Age | Commit message (Collapse) | Author |
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Simply force it to use the default font, which is bound to the
application font, which we SHOULD be updating when changing the regular
font size for the app, anyway.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Not really user visible, but still, that looked ridiculous.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Sometimes (and it's unclear why that happens) after rotation the stats
widget is blank. Setting the first variable back to itself appears
enough to ensure that the statistics view is redrawn. Try to do that
programatically after a short delay.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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The statistics themselves still are in a light theme, but at least the
rest of the UI now works in both regular and dark themes.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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If we have a button on the notification to trigger an action, we need to
make sure there's space for that button.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This is fun... with just a tiny bit of 'magic text parsing' we can allow
the backend code to add a button to the notification that will open the
context menu that will make it super obvious to the user how they can
undo an operation.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Since we save after every operation in the mobile app, this allows us to
tell the user what we actually saved - and we can remind the user that
they can undo/redo the last operation.
The code gets more complicated because in the case that the operation
that triggered this change was an undo, we need to show the redo text to
describe what we are saving, and must point the user to the redo
operation.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This isn't really useful for normal users and with the new 'multiple
notifications stay visible' feature in Kirigami it creates a really
weird and distracting user experience.
We should show the user a summart of what we did instead.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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In commit 24eac8df87 ("mobile: remove overwriting of line special case
in ui-notification") the code doing the line replacement was removed,
but the comment above that code wasn't updated.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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In order to get the undo stack information into the commit message, we
need to actually call Command::init() to set up the callback.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Having this as the right action button (same one used for 'cancel' in
the edit screen) made it too likely to inadvertantly delete a dive. And
outside of testing, wanting to delete a dive really shouldn't be all
that common an operation. So remove the function from the action button
and place it into the context menu instead, right next to the undo
action so the user also is aware that there is an undo option.
Suggested-by: Peter Zaal <peter.zaal@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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The filler element was placed incorrectly (in a position already used)
and worse the logic for its sizing was wrong.
This gets rid of a warning and creates the intended layout.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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And wow isn't that a nice improvement in the code.
Also has the benefit of actually doing the right thing and not creating
unwanted white space for missing cylinders. And does away with all these
warnings about coercion (after all, we were checking against the wrong
value.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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In commit 622e5aab69 ("mobile/cleanup: remove more noisy debug output")
I had good intentions, but missed the fact that in order to access the
'verbose' variable from QML I needed to use manager.verboseEnabled. The
resulting syntax error went unnoticed and broke the screen repositioning
when the keyboard opens on mobile devices.
Worse, I called a non existing method to do the logging of debug
information.
And to top it all off, when I fixed the positioning algorithm in commit
765c4f9704 ("mobile/UI: fix the logic to keep input visible"), I forgot
to fix the near identical logic for the TextArea for the notes.
Fail on so many levels.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This feels much more responsive to various screen widths to me.
Instead of a fixed grid this is now a Flow that is tries to make much
better use of the space available on the user's device. It's not always
perfect, but to me at least a massive improvement.
The commit is almost unreadable because of the re-indentation and the
move of a block of fields to earlier in the form (as that made it much
easier to flow everything). But with show -w you can get a better idea.
We have a Flow around all the fields, we pair each label with the
corresponding input field, and then have a few additional Flows to
ensure that the cylinders always start in the first column.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This is both cleaner and looks better.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This makes the TextFields (and the editable ComboBoxes with them) have a
tighter visual experience.
It also moves the indicater closer to the right edge in the ComboBox and
doesn't use preferredWidth for the slim combo box as that implies a
maximum width which could lead to unnecessary clipping.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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QML and Kirigami trigger a change of our application window size if we
manually override the gridUnit. Which of course is NOT what we want, so
immediately undo that after changing the gridUnit to prevent bad side
effects.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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The fact that the rescaling in the settings gave different results from
what we got after a restart really should have been a dead giveaway that
the code was fundamentally flawed.
With this, if the user picks smaller, regular, or larger they now always
get the same, consistent values for gridUnit and font sizes.
This also gives up on the idea that we can just force the gridUnit to be
smaller to make things work if the font (which drives the gridUnit) is
too big for a screen. That fundamentally cannot work and gives a
horrible UI experience. So instead simply warn the user and continue
with matching font / gridUnit, which will still give a bad experience,
but at least we told the user about it and didn't pretend this was ok or
fixable.
Finally, this gets the factors right when switching from smaller to
larger or back, without stopping at regular on the way.
One odd side effect of this code is that under certain conditions
(number of columns changes) the display window when running mobile on
desktop will resize. That's kind of odd, but as that is not /really/ our
target platform, for now I'd consider it acceptable. But it does deserve
more investigation.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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We need to do this before the preferences are loaded, or the system
default size is lost. Given that our other sizes are all relative to
this value, that would be a problem.
With this we can now ensure that we always have the right font size for
smaller, regular, and larger theme settings.
Also removes some obsolete commented out code.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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As it turns out, we used to get the font scaling completely wrong. As a
result we got got ~72% and ~132% instead of the intended 85% and 115%.
So now people have both options, in each case with matching gridUnit
(and therefore visual spacing), and font size.
Also visualize the font size by rendering the button text accordingly.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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The mobile scale code had a fundamental flaw: we applied the scale
factor once to gridUnit, but twice to the font size. So effectively we
had font sizes of 72% and 132% (all of course then rounded to integers
for no good reason) instead of the intended 85% and 115%.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This seems harmless and obvious, but it shows that for the last however
many years our smaller/regular/larger font change was bogus and broken.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Adds fields to the advanced preferences page to modify GFLow and GFHigh for
the Buhlmann decompression model for calculating ceilings. Updated preferences
code to set the Buhlmann parameters in core/deco.c when the GF prefs are
updated.
Signed-off-by: Doug Junkins <douglas.junkins@gmail.com>
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The repositioning message when a virtual keyboard opens is useful enough
to keep it and just hide it unless in verbose mode. The others have all
outlived their usefulness.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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First, the time zone adjustment was wrong - this as written could only
ever have worked in UTC or by pure chance.
Second, the order of alerting the UI of the availability of a GPS fix
was also incorrect creating a race between the UI and our data
structures.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Based on a dummy commit from Berthold, this provides a styled popup of
the available chart types for the current variables.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Create a QML ChartListModel in the StatisticsPage and pass that to the
StatsManager on initialization.
[extracted from a slightly larger commit]
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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That seems to be the most commonly usefule chart.
This also removes some noisy log messages; these were super useful
during development, but should have been merged.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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After spending so much time trying to make things work well on smaller
screens I completely missed that there was an off by one error making
the statistics display way too small on larger tablets in landscape mode.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This changes most readonly combo boxes to use the smaller, more modern
looking TemplateSlimComboBox and makes some layout adjustments on a few
pages to overall create a better UI.
A lot of this is just cleaning up things that were rather rough in the
first place.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Especially on smaller screens in landscape mode (which is nice for
statistics) the image took up way too much space. Now it gets cropped in
a way that makes sure all the information text is visible, but not too
much space is stolen from the rest of the menu.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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The smaller indicator and more rounded corners seem more pleasant.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This one is designed to be fixed size and space efficient, non editable.
It's used in the statistics page for now and looks much better than what
we have elsewhere, so the style should propagate to the rest of them as
well, but this is trickier for the once that are editable - and of
course the fixed width might also not be appropriate in other places.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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The code was protecting against the wrong member being NULL.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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So far only DC provided ceiling information was available and visibility
of that was simply inherited via cloud storage from the desktop.
With this the user can set both DC reported and calculated ceilings in
the advanced settings in the mobile app.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This allows us to force a redraw of the dive profile when settings change
that require a refresh of the profile.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This gets us better log messages and better spacing - but it's far from
good and all of this should be squashed into one working version in the
end.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Copy paste of the other combo boxes.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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Use Q_PROPERTYs of the StatsManager to correctly set
the current index of comboboxes after a state changed.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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This doesn't look great, but it's already part of the breeze-icons,
so it's very easy to add - and it's better than no icon.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This has been a thorn in my side for a long time. The old code was
terrible and insanely fragile. The new code is really dumb and quite
fragile. So definitely an improvement?
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This adds a reasonably flexibile mobile page that tries to do the right
thing for both portrait and landscape mode. In order to get the most out
of a mobile screen, it's implemented in a way that always gives it the
full screen (it does so by emptying out the page stack and being the
only page shown - brutal, but effective).
This commit also contains a bunch of other random cleanups that didn't
really justify being in separate commits.
Parts of this was written by Berthold, hence the double SOB.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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In analogy to "QMLManager", add a "StatsManager" class,
which manages the statistics module on mobile.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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This makes it more obvious what we are doing. And won't make any difference
from a performance perspective.
Also converted the last call to connect using the old syntax to the new syntax.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Simply move the initialization of the logging function into its own method and
call that in the QMLManager constructor.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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We don't want to connect to this until all parts of the QMLManager object are set up.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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It was very odd that we had two slightly different styled check boxes.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Using the y coordinate of the component directly doesn't work if we use
the component inside other components. Instead we need to grab the
position relative to the flickable.
The comment about needing the function for this to work seemed dubious.
So for now I've removed that function and am setting the position
directly.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Doing this check every time we get a 'pressed' signal for the input
field seems excessive. We really only need to check when the input field
gets focus - that's when the OS virtual keyboard might open and hide the
field the user wants to edit.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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