme widescreen Android devicesGravatar Dirk Hohndel
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-02-06android: Rework build.shGravatar Anton Lundin
This reworks build.sh for proper argument parsing and variable quoting. Signed-off-by: Anton Lundin <glance@acc.umu.se> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-06-22Qt 5.7 requires at least Android SdkVersion 16Gravatar Dirk Hohndel
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-04-21Fix Android keyboard issue as recommended by KirigamiGravatar Dirk Hohndel
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-05Android build: pass in build nrGravatar Dirk Hohndel
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-05Android build: automate setting the right version numberGravatar Dirk Hohndel
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-01-19Subsurface-mobile on Android: change the splash screen methodologyGravatar Dirk Hohndel
This is based on post by Ben Laud https://medium.com/@benlaud/complete-guide-to-make-a-splash-screen-for-your-qml-android-application-567ca3bc70af It creates a theme that uses a splash drawable that Android will show immediately when the application is launched. And then starts the QML application with visibility set to false adn only makes it visible (and replace the splash screen) once initialization is finished. We still get a little flicker with the switch from splash to start page to dive list, but over all the experience is hugely improved. And the bug that the splash screen stays around when starting Subsurface-mobile in landscape also appears to be fixed. Fixes #994 Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-28Add splash screen for android-mobileGravatar Miika Turkia
Signed-off-by: Miika Turkia <miika.turkia@gmail.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-07-16Use a different package for the mobile appGravatar Anton Lundin
Now we produce two different android apps, and to be able to have both installed at once, we need to put them in different packages. Signed-off-by: Anton Lundin <glance@acc.umu.se> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-07-09Add different icon for mobile appGravatar Dirk Hohndel
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>