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2020-12-17
build-system/iOS: fix minimum iOS version supported
Dirk Hohndel
2020-12-17
build-system/iOS: remove outdated build-ios directories
Dirk Hohndel
2020-12-17
Android: improve documentation and setup script
Dirk Hohndel
2020-12-17
build-system/iOS: remove obsolete .pro file
Dirk Hohndel
2020-12-17
build-system/iOS: create the build directory parallel to subsurface
Dirk Hohndel
2020-12-17
build-system/iOS: build Kirigami separately for iOS as well
Dirk Hohndel
2020-12-17
build-system/iOS: ensure cmake works for Qt builds
Dirk Hohndel
2020-12-17
build-system/Android: we need to collect the ABIs earlier
Dirk Hohndel
2020-12-17
build-system/mobile: force using our own ECM build
Dirk Hohndel
2020-12-17
android/build-system: build kirigami as library
Dirk Hohndel
2020-12-12
profile: move DiveHandler to profile-widget folder
Berthold Stoeger
2020-12-03
Shorten the packages list
Robert C. Helling
2020-12-03
downloader: make cgi-script functional and add documentation
Robert C. Helling
2020-11-19
android: ensure that gradle can handle UTF8 files
Dirk Hohndel
2020-11-19
build-system: update Android builder docker container
Dirk Hohndel
2020-11-19
android: ensure all required pieces are in place for the build
Dirk Hohndel
2020-11-19
android: move the build of googleaps plugin
Dirk Hohndel
2020-11-19
iOS: adjust GitHub Action to new build format
Dirk Hohndel
2020-11-19
build-system/iOS: no longer build in packaging/ios
Dirk Hohndel
2020-11-19
build-system: combine iOS and Android Subsurface-mobile.pro
Dirk Hohndel
2020-11-19
android: add qmake based build for Subsurface-mobile
Dirk Hohndel
2020-11-19
android: add new build setup script
Dirk Hohndel
2020-11-19
ios: correct capitalization of filename
Dirk Hohndel
2020-11-12
build-system: allow building only a 64bit Windows installer
Dirk Hohndel
2020-10-31
cleanup: fix stupid hack for MXE build script
Dirk Hohndel
2020-10-30
build-system: enable both 32 & 64 bit Windows builds
Dirk Hohndel
2020-10-30
build-system: Docker build for 64bit MXE
Dirk Hohndel
2020-10-30
build-system: adapt the smtk2ssrf script for 64bit Windows
Dirk Hohndel
2020-10-30
build-system: first steps towards a 64bit Windows build
Dirk Hohndel
2020-10-30
build-system: add libmtp for our Windows builds
Dirk Hohndel
2020-10-25
cleanup: move interpolate inline function to its own header file
Berthold Stoeger
2020-10-25
cleanup: split out divecomputer functions from dive.c
Berthold Stoeger
2020-10-25
cleanup: break out event-related code into event.[c|h]
Berthold Stoeger
2020-10-25
undo: add device related undo commands
Berthold Stoeger
2020-10-24
build-system: switch to using C++17 as default C++ dialect
Berthold Stoeger
2020-10-23
core: add a small helper-struct that keeps track of xml-parameters
Berthold Stoeger
2020-10-09
packaging/windows: add the /styles folder
Lubomir I. Ivanov
2020-10-08
build-system: remove Grantlee from the packaging scripts
Dirk Hohndel
2020-09-29
filter: add filter preset undo commands
Berthold Stoeger
2020-09-29
filter: add (very primitive) filterpresetmodel
Berthold Stoeger
2020-09-29
filter: add primitive filter presets
Berthold Stoeger
2020-09-29
filter: add filter constraint model
Berthold Stoeger
2020-09-29
filter: add filter constraint object to the core
Berthold Stoeger
2020-09-28
build-system: update OBS spec file
Dirk Hohndel
2020-09-28
build-system: document how to create a Windows installer
Dirk Hohndel
2020-09-19
build-system/packaging: add bluez dependency for Linux builds
Dirk Hohndel
2020-09-13
build-system/macOS: change signing to re-enable notarization
Dirk Hohndel
2020-09-13
build-system/macOS: use consistent code to pick SDK
Dirk Hohndel
2020-09-13
cleanup: fold core/divecomputer.cpp into core/device.c
Berthold Stoeger
2020-09-04
Implement Seac SeacSync databaser parser.
James Wobser
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