Age | Commit message (Collapse) | Author |
|
This reverts commit 1c4a859c8d0b37b2e938209fe9c4d99e9758327a,
where the override modifiers were removed owing to the noisy
"inconsistent override modifiers" which is default-on in clang.
This warning was disabled in 77577f717f5aad38ea8c4c41c10c181486c4337f,
so we can reinstate the overrides.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
|
|
Commit df156a56c08a56eb380711a507ef739d8150a71f replaced "virtual"
by "override" where appropriate. Unfortunately, this had the
unintended consequence of producing numerous clang warnings. If
clang finds a override-modified function in a class definition,
it warns for *all* overriden virtual functions without the override
modifier.
To solve this, go the easy route and remove all overrides. At least
it is consistent.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
|
|
The keyword "virtual" signalizes that the function is virtual,
i.e. the function of the derived class is called, even if the
call is on the parent class.
It is not necessary to repeat the "virtual" keyword in derived
classes. To highlight derived virtual functions, the keyword
"override" should be used instead. It results in a hard compile-
error, if no function is overridden, thus avoiding subtle bugs.
Replace "virtual" by "override" where appropriate. Moreover,
replace Q_DECL_OVERRIDE by override, since we require reasonably
recent compilers anyway. Likewise, replace /* reimp */ by
"override" for consistency and compiler support.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
|
|
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
|
|
Having the trash can disappear is somewhat intuitive, but I'd argue this
is even more so.
Fixes #789
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
|
|
One more step to make it easyer to port the app to Mobile.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
|
|
Still trying to make it easier for the Mobile Port:
This patch is a bit bigger than I hopped, but it was the smallest that I
could get.
A lot of TODO items where added where I broke the code because the current
implementation would break the QML implementtion on the designer. I'll
most probably fix those myself when I finish the transition to the models
to the new folder.
I only moved both models at once because there's an interdependency
between them (seems inevitable, tough, but I'll take a better look at it
later).
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
|
|
models.h / .cpp was getting too big (around 2.5k lines), and each change
triggered a rebuild in tons of parts of Subsurface, this is the first
commit trying to make the models code sane by removing them all of the
models.h/cpp file and also clearning code in the process.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
|