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This makes it much more consistent and avoids a silly warning.
Also some small README updates.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This patch allows users to set a bundle identifier,
without opening Xcode (set as env. variable).
If the env. variable is not set (like e.g. on Travis) it defaults
to org....
Signed-off-by: Jan Iversen <jani@apache.org>
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Updated INSTALL to point at packaging/ios/README
Updated README to 'facts'
Deleted ios_build_instructions as they are covered in README
[Dirk Hohndel: refactored Jan's original commit in #1241]
Signed-off-by: Jan Iversen <jani@apache.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This still isn't quite straight forward, but at least now the README matches
the process that I use again.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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A lot of this is still black magic, but at least this now documents what I
understand about the process.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Still not all that useful, though.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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The build.sh and readme files are the same as the Android ones
and I'll be changing them over time.
The configure-for-ios.sh script is a file that manages to set
everything, compilers frameworks and such, for iOS compilation.
I'll probably dissecate the configure-for-ios.sh file and put it
back on the build.sh, but not now.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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