Age | Commit message (Collapse) | Author |
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Update iOS project solution file
Signed-off-by: Jan Iversen <jan@casacondor.com>
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Update iOS project solution file
Signed-off-by: Jan Iversen <jan@casacondor.com>
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Update schemes to only allow run.
Now it is possible to build/run/debug mobileExecutable as
well as desktop from within Xcode.
Xcode demands that the path to the debug executable it not relative,
this of course gives a portability problem.
The path selected are
~/develop/src/subsurface/build....
to at least give it a shine of not being fixed.
Signed-off-by: Jan Iversen <jani@apache.org>
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Since we now have a selection.c translation unit, put the selection-
related functions there.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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Update Subsurface-mobile.pro to contain the new exportfuncs
and referenced files.
Signed-off-by: Jan Iversen <jan@casacondor.com>
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Create Xcode project, allowing easy editing of all sources.
the project uses "make mobile" and "make desktop" to generate the project,
so all CMake changes are automatically updated
the project uses folder references, so adding/removing a source is
automatically updated
The project expect build-mobile and build to be existing as well
as external libraries, so after cloning do a normal build before
using the project.
Signed-off-by: Jan Iversen <jani@apache.org>
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Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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So don't remove it from the build before signing.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This makes it much more consistent and avoids a silly warning.
Also some small README updates.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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The NOTICE and copyright are freeform. The new description key is required for
iOS 13, but of course the redundant old key is still required for older
builds...
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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When trying to debug on device Xcode really wants a debug build (which is
nearly unusably slow, but that's a different issue).
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Those aren't allowed on iOS and adding these two flags removes some confusing
warnings that look like errors in the build log.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This was updated by Xcode - just checking it in so that running Xcode doesn't
cause dirty source tree.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This is incredibly brute force, downloading a 3+GB installer and
installing all of the Qt/iOS binaries.
This first attempt is mainly to get an idea how long this will take and
if this will fit within the size constraints of the build VM. This
commit doesn't even try to build, yet.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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grantlee"
This reverts commit 60e63afb8219ca22001a4d1c5c0e6a7e27af89d5.
I merged this to early without paying attention to the fact that this
needed an updated build container as well.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Remove hidapi from manually built components and use the mxe based one instead.
Remove libzip as that is handled by mxe packages.
Update version of grantlee used to build with qt 5.13.1.
Also hide vscode files from git.
[Dirk Hohndel: combined two commits, cleaned up the commit message and removed
one now incorrect comment line from mxe-based-build.sh]
Signed-off-by: Paul Buxton <paulbuxton.mail@googlemail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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If we update all this, we might as well go to the latest.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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The Qt documentation has specific suggestions how to build our own
version of OpenSSL in order to work on Android 5.x:
https://doc.qt.io/qt-5/android-openssl-support.html
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This fixes the SSL issue with Android 5.x/Lollipop.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This hacks the libzip build to not try to find zlib, because it fails
doing so on modern NDK. We just tell it that its there, and be done with
it.
Signed-off-by: Anton Lundin <glance@acc.umu.se>
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This adds support for building x86_64 apks.
Signed-off-by: Anton Lundin <glance@acc.umu.se>
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Not everybody have their build dir in the same place, but we can always
find the files relative each other.
Signed-off-by: Anton Lundin <glance@acc.umu.se>
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So even setups relying on the wrapper script can do faster rebuilds.
This also cleans up a bug that made passing through the release
parameter fail in the past, and removes overly verbose debugging output.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This is working around a Qt Bug https://bugreports.qt.io/browse/QTBUG-69494
which prevents correct rendering of the OnePlus fonts.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Google Play allows uploading two APKs, but only if the arm64 one
has a higher build number.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Simply move that export to the top of the file with the others.
Suggested-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Fix review comment by Anton on GitHub.
Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
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With all upgrading, the build apks now show up in a slightly different
location. Correct this in the scripting. Notice that this is debug
building only. Release building is outside the repo.
Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
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This is squashed commit consisting of a number of subjects, all intended
to get our app to build, link and run on device, but as the steps are
small (but non-trivial), I document them in this one commit.
1) Do not use OpenSSLs install targets, but simply copy the wanted build
artifacts manually. The main reason for this, is that the install
targets want to install a lot more than we build, so it also builds
parts of the OpenSSL suite that we will never use.
2) As Android does not like shared libraries with embedded versioning
(and the used androiddeployqt actively prevents adding versioned
libraries to the build), strip all this data from the generated shared
libraries. This trick was already there, but its adapted to all possible
conflicts.
3) The OpenSSL config script seems rather broken, resulted in failed
builds, and calling the underlying Configure is simpler.
4) Finally, parts of the OpenSSL code uses stdio things like stdout,
stderr, etc. These showed up as undeclared external on build time. Well,
luckily, there was an easy way out using 2 -D(efines). This feels hacky,
but does the job (and we are not interested in the output of OpenSSL in
our app).
Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
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The main reason for upgrading of the Qt version is the hunt for a broken
BT/BLE stack, preventing downloads from BT/BLE enabled DCs, in relation
to arm64 architecture builds. (And the absolute need for an arm64 build
in relation to the publication of the Android app in Googles Play
store).
In addition, Qt 5.12.4 starts supporting OpenSSL 1.1.1c, and trying to
use our current OpenSSL 1.0 series is highly discouraged by Qt (and
OpenSSL itself).
So, upgrade both in unison. But ... be careful bisecting issues on this
commit, as it does break our build. That will be fixed in the next
commit.
This fixes the BT/BLE download for arm64!
Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
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But only functions that operate only on gases. Functions concerning
cylinders or dives remain in dive.c or are moved to equipment.c
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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Create a units.c translation unit.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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These functions were spread out over dive.c and divelist.c.
Move them into their own file to make all this a bit less monolithic.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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Make dive.h a bit slimmer. It's only a drop in the bucket - but at
least when modifying tag functions not the *whole* application is
rebuilt anymore.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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The application state was encoded in a QByteArray. Thus, there was
no compile-time checking. Typos would lead to silent failures.
Turn the application state into an enum. Use the enum-class construct,
so that the values don't polute the global namespace. Moreover,
this makes them strongly typed, i.e. they don't auto-convert to
integers.
A disadvantage is that the enums now have to be cast to int
explicitly when used to index an array.
Replace two hash-maps in MainWindow to arrays of fixed sizes.
Move the application-state details into their own files.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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In the future, we will need DiveListNotifier.cpp in mobile builds.
Therefore, add it to the qmake project file for iOS.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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This really is mostly for my scripting and how I build the official packages.
But there isn't much harm having it in the repo. And it makes my life easier.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Signed-off-by: Rolf Eike Beer <eike@sf-mail.de>
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Signed-off-by: Rolf Eike Beer <eike@sf-mail.de>
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Signed-off-by: Rolf Eike Beer <eike@sf-mail.de>
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Signed-off-by: Rolf Eike Beer <eike@sf-mail.de>
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Remove from:
- unit tests
- desktop widgets
- preferences
- core intergration
- cmakefiles
- build scripts
- icons
- docs
Also remove the plugins and social network integration.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
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This avoids a common problem if some of the libraries copied into the
budle where previously signed.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This is mostly an artifact of how I build release packages. Otherwise
this likely isn't important.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Otherwise Suunto EON Steel & EON Core, Scubapro G2 & Aladin Square and
other, future USB HID dive computers won't be supported on Windows.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This should fix the current Travis build failures for Android.
It is odd how we have ANDROID_PLATFORM and ANDROID_PLATFORMS,
buf for now all I care about is that the Travis build completes.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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This fix makes no difference from usage of this script in Travis
context, as every build starts from a clean VM, but the very few
developers that build for Android locally, and that want to use the new
style docker container builds as well, things are broken.
libdivecomputer has build artifacts in its source tree (and that source
tree is shared between local and docker run). So it happens that
libdivecomputer is configured locally, and afterwards fails to build
in docker build as its already configured, but not for the docker
image its now running in.
The fix is simple. Always reconfigure libdivecomputer when using this
script.
Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
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Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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So we don't need the pre-built binaries anymore, and we don't need the
travis_wait hack anymore for potentially slow downloads as that is all
installed in the container already.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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