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path: root/packaging/windows/mxe-based-build.sh
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2018-11-14MXE: respect an MXE build type already definedGravatar Dirk Hohndel
And use that to have our Travis build still work with the existing MXE build container as well as the even older, pre-compiled MXE binaries used in the windows build. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2018-11-13MXE: switch to i686-w64-mingw32.shared.posix.dw2Gravatar Dirk Hohndel
This allows us to build QtWebKit again. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2018-10-23mxe-based-build.sh comments: Also build libftdi1Gravatar Stefan Fuchs
Add libftdi1 in comments in MXE build script. [Dirk Hohndel: and mention that it is possible to build without it] Signed-off-by: Stefan Fuchs <sfuchs@gmx.de> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2018-10-07MXE: enable building against userspace FTDI drivers againGravatar Dirk Hohndel
This still doesn't seem to work as expected and needs more testing. Also, it can be turned off via command line argument Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2018-10-07MXE: use libgit2 from MXEGravatar Dirk Hohndel
MXE has had a new enough libgit2 for a while now. No reason anymore to build our own. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2018-10-02Revert "Windows: build against user space FTDI library"Gravatar Dirk Hohndel
This reverts commit 53341c037d5a5ecac6562933aa924b65c207104d. The commit isn't wrong, but it breaks Travis and I can't seem to get the newer MXE build to work on Travis. So while I figure out how to work around THAT, let's just revert this and come back to it once Travis is ready. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2018-09-30Windows: build against user space FTDI libraryGravatar Dirk Hohndel
This needs more testing, but should provide an alternative to relying on the Windows FTDI driver. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2018-09-30Windows: enable BLE supportGravatar Dirk Hohndel
This currently requires the wip/win branch of qtconnectivity. Eventually this should be merged into upstream Qt. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2018-06-25build-system: detect libdivecomputer changes in MXE buildGravatar Dirk Hohndel
Automatically trigger a rebuild of libdivecomputer if it has changed since the last build. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2018-03-26MXE Windows build script: Chance MXE make call in commentGravatar Stefan Fuchs
In the comment/instruction how to build MXE add "libssh2" and "curl" to the make call. This seems to be needed in newer versions of MXE. Signed-off-by: Stefan Fuchs <sfuchs@gmx.de>
2018-03-26MXE Windows build script: Do right build flavor also for googlemapsGravatar Stefan Fuchs
Do the right build flavor also for the googlemaps plugin. Signed-off-by: Stefan Fuchs <sfuchs@gmx.de>
2017-12-04libdc: update MXE buildGravatar Dirk Hohndel
If the submodule isn't initialized, run git submodule init before running submodule update. Also, ensure that the autotools are set up. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-12-03libdc: update the MXE build script for submoduleGravatar Dirk Hohndel
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-11-15MXE: move the objcopy calls to cmakelists.txtGravatar Lubomir I. Ivanov
The objcopy calls to strip the debug symbols out of subsurface.exe need to happen before the installer is created (staged). Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
2017-11-13MXE: experiment with creating a RelWithDebInfo buildGravatar Lubomir I. Ivanov
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
2017-11-11Travis: also build an MXE/Windows installerGravatar Dirk Hohndel
In the process, simplify our dependency a bit by no longer building against libssh2 (we don't support ssh based authentication for git on Windows) and libcurl (since it's proxy implementation doesn't appear to actually work on Windows, anyway). Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-09-15MXE build script: Mention googlemaps plugin in commentsGravatar Stefan Fuchs
Signed-off-by: Stefan Fuchs <sfuchs@gmx.de>
2017-09-15MXE build script: Remove hint to use old MXE versionGravatar Stefan Fuchs
Meanwhile (after removing marble) it seems to be a good choice to use latest MXE version with currently Qt 5.9.1. Signed-off-by: Stefan Fuchs <sfuchs@gmx.de>
2017-09-04remove Marble from packaging and build scriptsGravatar Lubomir I. Ivanov
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com> --- please note, that i have no way to test most of the scripts ATM.
2017-08-02MXE build: build the googlemaps pluginGravatar Dirk Hohndel
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-08-02mxe-based-build.sh: copy a googlemaps plugin instead of esriGravatar Lubomir I. Ivanov
This would work only if the folder: $BASEDIR/"$MXEDIR"/usr/i686-w64-mingw32.shared/qt5/plugins/geoservices contains such a file. Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
2017-08-01MXE build: don't use host cmakeGravatar Dirk Hohndel
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-07-31Revert "MXE build: drop all WebKit dependencies"Gravatar Dirk Hohndel
This reverts commit 916d4b8cce55120a37be86fcad8f124670f15a99. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-07-29MXE build: drop all WebKit dependenciesGravatar Dirk Hohndel
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-07-29MXE build: copy the QML modules we needGravatar Dirk Hohndel
And include them in the installer. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-07-29MXE build: better logical groupingGravatar Dirk Hohndel
This just makes more sense in which variables go with which code. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-07-29MXE build: include QtLocation DLLGravatar Dirk Hohndel
Another one that otherwise gets missed. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-07-29MXE build: install esri pluginGravatar Dirk Hohndel
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-07-29MXE build: remove MarbleGravatar Dirk Hohndel
Also, don't package the data directory (which held marble data) anymore. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-07-02MXE cross build: allow to specify mxe directoryGravatar Dirk Hohndel
This should make it easier to test different mxe versions. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-04-01mxe_build.sh - Rebuild everyth. when switching between debug and releaseGravatar Stefan Fuchs
When switching between debug and release MXE build one needs to rebuild everything. Signed-off-by: Stefan Fuchs <sfuchs@gmx.de>
2017-04-01Fix mxe-build script to copy correct plugin DLLs for debug and releaseGravatar Stefan Fuchs
For the plugin DDLs: Debug: Only copy *d.DLLs Release: Only copy *.DLLs Signed-off-by: Stefan Fuchs <sfuchs@gmx.de>
2017-03-26Improve mxe-based-build.sh for debug buildsGravatar Stefan Fuchs
Give a hint how to enable build of debug Qt5 DLLs when building MXE. Take care about the "d"/"xxxd.dll" suffix for DLLs. Copy libastro.dll from marble to correct loation as well (nevertheless we don't use it) Signed-off-by: Stefan Fuchs <sfuchs@gmx.de>
2017-03-11Add missing dependencies for Windows run of testsGravatar Jeremie Guichard
Qt plugins and some other dependencies cannot be copied by CMake install targets. They need to be manually deployed to staging_tests directory too. Signed-off-by: Jeremie Guichard <djebrest@gmail.com>
2017-01-29MXE windows build script mxe-based-build.sh updatesGravatar Stefan Fuchs
Updates mainly in the comments of the MXE build script: - File system layout: different proposal - Hint to not use MXE current version from git - MXE build JOBS setting to (very) safe value of 1 - export CXXFLAGS=-std=c++11 added for marble build
2017-01-02MXE build script: update to match current mxeGravatar Dirk Hohndel
Many of the hacks I used to need are no longer necessary. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-08-17scripts: run all scripts with -eGravatar Anton Lundin
Run all scripts with -e so they exit as soon as something breaks. That way the build stops at the first error, not some other error. Signed-off-by: Anton Lundin <glance@acc.umu.se> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-16Simplify MXE scriptGravatar Tomaz Canabrava
The MXE script still tried to run things using the qmake project file and we removed that ages ago. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-15Remove support for older libgit2 - we now require 0.23 or laterGravatar Dirk Hohndel
Also fixes a capitalization error that prevented finding libssh2 in some circumstances. And adds a missing include when building with libzip on Mac. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-26Make libtool versioning happyGravatar Dirk Hohndel
This way we find the versioned libdivecomputer.dll Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-26Build Windows installer with shared libdivecomputerGravatar Dirk Hohndel
Since we ship it all in one piece there is no reason to use a static libdivecomputer (like there is on Linux). This allows us to give the user a different libdivecomputer.dll for testing when tracking down a bug. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-26Build libzip with cmake when cross building for WindowsGravatar Dirk Hohndel
This seems to fix our issues with being able to create zip files on the fly (needed for the divelogs.de access). Fixes #955 Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-09-23MXE build script: more cleanupsGravatar Dirk Hohndel
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-09-23Update MXE cross build scriptGravatar Dirk Hohndel
Small addition for completeness Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-09-22MXE build: small tweaksGravatar Dirk Hohndel
While this should be fixed in cmake, for now just manuallt get libssrfmarblewidget.dll and QtXml.dll in place Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-09-21More updates to MXE build scriptGravatar Dirk Hohndel
Two more changes that are needed for this to build successfully. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-09-21Update MXE cross build scriptGravatar Dirk Hohndel
Instructions how to use it are in the script. As of today this doesn't create working binaries - this worked perfectly fine back when MXE was still based on Qt5.4 Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-04-09Update the mxe based sample scriptGravatar Dirk Hohndel
Working on making the different ways we build things more consistent Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-04-08Update build script to cross build Windows using mxeGravatar Dirk Hohndel
The MinGW based script is still there for reference, but that's no longer how I build the Windows binaries. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-12-31Add a new script to create cross built Windows installerGravatar Dirk Hohndel
This script is based on the mxe package and builds everything from source instead of using the mingw packages from Fedora as I did in the past. I'm keeping the old script around for now, but eventually I should remove it as this is the current way to create a working installer that supports both 32 and 64 bit Windows and is Qt5 based. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>