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path: root/desktop-widgets/diveplanner.h
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2016-12-26Set surface pressure and salinity correctly when replanningGravatar Robert C. Helling
We need to initialize the UI elements accordingly. Fixes #1094 Signed-off-by: Robert C. Helling <helling@atdotde.de> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-05-21fixup: Don't confuse EAD and ENDGravatar Rick Walsh
The previous patch (Planner: add best mix EAD preference) used the term EAD (equivalent air depth) in variable names and strings, when it should have been END (equivalent narcotic depth). They're not the same thing and shouldn't be confused. Signed-off-by: Rick Walsh <rickmwalsh@gmail.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-05-21Planner: add best mix EAD preferenceGravatar Rick Walsh
Add best mix EAD preference and UI, along with a tooltip describing what it does Signed-off-by: Rick Walsh <rickmwalsh@gmail.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-04-04Move subsurface-core to core and qt-mobile to mobile-widgetsGravatar Dirk Hohndel
Having subsurface-core as a directory name really messes with autocomplete and is obviously redundant. Simmilarly, qt-mobile caused an autocomplete conflict and also was inconsistent with the desktop-widget name for the directory containing the "other" UI. And while cleaning up the resulting change in the path name for include files, I decided to clean up those even more to make them consistent overall. This could have been handled in more commits, but since this requires a make clean before the build, it seemed more sensible to do it all in one. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-09Remove unused member functionGravatar Dirk Hohndel
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30Move qt-ui to desktop-widgetsGravatar Tomaz Canabrava
Since we have now destkop and mobile versions, 'qt-ui' was a very poor name choice for a folder that contains only destkop-enabled widgets. Also, move the graphicsview-common.h/cpp to subsurface-core because it doesn't depend on qgraphicsview, it merely implements all the colors that we use throughout Subsurface, and we will use colors on both desktop and mobile versions Same thing applies for metrics.h/cpp Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>