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path: root/core/settings/qPrefAnimations.h
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2018-08-25core/tests: merge Animations and add vars. to qPrefDisplayGravatar jan Iversen
Add class variable tooltip_position to qPrefDisplay Add class variable lastDir to qPrefDisplay qPrefDisplay is updated to use new qPrefPrivate functions Adjust test cases incl. qml tests qPrefAnimations only has 1 variable, that really is a display variable Merge the variable into qPrefDisplay, to simplify setup (and avoid loading extra page in qml). correct theme to save in correct place, and make it a static class variable Signed-off-by: Jan Iversen <jani@apache.org>
2018-08-15core: make methods in qPref* staticGravatar jan Iversen
Make methods static to allow fast and esay access use qPrefXYZ::foo() instead of qPrefXYZ::instance()->foo() Signed-off-by: Jan Iversen <jani@apache.org>
2018-08-02core: qPref, remove inline and ; for inline functionsGravatar jan Iversen
Signed-off-by: Jan Iversen <jani@apache.org>
2018-07-25core: make load/sync inline in qPrefAnimationsGravatar jan Iversen
Signed-off-by: Jan Iversen <jani@apache.org>
2018-07-25core: make qPrefAnimations/CloudStorage getters static and inlineGravatar jan Iversen
Add static and inline to getter in all qPref header files Remove call to GET_PREFERENCE_* in qPrefDisplay.cpp Remove GET_PREFERENCE_* from qPrefPrivate.h static inline is slightly faster than a function call, but it saves a lot of coding lines (no lines in qPref*.cpp). Getters are a direct reference to struct preferences, so they will normally only be used from QML. Signed-off-by: Jan Iversen <jani@apache.org>
2018-07-18core: remove QSettings in qPref* and use a shared variableGravatar jan Iversen
Add qPrefPrivate class which contains one QSettings variable, delete QSettings from qPref* class definitions this secures there are only instance of QSettings (QSettings needs to be in a QObject class to work) Signed-off-by: Jan Iversen <jani@apache.org>
2018-07-12core: copy Animations from SettingsObjectWrapper to qPref as its own classGravatar jan Iversen
Update set/get functions to follow common name scheme: - get function have same name as in struct preferences - set function have set_<name in struct preferences> - signal function have <name in struct preferences>_changed one class one .h/.cpp is the C++ idiom. Having load/sync of each variable in 1 functions (in contrast to the distributed way SettingsObjectWrapper handles it) secures the same storage name is used. Having the set/get/load/sync functions grouped together makes it easier to get an overview. REMARK: this commit only defines the class, it is not active in production Signed-off-by: Jan Iversen <jani@apache.org>