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path: root/packaging/windows/mxe-based-build.sh
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2017-04-01mxe_build.sh - Rebuild everyth. when switching between debug and releaseGravatar Stefan Fuchs
When switching between debug and release MXE build one needs to rebuild everything. Signed-off-by: Stefan Fuchs <sfuchs@gmx.de>
2017-04-01Fix mxe-build script to copy correct plugin DLLs for debug and releaseGravatar Stefan Fuchs
For the plugin DDLs: Debug: Only copy *d.DLLs Release: Only copy *.DLLs Signed-off-by: Stefan Fuchs <sfuchs@gmx.de>
2017-03-26Improve mxe-based-build.sh for debug buildsGravatar Stefan Fuchs
Give a hint how to enable build of debug Qt5 DLLs when building MXE. Take care about the "d"/"xxxd.dll" suffix for DLLs. Copy libastro.dll from marble to correct loation as well (nevertheless we don't use it) Signed-off-by: Stefan Fuchs <sfuchs@gmx.de>
2017-03-11Add missing dependencies for Windows run of testsGravatar Jeremie Guichard
Qt plugins and some other dependencies cannot be copied by CMake install targets. They need to be manually deployed to staging_tests directory too. Signed-off-by: Jeremie Guichard <djebrest@gmail.com>
2017-01-29MXE windows build script mxe-based-build.sh updatesGravatar Stefan Fuchs
Updates mainly in the comments of the MXE build script: - File system layout: different proposal - Hint to not use MXE current version from git - MXE build JOBS setting to (very) safe value of 1 - export CXXFLAGS=-std=c++11 added for marble build
2017-01-02MXE build script: update to match current mxeGravatar Dirk Hohndel
Many of the hacks I used to need are no longer necessary. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-08-17scripts: run all scripts with -eGravatar Anton Lundin
Run all scripts with -e so they exit as soon as something breaks. That way the build stops at the first error, not some other error. Signed-off-by: Anton Lundin <glance@acc.umu.se> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-16Simplify MXE scriptGravatar Tomaz Canabrava
The MXE script still tried to run things using the qmake project file and we removed that ages ago. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-15Remove support for older libgit2 - we now require 0.23 or laterGravatar Dirk Hohndel
Also fixes a capitalization error that prevented finding libssh2 in some circumstances. And adds a missing include when building with libzip on Mac. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-26Make libtool versioning happyGravatar Dirk Hohndel
This way we find the versioned libdivecomputer.dll Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-26Build Windows installer with shared libdivecomputerGravatar Dirk Hohndel
Since we ship it all in one piece there is no reason to use a static libdivecomputer (like there is on Linux). This allows us to give the user a different libdivecomputer.dll for testing when tracking down a bug. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-26Build libzip with cmake when cross building for WindowsGravatar Dirk Hohndel
This seems to fix our issues with being able to create zip files on the fly (needed for the divelogs.de access). Fixes #955 Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-09-23MXE build script: more cleanupsGravatar Dirk Hohndel
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-09-23Update MXE cross build scriptGravatar Dirk Hohndel
Small addition for completeness Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-09-22MXE build: small tweaksGravatar Dirk Hohndel
While this should be fixed in cmake, for now just manuallt get libssrfmarblewidget.dll and QtXml.dll in place Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-09-21More updates to MXE build scriptGravatar Dirk Hohndel
Two more changes that are needed for this to build successfully. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-09-21Update MXE cross build scriptGravatar Dirk Hohndel
Instructions how to use it are in the script. As of today this doesn't create working binaries - this worked perfectly fine back when MXE was still based on Qt5.4 Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-04-09Update the mxe based sample scriptGravatar Dirk Hohndel
Working on making the different ways we build things more consistent Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-04-08Update build script to cross build Windows using mxeGravatar Dirk Hohndel
The MinGW based script is still there for reference, but that's no longer how I build the Windows binaries. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-12-31Add a new script to create cross built Windows installerGravatar Dirk Hohndel
This script is based on the mxe package and builds everything from source instead of using the mingw packages from Fedora as I did in the past. I'm keeping the old script around for now, but eventually I should remove it as this is the current way to create a working installer that supports both 32 and 64 bit Windows and is Qt5 based. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>