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The UI talks to the filter model. Therefore route clearing of
data through that model instead of accessing the source model
directly.
This will allow us to remove the DiveTripModel::instance()
function and makes control flow less "jumpy".
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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The function had only one line and had only one caller.
We might just as well fold that line into the caller.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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By clearing the model, its contents are removed. There is no
point in reloading the model.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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It was not used anywhere.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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The hidden_by_filter items are set on reload of the dive list.
No point in reloading the filter again.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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The way this was accessed via Qt's model semantics was horrible.
This gives arguably more readable code, since we don't have to
shoehorn things through QVariants.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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The filter-model was catching dives-added / dives-deleted signals
from the models to keep track of the number of shown dives.
To simplify the data flow, do this directly in the undo-command.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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Introduce a DiveTripModelBase::clear() function that cleanly
clears all dive data inside a beginResetModel()/endResetModel()
pair. Thus, the UI will be cleanly reset and we can remove
explicit calls to
- graphics->setEmptyState()
- mainTab->clearTabs()
- mainTab->clearTabs()
- diveList->reload()
from MainWindow::closeCurrentFile().
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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It makes no sense to have a non-NULL current_dive once all dives
have been deleted. Therefore, clear current_dive implicitly in
clear_dive_file_data() and don't depend on the caller performing
this.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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The latter was the only caller of the former and there seems
to be no clear separation between the two. By making a single
function out of this the code is easier to follow and duplicate
code can be more easily detected. Matter of fact, the profile
was cleared twice.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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In the future we might want to use undo-commands for mobile as
well (even if not implementing undo).
Therefore, move the undo-command source from desktop-widgets
to their own commands top-level folder.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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It turns out that this isn't working the way it was intended to.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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The way we handle singletons in QML, QML insists on allocating the
objects. This leads to a very idiosyncratic way of handling
singletons: The global instance pointer is set in the constructor.
Unify all these by implementing a "SillySingleton" template. All
of the weird singleton-classes can derive from this template and
don't have to bother with reimplementing the instance() function
with all the safety-checks, etc.
This serves firstly as documentation but also improves debugging
as we will now see wanted and unwanted creation and destruction
of these weird singletons.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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The setting of the disclaimer variable was removed inadvertently
some time ago, which removed the disclaimer from the printed plan.
Instead, introduce a function that returns the disclaimer with
the current deco mode. Use that function to generate the dive
notes and for printing.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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When changing the selection the MapLocationModel was reset.
This lead to crashes on Qt-5.9 which are due to QML accessing
data that was freed during model reset. This putative Qt bug
doesn't happen on newer Qt versions. At least Qt-5.12 is known
to work.
Instead of fighting the bug, let's simply not reset the model
but send a dataChanged() for every element of the MapLocationModel.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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In MainWindow::refreshDisplay() with doRecreateDiveList=true
the map was reset before the dive list was recreated. This
makes no sense and only worked because the map was reloaded
again when a dive in the list was selected.
Reload the map after recreating the dive list.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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But don't show our cloud storage entry (as that is already in the File menu,
anyway).
This is extremely useful because while you can manually enter a file name to
save to (and therefore can use the 'magic' git repo syntax), on most OSs there
is no way to enter that non-existing 'file name' (which is the git branch in
square brackets) in the file open dialog.
Fixes: #2236
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Move the declarations of the "report_error()" and "set_error_cb()"
functions and the "verbose" variable to errorhelper.h.
Thus, error-reporting translation units don't have to import the
big dive.h header file.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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In 2e230da3610dd1fc61badaf328a084512895fb90 the dive-selection signals
were unified. Sadly, this was done in a suboptimal way resulting in
numerous calls to updateDiveInfo(), which refreshes the main-tab.
Firstly, the MainWindow connected to selection changes from both,
the undo-command and the divelist. Secondly, every selected dive
in the divelist caused a single signal.
Thus, connect only to the divelist (this is necessary for user-initiated
selection changes) and only send a single signal in the divelist
per selection-reset.
This is still less than perfect as updateDiveInfo() is called even
if the current dive doesn't change.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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For historic reasons, there where three distinct signals concerning
dive-selection from the undo-machinery:
1) divesSelected: sent newly selected dives
2) currentDiveChanged: sent if the current dive changed
3) selectionChanged: sent at the end of a command if either the selection
or the current dive changed
Since now the undo-commands do a full reset of the selection, merge these
three signals into a single signal.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Instead of calling into the planner, simply create the dive computer
information right there, using the existing helper function we have to
create simple profiles.
Fixes #2128
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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In analogy to the other table functions, generate these by
a macro as well.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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These functions were spread out over dive.c and divelist.c.
Move them into their own file to make all this a bit less monolithic.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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The way the application state would enable/disable widgets was very
"dynamic". A property-list would be generated and put in a set
of arrays. Very hard to figure out what is going on.
Replace these property-list by flags and explicit old-fashioned boolean
expressions.
Join the two arrays (widget- and property-lists) into an array of
a unified data structure.
Replace the macro that sets the widgets by a simple static function.
Factor out the four loops that added widgets to the quadrants into
a simple static function.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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The application state was encoded in a QByteArray. Thus, there was
no compile-time checking. Typos would lead to silent failures.
Turn the application state into an enum. Use the enum-class construct,
so that the values don't polute the global namespace. Moreover,
this makes them strongly typed, i.e. they don't auto-convert to
integers.
A disadvantage is that the enums now have to be cast to int
explicitly when used to index an array.
Replace two hash-maps in MainWindow to arrays of fixed sizes.
Move the application-state details into their own files.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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Instead of looping over the dive table and extract dive sites,
loop over the dive site table.
This makes it possible to show dive sites that have no dive
associated with them.
But we have to create to functions that check whether a dive
site has any shown dives or has any selected dives.
Moreover, change the code to add near dive sites of the same
name if in edit mode. Other wise (erroneously added?) dive
sites with the same name cannot be moved on the map.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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When changing the dive selection, we have to reload the map to show
the correctly highlighted flags. Do this directly by hooking into
the DiveListNotifier::divesChanged signal instead of indirectly
via the MainTab.
Moreover, on reload center on the highlighted dive sites.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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Adds "Import->Import dive sites" menu to mainwindow.cpp and adds the
on_actionImportDiveSites_triggered() method to prompt for the filename
to import from. The files are parsed and then any dive and trip data is
cleared before opening a dialog box to select which sites are to be
imported.
Signed-off-by: Doug Junkins <junkins@foghead.com>
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- Use a beginResetModel()/endResetModel() pair instead of distinct
addRows / removeRows pairs.
- Reuse the update function in the constructor().
- Let "rows" be the number of rows, not the number of rows minus one.
- Remove updateInfo() function as it does the same as update().
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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The only caller of said function used to check whether MainTab is
in edit mode. For this case there is already a function - use that
instead.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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Apparently, in some Qt-versions the destructor of the base class
calls hide on child-objects (according to Qt's object hierarchy).
This is obviously called after the derived class has been destructed.
In a concrete case, the base class of the destructed MainWindow
would hide the TabDiveSite object. That would reset the filtering
if a dive site was selected, which would indirectly access the
MainWindow, which is already partially destroyed.
Therefore, destroy the MainTab before destroying the MainWindow.
Do this by keeping it as a std::unique_ptr subobject. Thus, it
will be destroyed before the MainWindow and remove itself from
Qt's object hierarchy.
Reported-by: Dirk Hohndel <dirk@hohndel.org>
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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The model was not reset on file close, leading to weird effects.
New dive sites would be added at the end of a table full of empty
entries.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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The editing of a dive field is only performed when focus
is removed from the field. On pressing CTRL-s, the changes
in the currently active field were therefore not saved.
Remove the focus from all fields to trigger an edit command
yand thus ensure that all changes are saved.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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Properly implement the unsaved-changes flag(s). Since we currently have
two kinds of changes, there are two flags:
1) dive_list_changed in divelist.c marks non-undoable changes. This flag
is only cleared on save or load.
2) QUndoStack::isClean() is used to determine the state of undoable
changes. Every time the user returns to the state where they saved,
this flag is cleared.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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The whole edit logic moved from displayed_dive to current_dive
and it became more and more tedious to keep these in sync.
Therefore, simply always display current_dive. The only exceptions
are the equipment tab and the planner, as these are not yet
integrated in the undo system. Once this is done, displayed_dive
can be removed.
Moreover, remove the clear parameter from updateDiveInfo().
Instead simply clear of there is no current_dive set.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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Instead of letting the user edit the fields before adding a dive,
simply add an empty dive. Thus, the ADD mode of the main tab can
be removed.
Constructing a new dive with default-depth and making sure that
the dive is displayed correctly is very subtle. This all needs
to be detangled in due course.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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Remove a few cases of
void fun() {
...
}
While touching these functions, fix a few other whitespace
coding style violations.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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These functions are now performed by the edit commands and the
macros have no users. Remove them.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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This one is a bit more tricky. There are two modes: set dive site
and set newly created dive site. This is realized using an OO model
with derived classed. Quite convoluted - but it seems to work.
Moreover, editing a dive site is not simply setting a value,
but the list of dives in a dive site has to be kept up to date.
Finally, we have to inform the dive site list of the changed
number of dives. Therefore add a new signal diveSiteDivesChanged.
To send only one signal per dive site, hook into the undo() and
redo() functions and call the functions of the base class there.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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The edit dive site button was connected to a *signal* of MainWindow,
which was connected to a slot of MainWindow. Remove the unnecessary
intermediate signal.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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Add an edit column that calls the new editDiveSite() function
of MainWindow. The calling code is in DiveSiteSortedModel.
Quite illogical, but that's how TableView works, for now.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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The signal was caught by the MainWindow to:
1) call setDefaultState()
2) call refreshDisplay()
3) call refreshDisplayedDiveSite()
1) Let's call that directly from the widget. The reason is that in
the future there might be multiple way to get into the widget and
therefore the widget needs finer control.
2) Remove this call as it produces an unsteady UI.
3) This should be done by undo commands, not only when finishing
dive site editing.
Thus, the signal becomes unnecessary and can be removed.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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Move the declaration of these functions to "file.h" and "parse.h"
according to the translation unit they are defined in. Thus, not
all users of "dive.h" have to suck in "sqlite3.h".
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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As opposed to dive trips, dive sites were always directly added
to the global table, even on import. Instead, parse the divesites
into a distinct table and merge them on import.
Currently, this does not do any merging of dive sites, i.e. dive
sites are considered as either equal or different. Nevertheless,
merging of data should be rather easy to implement and simply
follow the code of the dive merging.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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To extend the undo system to dive sites, the importers and downloaders
must not parse directly into the global dive site table. Instead,
pass a dive_site_table argument to parse into.
For now, always pass the global dive_site_table so that this commit
should not cause any functional change.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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Instead of using the filter widget itself to show the information how many
dives are displayed, put it in the window title where it's visible even if the
filter widget isn't shown.
If the filter is not active, simply show the total number of dives.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This way we can filter both in the default layout and in the dive list layout.
Fixes #1951
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Simply because it bugged me.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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The info box can get longish. Offer the user to turn
off display of deco information (surface GF and
individual ceilings).
Signed-off-by: Robert C. Helling <helling@atdotde.de>
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