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2015-12-25Android build: use better sed syntaxGravatar Dirk Hohndel
There is no reason to use '!' as separator and in some shell environments this can cause problems. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-24Android build: more tweakingGravatar Dirk Hohndel
Don't ever link against a shared libcrypt. One of the recent changes to make things build on the various Linux build systems apparently broke the Android build as it now adds an extra -lcrypt right after the correct static link to libcrypt.a. Instead of fiddling even more with this and re-breaking all the other builds I just hack around it here and remove any calls to a simply -lcrypt as that won't work on Android. This also passes through the remaining options on the command line to make so we can do things like VERBOSE=1 or -j12 Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-24Android build: allow selecting Debug / Release buildGravatar Dirk Hohndel
And never build the tests. Makes no sense to do so when cross building for Android. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-20iOS build: more progressGravatar Dirk Hohndel
Most of the dependencies build now. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-20iOS build: only build the parts of openssl that we needGravatar Dirk Hohndel
No point in creating the apps, etc. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-20iOS build: make it possible to compile opensslGravatar Tomaz Canabrava
It compiles but the link stage fails because of a missing -LSystem but its a baby step. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@gmail.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-20iOS build: baby stepsGravatar Dirk Hohndel
Get a couple more dependencies built. These were easy. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-20iOS build: hack to build and install libsqlite3.aGravatar Dirk Hohndel
Building the iOS command line utility fails. But frankly, we don't need that, anyway. I cannot figure out how to tell sqlite that all I want is the library, so I'm working around that by first building the library, then pretending that sqlite3 was indeed built in order to be able to run make install. Horrible, ugly, stupid. But it seems to work. Also cleaned up the whitespace. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-20iOS build: make the README a bit more usefulGravatar Dirk Hohndel
Still not all that useful, though. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-20iOS build: fix typo in CFLAGS argumentGravatar Dirk Hohndel
This way the gethostuuid workaround actually works. It still doesn't compile, though. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-20Rework the env - variables to produce a working cross compile scriptGravatar Tomaz Canabrava
The cross compile script kind of works right now, it's missing something that I'm really not sure where or what it is. currently sqlite will not build because: error: gethostuuid is not defined in iOS This bug was already opened on sqlite bugtracker for about a year, the workaround is to pass -DDSQLITE_ENABLE_LOCKING_STYLE=0 to the compilation flags, which I did but did not work for some reason. Which is a good error - it shows us that we are actually trying to compile for iOS. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@gmail.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-20Start the iOS cross compileGravatar Tomaz Canabrava
The build.sh and readme files are the same as the Android ones and I'll be changing them over time. The configure-for-ios.sh script is a file that manages to set everything, compilers frameworks and such, for iOS compilation. I'll probably dissecate the configure-for-ios.sh file and put it back on the build.sh, but not now. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@gmail.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-18Switch the Android build.sh to set up mobile build correctlyGravatar Dirk Hohndel
We now need to set SUBSURFACE_TARGET_EXECUTABLE to MobileExecutable. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-17Do not try to compile FTDI_EPROMGravatar Tomaz Canabrava
this was requiring libconfuse and we don't need it. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-17Use newer librariesGravatar Tomaz Canabrava
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-16Simplify MXE scriptGravatar Tomaz Canabrava
The MXE script still tried to run things using the qmake project file and we removed that ages ago. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-15Remove support for older libgit2 - we now require 0.23 or laterGravatar Dirk Hohndel
Also fixes a capitalization error that prevented finding libssh2 in some circumstances. And adds a missing include when building with libzip on Mac. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-09Mac build: move the QtXml hack into CmakeGravatar Dirk Hohndel
This way build.sh can build a Subsurface.app that the user can use via open subsurface/build/Subsurface.app after running build.sh. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-03Small change to the Mac make package scriptGravatar Dirk Hohndel
It still is rather specific to my system layout, but at least removes a reference to my home directory path... It also removes @rpath references from the executable. This should in theory work, but it failed for me on one machine that I tested on and doing things this way doesn't appear to cause problems. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-02Correct Qt version in README for android buildingGravatar Anton Lundin
Signed-off-by: Anton Lundin <glance@acc.umu.se> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-02Remove defaults for Android from cmakeGravatar Anton Lundin
Some of the flags needed to build for android was set in cmake. There are many more that needs to be set correctly for things to work, so having some in cmake and some in the Android build.sh is just confusing. This removes the bits from cmake and moves everything into build.sh. Signed-off-by: Anton Lundin <glance@acc.umu.se> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-11-08Update Mac bundle build & sign scriptsGravatar Dirk Hohndel
These are mostly a convenience for me, they'd obviously have to be updated for someone else trying to use them. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-11-08Android: ask which pkg-config to useGravatar Joakim Bygdell
Since pkg-config is installed in different places on linux and mac, let's ask where it is. Signed-off-by: Joakim Bygdell <j.bygdell@gmail.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-11-08Android: disable ftdi on macGravatar Joakim Bygdell
Until we can get libftdi to build on mac we are better of just diabeling it. Signed-off-by: Joakim Bygdell <j.bygdell@gmail.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-11-08Android: Clean up variable exportGravatar Joakim Bygdell
Removes duplicate variable export. Signed-off-by: Joakim Bygdell <j.bygdell@gmail.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-11-06android build: remote -u flag from git pullGravatar Sebastian Kügler
git pull -u isn't known on my systems (recent Debian and Ubuntu), so better not use this flag. Signed-off-by: Sebastian Kügler <sebas@kde.org> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-11-03NSIS: add a couple of uninstaller checkboxesGravatar Lubomir I. Ivanov
Add a new dialog/page which is shown right before the final "uninstall" click. The dialog may contains two checkboxes - for registry entries and for the user path. These checkboxes will not be created if the user has not run the application yet, as no registry keys will be available. Selecting the user directory checkbox shows a warning message box, that the user should make sure no important files are present there. Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-26Make libtool versioning happyGravatar Dirk Hohndel
This way we find the versioned libdivecomputer.dll Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-26Build Windows installer with shared libdivecomputerGravatar Dirk Hohndel
Since we ship it all in one piece there is no reason to use a static libdivecomputer (like there is on Linux). This allows us to give the user a different libdivecomputer.dll for testing when tracking down a bug. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-26Build libzip with cmake when cross building for WindowsGravatar Dirk Hohndel
This seems to fix our issues with being able to create zip files on the fly (needed for the divelogs.de access). Fixes #955 Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-09-23MXE build script: more cleanupsGravatar Dirk Hohndel
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-09-23Update MXE cross build scriptGravatar Dirk Hohndel
Small addition for completeness Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-09-22MXE build: small tweaksGravatar Dirk Hohndel
While this should be fixed in cmake, for now just manuallt get libssrfmarblewidget.dll and QtXml.dll in place Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-09-21More updates to MXE build scriptGravatar Dirk Hohndel
Two more changes that are needed for this to build successfully. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-09-21Update MXE cross build scriptGravatar Dirk Hohndel
Instructions how to use it are in the script. As of today this doesn't create working binaries - this worked perfectly fine back when MXE was still based on Qt5.4 Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-09-21Add wily to Ubuntu packagingGravatar Miika Turkia
Signed-off-by: Miika Turkia <miika.turkia@gmail.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-09-08Update the script to build Mac BundleGravatar Dirk Hohndel
This is trying to clean things up quite a bit and make it less specific to my directory layout. It still calls the signing script that tries to sign things with my keys, so it won't work for others without tuning, but this should get you closer. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-08-20Connect up serial_ftdi custom serialGravatar Anton Lundin
This connects the serial_ftdi implementation to subsurface, and builds libftdi1 for the android builds. Signed-off-by: Anton Lundin <glance@acc.umu.se> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-08-20Enable android logging from libusbGravatar Anton Lundin
This makes libusb to log straight to the android logging system. This makes sure we can reach the logs and debug things. Signed-off-by: Anton Lundin <glance@acc.umu.se> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-08-20Patch libusb for android custom open functionGravatar Anton Lundin
This idea was inspired by: https://github.com/PointCloudLibrary/mobile/blob/master/3rdparty/android/patches/libusb.patch The whole thing is re-written from scratch but the idea came from there, and its a way simpler way of getting a system-opened fd to the right place than patching every call in the stack to pass a fd down. Signed-off-by: Anton Lundin <glance@acc.umu.se> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-07-20Enable Android build on MacGravatar Joakim Bygdell
This Changes the NDK, SDK, JAVA_HOME and ant to the appropriate versions and locations when the script runs on a Mac. Signed-off-by: Joakim Bygdell <j.bygdell@gmail.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-07-18Remove cmake hack that wasn't supposed to go upstreamGravatar Dirk Hohndel
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-07-16Build libssh for androidGravatar Anton Lundin
Now when we build openssl for https support, its easy to add libssh2 to get ssh support to, so this does that. Signed-off-by: Anton Lundin <glance@acc.umu.se> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-07-16Build openssl without legacy protocols.Gravatar Anton Lundin
SSL2 and SSL3 are deprecated, and we can gladly leave them out of our build. Signed-off-by: Anton Lundin <glance@acc.umu.se> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-07-16Sanitize openssl building for androidGravatar Anton Lundin
The openssl build step polluted the variable space, and overrode the CC env, thus breaking the build if you did build openssl in the same session. Signed-off-by: Anton Lundin <glance@acc.umu.se> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-07-15Android build script: minor adjustmentsGravatar Dirk Hohndel
When retrying a clean build several libraries failed to build and I finally tracked this down to the cross build tools not finding their sysroot. Also, on my main build server I have an older cmake version and one of the tools claims to require cmake 3 but I see no actual incompatibility, so I'm patching out that check. Hackish? Yes. But it seems to work. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-07-13Update Android build scriptGravatar Dirk Hohndel
This now includes OpenSSL so we can actually use cloud storage (which requires https transport). Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-07-09Teach android build about subsurface-mobileGravatar Anton Lundin
This teaches android build.sh and cmake about how to build the qml ui of subsurface-mobile as a apk. Signed-off-by: Anton Lundin <glance@acc.umu.se> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-07-08Use qt-android-cmake to produce a android apkGravatar Anton Lundin
This introduces code to use qt-android-cmake to produce a working apk. Signed-off-by: Anton Lundin <glance@acc.umu.se> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-07-08Make the libssh linking optionalGravatar Anton Lundin
Due to bugs in libgit2, we force linking with libssh2 to add git-over-ssh support. On android we currency don't want libssh2 due to its dependency chain, so this makes the libssh2 force linking opt-out. Signed-off-by: Anton Lundin <glance@acc.umu.se> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>