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This refactors the undo-commands (which are now only "commands").
- Move everything in namespace Command. This allows shortening of
names without polluting the global namespace. Moreover, the prefix
Command:: will immediately signal that the undo-machinery is
invoked. This is more terse than UndoCommands::instance()->...
- Remove the Undo in front of the class-names. Creating an "UndoX"
object to do "X" is paradoxical.
- Create a base class for all commands that defines the Qt-translation
functions. Thus all translations end up in the "Command" context.
- Add a workToBeDone() function, which signals whether this should be
added to the UndoStack. Thus the caller doesn't have to check itself
whether this any work will be done. Note: Qt5.9 introduces "setObsolete"
which does the same.
- Split into public and internal header files. In the public header
file only export the function calls, thus hiding all implementation
details from the caller.
- Split in different translation units: One for the stubs, one for
the base classes and one for groups of commands. Currently, there
is only one class of commands: divelist-commands.
- Move the undoStack from the MainWindow class into commands_base.cpp.
If we want to implement MDI, this can easily be moved into an
appropriate Document class.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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AddDivesToTrip, CreateTrip, AutogroupDives, RemoveAutogenTrips
and MergeTrips basically all did the same thing as RemoveDivesFromTrip,
which was already implemented. Thus, factor our the common functionality
and hook it up to make all these functions undo-able.
Don't do the autogroup-call everytime the dive-list is rebuilt
(that would create innumberable undo-actions), but only on dive-load /
import or if expressly asked by the user [by switching the autogroup
flag].
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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The whole undo system assumes that the indexes in the dive table
do not change under its feet. On desktop, there seems only one
exception left: editing of the dive time. To circumvent this,
hook editing of the dive-time to the already existing UndoShiftTime
command.
This introduces a temporary UI-inconsistency: this is the only
edit that is reflected in the undo-list. This will be fixed in
due course, when other edit actions are also made undoable.
UndoShiftTime is changed to take pointers to dives (which should
be stable by now) instead of uniq-ids.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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For this, an output-parameter was added to the backend merge_dives()
function. When non-zero, instead of adding the merged dive to
the preferred trip, the preferred trip is returned to the caller.
Since the new UndoObject, just like the delete-dives UndoObject,
needs to remove/readd a set of dives, the corresponding functionality
was split-off in a helper function.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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For this, the core functionality of the split_dive() and
split_dive_at_time() functions were split out into new
split_dive_dont_insert() and split_dive_at_time_dont_insert(),
which do not add the new dives to the log. Thus, the undo-command
can take ownership of these dives, without having to remove them
first.
The split-dive functionality is temporarily made desktop-only
until mobile also supports "UndoObjects".
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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Play manual addition of dives via an UndoCommand. Since this does in
large parts the same thing as undo/redo of dive deletion (just the
other way round and only a single instead of multiple dive), factor
out the functions that add/delete dives and take care of trips.
The UI-interaction is just mindless copy&paste and will have to
be adapted.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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The original undo-code was fundamentally broken. Not only did it leak
resources (copied trips were never freed), it also kept references
to trips or dives that could be changed by other commands. Thus,
anything more than a single undo could lead to crashes.
Two ways of fixing this were considered
1) Don't store pointers, but unique dive-ids and trip-ids.
Whereas such unique ids exist for dives, they would have to be
implemented for trips.
2) Don't free objects in the backend.
Instead, take ownership of deleted objects in the undo-object.
Thus, all references in previous undo-objects are guaranteed to
still exist (unless the objects are deleted elsewhere).
After some contemplation, the second method was chosen, because
it is significantly less intrusive. While touching the undo-objects,
clearly separate backend from ui-code, such that they can ultimately
be reused for mobile.
Note that if other parts of the code delete dives, crashes can still
be provoked. Notable examples are split/merge dives. These will have
to be fixed later. Nevertheless, the new code is a significant
improvement over the old state.
While touching the code, implement proper translation string based
on Qt's plural-feature (using %n).
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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If the last dive of a trip is removed, the trip is deleted.
On redo the dive is added to a non existing trip, leading to a
segfault.
Therefore, keep a copy of the trip to reinstate it on redo.
Note: this cannot work for a sequence of multiple commands.
One would have to rewrite the whole undo-history. Nevertheless,
let's do this as a stop-gap measure.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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UndoDeleteDive::tripList kept track of the trips to be recreated on
undo. But the list wasn't cleared on undo, thus on subsequent redo
the same trip was readded to the list, leading to double-free.
This could trivially be reproduced by repeated CTRL-Z, CTRL-SHIFT-Z
pairs.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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First small step to shrinking dive.h.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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CID 45112
Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
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Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Having subsurface-core as a directory name really messes with
autocomplete and is obviously redundant. Simmilarly, qt-mobile caused an
autocomplete conflict and also was inconsistent with the desktop-widget
name for the directory containing the "other" UI.
And while cleaning up the resulting change in the path name for include
files, I decided to clean up those even more to make them consistent
overall.
This could have been handled in more commits, but since this requires a
make clean before the build, it seemed more sensible to do it all in one.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Since we have now destkop and mobile versions, 'qt-ui' was a very
poor name choice for a folder that contains only destkop-enabled
widgets.
Also, move the graphicsview-common.h/cpp to subsurface-core because
it doesn't depend on qgraphicsview, it merely implements all the
colors that we use throughout Subsurface, and we will use colors on both
desktop and mobile versions
Same thing applies for metrics.h/cpp
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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