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Another small step to make the dark theme at least marginally useful.
We now use our template components and add the necessary elements to have
consistent text color.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This was all hard coded and wrong.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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I noticed that the download from dive computer page looked especially bad
in the dark theme (a user sent us some screenshots for a different reason)
and a quick look at the sources showed that we weren't using our template
label. Switching to that gives us the correct size by default so we can
drop all those explicit font size parameters. And we get the correct color
as used in the theme.
One random whitespace cleanup snuck into this commit. Oh well.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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So far the user can't edit them, but at least they are now shown as
part of the dive details. Usage of tags varries widely, I've seen
people who use a LOT of tags to classify their dives, so I'm giving
this a complete row by itself.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This always seemed odd - the location looked like it sat 'low' on the
screen.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This makes better use of the screen real estate, without (IMHO) seeming
too crowded. This is a tough balance to strike.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Our labels all seem to have a lot of empty vertical space around them.
Try to be a bit more conservative with space.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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By default single line text has too much white space around it. This
smaller, denser label works well to more efficiently use screen real
estate, I think.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This way the user can verify that they have set the log to verbose
mode in the developer menu.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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On startup, we showed progress of the population of the fulltext
and listmodels for every 100th dive. This worked by overwriting
the last line if the new line started with '\r'. Since we don't
do that anymore, we can remove this special case.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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Calling saveChangesLocal() seems like the right thing to do, but it
doesn't do anything useful if the dive list hasn't been marked as
changed. The correct helper function to call is changesNeedSaving()
which makes sure we save the changes and update all UI information.
[Berthold: since this removes the last QML caller of saveChangesLocal()
we can make that function private.]
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This way the launch screen is shown significantly shorter on a device,
and instead the user sees our progress notifications.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This test makes no sense on other platforms (and the log file text is
frankly confusing when not running on Android).
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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QML documentation recommends against using the cacheBuffer for longer
lists and doing more testing shows that this really doesn't help at all.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Small optimization that reduces the number of accesses to the underlying
model. Instead of evaluating the isInvalid member eight times per
delegate, we only check it once.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Without this check we'll show the 'Please tap the plus botton...'
notification during app initialization as we are showing the initial set
of messages - which makes no sense.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Until the app is initialized, we have problems getting the 'floating'
passive notifications to show up and be useful. Instead update the user
by filling a text block on the otherwise empty initial page of the app.
Delay the switch to the dive list until the app is initialized and then
use the passive notifications again. While we are initializing also show
a busy spinner so the user doesn't think the app is hung.
As a side effect of this change, the dive list isn't shown until our
models are initialized. And strangely this causes every single possible
delegate to be instantiated. We can prevent that by not setting the dive
list model until after we are done setting up the model.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This was triggered by a change in enabled, but what is really changing is
the visible property. This should work better.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Especially on smaller screens we had issues fitting this on the screen.
And it looks fine on larger screens as well.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Simply for consistency with the dive list.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This was using the myData alias that exists in the dive list but not on
the dive details. This might work (because the models both use the same
underlying base model), but given that we are using the currentItem of
this ListView, I'm guessing that this would just silently fail (maybe
with a warning in the log).
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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A second tap on the back button will then end add/edit or close the dive
details and get us back to the dive list.
This fixes an issue where tapping on back with the context menu open
would bring you back to the dive list with the context menu still open,
and because then change the text in the context menu as those are
designed differently.
Reported-by: Willem Ferguson <willemferguson@zoology.up.ac.za>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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At least in 4.9.3.1258/3.0.1 I was able to reproduce a situation where I
edit one dive, go back to the dive list, then tap on a different dive
and then the keyboard pops up, obscuring a big chunk of the screen.
This tries to make sure the keyboard isn't shown in dive view mode.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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There are two places where we try to prevemt unintended app exits.
Once, in the onBackRequested signal handler on the dive list. This was
missing special handling for the situation where one of the drawers was
open.
The second place is the onClosing signal handler in main.qml. Naively I
thought that this was enough to catch all cases where we were about to
exit the app, but apparently an explicit manager.quit() is a bit too
forceful and doesn't get to that signal handler.
With this commit we check for open drawers in both places. Belts and
suspenders, I guess.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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You can already get to the map by either clicking on the location text
or on the left action button. This third way to get there reduces the
available space for the location text, and can cause positioning issues
with very long location texts creating three or more lines of text,
which then overwrites the dateRow below.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This gets rid of an annoying and noisy warning.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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An Android user might reasonably assume that they can use the back button to
close the global or context drawers. So act accordingly.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This should deal with the rather confusing 'No dive in dive list' shown
while loading and processing the dive list.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This should happen automatically, but for some reason it doesn't. So
let's try to force it manually.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Since apparently the header property of the ListView isn't reliably
making sure that our filter input line is visible, let's move the filter
header to be it's own visual element and manually manage the
relationship between that and the ListView.
The obvious idea was to anchor the ListView to the bottom of the
filterHeader, but that didn't work in my tests. So instead we are using
the topMargin to make sure that there is space to show the header.
Because this re-indents the whole filterHeader, 'git show -w' gives a
much better idea what this commit actually changes.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Should have done that in the first place. That's what happens when you
are rushing it...
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This adds a context menu entry for top level dives that allows the user
to create a trip for that dive.
Unfortunately this creates a new string to translate right before a
release...
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This happens to do the expected thing, anyway, but let's not keep this
broken code around.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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When we start adding a dive, we actually create a diveAdd undo command
so we have a dive that the user can edit. Which means we need to undo
this action if we cancel.
Also, for a more consistent UI, we should pop the dive details page that
we used to edit this dive and bring the user back to the dive list.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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We still used pageStack.push() all over the place.
Also, in showPage, disable the map hack if the user actively picks a
different page.
This should fix an issue where the user picked the map and then tried to
add a dive to the dive list - and instead of the dive edit was shown the
map again.
Reported-by: Hartley Horwitz <hhrwtz@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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It's possible for our code to think that the user wants to pan the
profile before realizing that the user actually is making a pinch
gesture. In that case the profile could get stuck in semi-transparent
mode. This prevents that from happening by explicitly resetting the
opacity to 1.0 when we start a pinch.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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And allow touchpad gestures to be recognized as well. This has no
negative impact on the mobile platforms, but makes it much easier to
test profile scaling / panning on the desktop.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This way someone trying to swipe from dive to dive won't inadvertantly
pan the profile instead. And panning it really only makes sense when
zoomed in in the first place.
This could leave us in a situation where we zoom in, pan, zoom out and
now the profile is out of whack and we cannot correct it. A simple click
on the profile fixes that.
The real solution would be some constraining / adjusting as we zoom and
pan to ensure we keep things correctly positioned. Maybe I'll figure out
the correct way to do this later...
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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I would love to figure out a way how to bundle the user manual and load
it from the device file system, but in the meantime this should continue
to work.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This reuses the corresponding undo command.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This matches the visual language of the desktop UI.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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That's consistent with how we do things on other pages.
Also hide the on-screen keyboard.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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The hardcoded widths with fixed values was just flat our broken and
created all kinds of strange artifacts.
But even with this somewhat more idiomatic approach this still isn't
perfect - on wider screens it doesn't shrink back to the minimum column
width. But that seems like a bit of a corner case. Overall this feels
like a huge improvement.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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The number of possible sequences of events when the user is connecting a
USB device is rather surprising. These changes try to ensure that in
every case we get USB connection information we do in fact show the
correct (or best guess) connection.
See #2686
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This was used very inconsistently and had more bugs than positive
impact.
See #2686
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This seems to make more sense than to not select anything (which was the
previous behavior).
If the same connection is still available, select it again. Otherwise
pick the top connection (which is the right thing to do if the user has
just plugged in a USB device and refreshes the list -- that device will
show up as top entry).
Based on a suggestion by Christof Arnosti <charno@charno.ch>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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If the user tries to download from a device that he hasn't given the app
permission to read from, Android will pop up a dialogue asking for that
permission. With this after giving the permission we continue (well,
technically, restart) the download which is likely the expected behavior.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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The usbRescan() code is smart enough not to duplicate entries that might
already be there. And with this the user doesn't have to manually tap
rescan if they didn't open Subsurface-mobile via the intent after a
device was plugged in.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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