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path: root/desktop-widgets/command_divelist.cpp
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2018-10-11Undo: isolate undo-commandsGravatar Berthold Stoeger
This refactors the undo-commands (which are now only "commands"). - Move everything in namespace Command. This allows shortening of names without polluting the global namespace. Moreover, the prefix Command:: will immediately signal that the undo-machinery is invoked. This is more terse than UndoCommands::instance()->... - Remove the Undo in front of the class-names. Creating an "UndoX" object to do "X" is paradoxical. - Create a base class for all commands that defines the Qt-translation functions. Thus all translations end up in the "Command" context. - Add a workToBeDone() function, which signals whether this should be added to the UndoStack. Thus the caller doesn't have to check itself whether this any work will be done. Note: Qt5.9 introduces "setObsolete" which does the same. - Split into public and internal header files. In the public header file only export the function calls, thus hiding all implementation details from the caller. - Split in different translation units: One for the stubs, one for the base classes and one for groups of commands. Currently, there is only one class of commands: divelist-commands. - Move the undoStack from the MainWindow class into commands_base.cpp. If we want to implement MDI, this can easily be moved into an appropriate Document class. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
2018-10-11Undo: implement undo of manual dive-creationGravatar Berthold Stoeger
Play manual addition of dives via an UndoCommand. Since this does in large parts the same thing as undo/redo of dive deletion (just the other way round and only a single instead of multiple dive), factor out the functions that add/delete dives and take care of trips. The UI-interaction is just mindless copy&paste and will have to be adapted. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>