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path: root/desktop-widgets/templatelayout.cpp
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2017-04-29Add SPDX header to desktop widgetsGravatar Dirk Hohndel
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-03-24Fix double to int truncation in C++ codeGravatar Jeremie Guichard
Wfloat-conversion enabled for C++ part of the code Fix warnings raised by the flag using lrint Original issue reported on the mailing list: The ascent/descent rates are sometimes not what is expected. E.g. setting the ascent rate to 10m/min results in an actual ascent rate of 9m/min. This is due to truncating the ascent rate preference, then effectively rounding up the time to reach each stop to 2s intervals. The result being that setting the ascent rate to 10m/min results in 20s to ascend 3m (9m/min), when it should be exactly 18s. Reported-by: John Smith <noseygit@hotmail.com> Reported-by: Rick Walsh <rickmwalsh@gmail.com> Signed-off-by: Jeremie Guichard <djebrest@gmail.com>
2016-04-05Fix include pathsGravatar Linus Torvalds
As expected, commit 7be962bfc287 ("Move subsurface-core to core and qt-mobile to mobile-widgets") caused some breakage. Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-02-29templatelayout.cpp: fix potential issue in preprocessTemplate()Gravatar Lubomir I. Ivanov
The function preprocessTemplate(), did not account well for indexes in Grantlee variables, such as: dive.weight# (where # is the index) dive.cylinder# To solve the issue the list (QList<QPair<QString, QString> >) for variables to be replaced is populated will all possible indexes: 0 - MAX_WEIGHTSYSTEM for weights 0 - MAX_CYLINDERS for cylinders Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-02-29templatelayout.cpp: add a HTML preprocessor stageGravatar Lubomir I. Ivanov
The current Grantlee template loading scheme does not allow a preprocessing layer. With the recent DiveObjectHelper changes the layer is required if we don't want to add a set of dummy methods and Q_PROPERTIES which will only inflate the DiveObjectHelper class. Use the already present helper readTemplate() to load the raw HTML template and pass it to a static function which does some variable replacement to accomudate DiveObjectHelper. This change is done for the sake of not breaking the Grantlee HTML variables on the user side! Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-01-08Fix memory leak on the printing systemGravatar Tomaz Canabrava
We forgot to delete the Grantlee object before creating a new one Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-01-08Simplify Finding the TemplatesGravatar Tomaz Canabrava
We don't need a list of QFileInfo if we are not using it much better to have a list of the files directly Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-01-08Don't iterate over the dive_table to discover the number of divesGravatar Tomaz Canabrava
dive_table.nr is exactly that. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-01-08Move Dive class from qthelper.h/cpp to it's own fileGravatar Tomaz Canabrava
and rename it to DiveObjectHelper, since it should be an QObject based class to make it easier on the QML, grantlee and widgets side to display the dive's internal data. each Q_PROPERTY defined in the DiveObjectHelper.h file can be acessed directly via it's name. So, if you are on a model that returns a dive, acess it's name by dive.name Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30Move qt-ui to desktop-widgetsGravatar Tomaz Canabrava
Since we have now destkop and mobile versions, 'qt-ui' was a very poor name choice for a folder that contains only destkop-enabled widgets. Also, move the graphicsview-common.h/cpp to subsurface-core because it doesn't depend on qgraphicsview, it merely implements all the colors that we use throughout Subsurface, and we will use colors on both desktop and mobile versions Same thing applies for metrics.h/cpp Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>