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And adapt a new CMakeLists.txt file for it. On the way I've also
found out that we where double-compilling a few files. I've also
set the subsurface-core as a include_path but that was just to
reduce the noise on this commit, since I plan to remove it from
the include path to make it obligatory to specify something like
include "subsurface-core/dive.h"
for the header files. Since the app is growing quite a bit we ended
up having a few different files with almost same name that did
similar things, I want to kill that (for instance Dive.h, dive.h,
PrintDive.h and such).
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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There are a number of web servies we could use. All have their drawbacks.
This one is free with free data. It's daily limits are reasonably high.
For many coordinates I tested the results were good, for others at least
not terrible.
We can always consider supporting multiple such services. But for now this
seems like a reasonable choice.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Loockup -> Lookup
Signed-off-by: Paul-Erik Törrönen <poltsi@777-team.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This makes Subsurface usable faster for those without a good internet
connection when they are opening an older data file.
While parsing, we are only feeding an vector of locations, after the
parsing is done, we traverse the vector searching for the information on
the web.
I need to also add a way to stop if there`s no internet connection - but
this will be another patch.
Also, fixed two small memory leaks from the old imp.
[Dirk Hohndel: cleaned up the whitespace mess]
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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