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path: root/packaging/ios/build.sh
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2020-12-17build-system/iOS: fix minimum iOS version supportedGravatar Dirk Hohndel
Qt requires iOS 10, let's not pretend that we can support ancient iOS 6. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2020-12-17build-system/iOS: remove outdated build-ios directoriesGravatar Dirk Hohndel
The places we build things are still rather inconsistent for historic reasons - this definitely deserves some more cleaning up. The top level build-ios dir was completely unused, and the build location for the googlemaps plugin was inconsistent with all of the other build dirs. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2020-12-17build-system/iOS: create the build directory parallel to subsurfaceGravatar Dirk Hohndel
This seems more consistent with how we do things elsewhere. Also make sure that the ssrf-version.h file is created in the correct directory. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2020-12-17build-system/iOS: build Kirigami separately for iOS as wellGravatar Dirk Hohndel
Since the integrated build no longer seems to work, this creates a separate Kirigami build using qmake (as I couldn't make Kirigami's cmake build work). The install target tries to install into the Qt install which may not be possible with a user account, so this instead uses the built library directly. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2020-11-19iOS: adjust GitHub Action to new build formatGravatar Dirk Hohndel
It's frustrating that I can't get the translation.qrc support the translation files to be created in the build directory. Having them as part of the sources just feels wrong. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2020-11-19build-system/iOS: no longer build in packaging/iosGravatar Dirk Hohndel
That always was such a weird choice. This also adjusts to a minor change in the layout of libgit2 sources. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2020-04-04iOS: fix libxslt buildGravatar Dirk Hohndel
We need to build libxml2 without LZMA. We need to make sure that libxslt finds the libxml2 includes. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2020-04-04iOS: clean up build shell scriptGravatar Dirk Hohndel
Address shell linter comments. Follow our usual naming for build dirs. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2020-04-04iOS: add libxml2 buildGravatar Dirk Hohndel
I don't know why this is suddenly needed and wasn't before, but hopefully this fixes the broken builds on GitHub. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2020-02-09build-system/iOS: don't build libdivecomputer inside the source treeGravatar Dirk Hohndel
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2020-02-09buils-system/iOS: change confusing variable nameGravatar Dirk Hohndel
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2019-12-18build-system: iOS, change location of 3rd party buildsGravatar jan Iversen
move location of 3rd build to follow same pattern as desktop/mobile build update central .gitignore to silence libdivecomputer/build-ios, this should really be in libdivecomputer, but it is more easy to put it in a subsurface controlled file. Signed-off-by: Jan Iversen <jani@apache.org>
2019-12-18build-system: iOS, change location of install-rootGravatar jan Iversen
move from build-ios/install-root/<arch> to SSRF_CLONE/install-root/ios/<arch> move fat libraries, include and bin to SSRF_CLONE/install-root/ios Call "make" and not "make qmake_all" which is just a FORCE dependency. Signed-off-by: Jan Iversen <jani@apache.org>
2019-12-18build-system: iOS, use ~/QtGravatar jan Iversen
packaging/ios/build.sh expected a link ./Qt to the Qt installation. scripts/build.sh expect ~/Qt to contain the Qt installation change to ~/Qt and thus no longer need link Signed-off-by: Jan Iversen <jani@apache.org>
2019-11-08iOS: fix handling of version option to build.shGravatar Dirk Hohndel
This makes it much more consistent and avoids a silly warning. Also some small README updates. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2019-11-08iOS: build the debug version of Google maps library if neededGravatar Dirk Hohndel
When trying to debug on device Xcode really wants a debug build (which is nearly unusably slow, but that's a different issue). Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2019-11-08iOS: explicitly disable open source SSL implementationsGravatar Dirk Hohndel
Those aren't allowed on iOS and adding these two flags removes some confusing warnings that look like errors in the build log. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2019-03-21CMake: use builtin method to not use BZip2Gravatar Rolf Eike Beer
Signed-off-by: Rolf Eike Beer <eike@sf-mail.de>
2018-08-05iOS: quiet verbose warnings for libzipGravatar Dirk Hohndel
And don't try to build manuals, regression tests and examples, while we are at it. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2018-08-04iOS: fix libzip build instructionsGravatar Dirk Hohndel
Recent libzip no longer supports autotools. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2018-06-11ios: add -all to build.shGravatar jan Iversen
-all will build debug and release for the choosen architectures armv7,arm64,x86_64 without extra parameter and only x86_64 with -simulator Use -all to prebuild all 6 variants we support. Signed-off-by: Jan Iversen <jani@apache.org>
2018-06-09ios: concentrate build dirsGravatar jan Iversen
update build.sh to make all builds in build-ios to keep the git dir as clean as possible Signed-off-by: Jan Iversen <jani@apache.org>
2018-06-09ios: share clones with desktopGravatar jan Iversen
Change src dir for clones to subsurface/.. in order to share with desktop Signed-off-by: Jan Iversen <jani@apache.org>
2018-06-07iOS: move get-dep-lib outside ARCH loopGravatar jan Iversen
Fetch all 3rd party libs before entering ARCH loop Signed-off-by: Jan Iversen <jani@apache.org>
2018-05-20iOS: get rid of ios/Subsurface-mobileGravatar jan Iversen
Having a split between ios and ios/Subsurface-mobile is just confusing and without a practical reason Move files from ios/Subsurface-mobile to ios and update .gitignore Signed-off-by: Jan Iversen <jani@apache.org> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2018-05-17iOS: added get-dep-lib to build.shGravatar jan Iversen
Removed all 3rd party download/clone, and used common get-dep-lib instead Signed-off-by: Jan Iversen <jani@apache.org>
2018-05-11iOS: corrected ^space to tabGravatar jan Iversen
Corrected to use correct code style. Signed-off-by: Jan Iversen <jani@apache.org>
2018-05-10iOS: cleaned/bumped versionsGravatar jan Iversen
Made versioning identical to scripts/build.sh Having the same version of 3rd party libraries across platforms secures a more stable product. Signed-off-by: Jan Iversen <jani@apache.org>
2018-05-10iOS: removed local build of libxml2Gravatar jan Iversen
script/build.sh uses the builtin libxml2 and do not build locally, updated build.sh and Subsurface-mobile.pro to to the same. sadly enough xslt is not distributed for iOS so it must be built. Apart from simplifying the script it saves build time Signed-off-by: Jan Iversen <jani@apache.org>
2018-05-10iOS: removed local build of sqllite3Gravatar jan Iversen
script/build.sh uses the builtin sqllite3 and do not build locally, updated build.sh and Subsurface-mobile.pro to to the same. Apart from simplifying the script it saves build time Signed-off-by: Jan Iversen <jani@apache.org>
2018-05-10iOS: build.sh does not run configure for libdivecomputerGravatar jan Iversen
In a "virgin" repo incl. libdivecomputer, starting by running ios/build.sh caused an error in libdivecomputer, because autoreconf was never run. Changed build.sh to check if libdivecomputer/configure exist, if not run autoreconf Signed-off-by: Jan Iversen <jani@apache.org>
2018-05-10iOS: Allow change of bundle identifierGravatar jan Iversen
This patch allows users to set a bundle identifier, without opening Xcode (set as env. variable). If the env. variable is not set (like e.g. on Travis) it defaults to org.... Signed-off-by: Jan Iversen <jani@apache.org>
2018-05-10iOS: use recommended variable for bundle IDGravatar Murillo Bernardes
We used to hard-code the bundle ID which meant that developers always had to manually override the bundle ID in order to be able to sign the iOS app for local testing. With this change, the official builds will continue to work without manually opening the project in Xcode, yet other developers will use the Apple-recommended format in order to set their own bundle ID. This is based on a suggestion by Murillo Bernardes. See #1246 Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2018-05-09iOS: update build scriptGravatar jan Iversen
Use git repos and checkout corresponding tags where possible. Use more reliable servers to download source from. [Dirk Hohndel: refactored Jan's original commit in #1241] Signed-off-by: Jan Iversen <jani@apache.org> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2018-04-27iOS: fix typo in build scriptGravatar Dirk Hohndel
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2018-04-24iOS: allow building for the simulator & switch debug/release buildsGravatar Dirk Hohndel
It makes sense to be able to control this with command line options. On Travis this avoids the signing problem and makes the build much faster. Still should be enough to catch iOS breakage. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2018-04-24iOS: don't show all the libgit2 warningsGravatar Dirk Hohndel
We aren't concerned about the code quality of libgit2 and with these warnings the build log overflows. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2018-04-23iOS: build Release by defaultGravatar Dirk Hohndel
And add -debug option to build.sh for debug builds. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2018-04-13iOS: fix build scriptGravatar Dirk Hohndel
The code for building libxml2 and libxslt was broken. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2018-04-06ios: remove googlemaps unecessary multiple buildsGravatar Murillo Bernardes
googlemaps archive is a fat file already, containing armv7, arm64 and x86-64, so no need to build it multiple times. Signed-off-by: Murillo Bernardes <mfbernardes@gmail.com>
2018-03-22iOS: build googlemapsGravatar Dirk Hohndel
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2018-03-19Android/iOS build: get libxml2 and libxslt from GitHubGravatar Dirk Hohndel
The xmlsoft.org links sometimes time out. Sadly, GitHub API gives us an oddly named top level directory in the tar file, so lets strip that and replace it with the "usual" name. Also, for the "raw" tar files from GitHub we need to run autoreconf ourselves. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2018-02-12iOS build: install sqlite3.pcGravatar Dirk Hohndel
Otherwise this gets rebuilt every time. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2018-02-12iOS build: automatically build matching libdcGravatar Dirk Hohndel
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-12-06iOS build: next attempt to sort versionsGravatar Dirk Hohndel
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-12-05iOS build: more robust way to determine Qt versionGravatar Dirk Hohndel
Suggested-by: Robert C. Helling <helling@atdotde.de> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-12-04Enable building BLE dive computers on iOSGravatar Dirk Hohndel
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-12-04libdc: fix iOS build scriptGravatar Dirk Hohndel
Mis-counted directories and missed the submodule init call. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-12-03libdc: update the iOS build script for submoduleGravatar Dirk Hohndel
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-11-29iOS build: add option to build.sh to only update versionGravatar Dirk Hohndel
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>