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path: root/packaging/windows/mxe-based-build.sh
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2015-09-23MXE build script: more cleanupsGravatar Dirk Hohndel
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-09-23Update MXE cross build scriptGravatar Dirk Hohndel
Small addition for completeness Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-09-22MXE build: small tweaksGravatar Dirk Hohndel
While this should be fixed in cmake, for now just manuallt get libssrfmarblewidget.dll and QtXml.dll in place Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-09-21More updates to MXE build scriptGravatar Dirk Hohndel
Two more changes that are needed for this to build successfully. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-09-21Update MXE cross build scriptGravatar Dirk Hohndel
Instructions how to use it are in the script. As of today this doesn't create working binaries - this worked perfectly fine back when MXE was still based on Qt5.4 Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-04-09Update the mxe based sample scriptGravatar Dirk Hohndel
Working on making the different ways we build things more consistent Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-04-08Update build script to cross build Windows using mxeGravatar Dirk Hohndel
The MinGW based script is still there for reference, but that's no longer how I build the Windows binaries. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-12-31Add a new script to create cross built Windows installerGravatar Dirk Hohndel
This script is based on the mxe package and builds everything from source instead of using the mingw packages from Fedora as I did in the past. I'm keeping the old script around for now, but eventually I should remove it as this is the current way to create a working installer that supports both 32 and 64 bit Windows and is Qt5 based. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>