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path: root/qt-ui/diveplanner.h
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2013-08-26Started the Model to handle the DivePointsGravatar Tomaz Canabrava
Started the model to handle the divepoints between the Qt Widget interface and the QGraphicsView one. good thing is that we share code. Bad is that a model is harder to work, but doable. :) With this finished ( in a couple of commits ) one can insert a point on the Qt widget or on the graphics view and it will be 'mirrored' to both interfaces. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-08-26Code Cleanup: Buttons on Graphical PlannerGravatar Tomaz Canabrava
Removed a bunch of non-used graphics buttons, since the new widget now contains everything needed for the creation / cancelation of the dive plan. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-08-26Added a new widget to control the PlannerGravatar Tomaz Canabrava
Added a new widget to control the DivePlanner, now we have two widgets, a graphics one and a qt sidget based one. the Technical divers will most likely use the QtWidget one while the hobbists will most likely use the QGraphicsView one. there's not a option to choose one, they both will appear at the same time. Next step: make the screens to work. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-07-21Added the possibility to choose gases in the planner.Gravatar Tomaz Canabrava
Added the possibility to choose gases in the planner, now the user should click on the name of the gas, a popup window will appear, asking the user to choose what gas he wants for that ascent / descent. now we need to hook that up with the createDecoStops method that calculates the decompression. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-07-21Good code cleanup.Gravatar Tomaz Canabrava
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-07-21Added the current gas used on the plannerGravatar Tomaz Canabrava
Added the current gas used on the planner, now it's a matter of choosing the new gas, that will be done in the next commit.e Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-07-21Removed unused code.Gravatar Tomaz Canabrava
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-07-21Added button to reduce dive time on the planner.Gravatar Tomaz Canabrava
Added a button and a method to reduce time on the dive planner. The dive planner will not reduce below deco-time and it will also not reduce below TIME_INITIAL_MAX. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-07-21Added ( finally ) the code to reduce depth on the plannerGravatar Tomaz Canabrava
Added the code to reduce depth on the planner. Depth cannot be lower than 40m and it also won't let the user reduce if there's any point on the 'reduced' area. the icon is ugly - we need an artist. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-07-04Added the left / right shortcuts for moving the handlers around in time.Gravatar Tomaz Canabrava
Added the left / right shortcuts for moving the handlers around in time, this also made me wonder why we have the 'previous dc' on the menu, it got actually to broke my code on the shortcuts for the planner because they are active everytime - should they be active only when the profile's visible or they serve any other purpose? If they serve only for the profile, I'll get them out of the menu and put them in their proper place - the profile view. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-07-04Added 'up' and 'down' actions on the dive planner.Gravatar Tomaz Canabrava
Added 'up' and 'down' keyboard actions on the dive planner, you need to select the handlers with ctrl + click, then press up to make the handler go 1m up, or down, to make the handler go 1m down. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-07-04Added a 'delete' action, with the keyboard.Gravatar Tomaz Canabrava
Added a delete action from the keyboard, there's also a possibility to add the same action from the menu, but I frankly don't like much the idea. so, to delete a handler now, you need to select it ( ctrl + click ) then press the delete button. Multiple delection is also possible. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-07-04Added a shortcut to 'esc', so it clears the selection or cancels the plan.Gravatar Tomaz Canabrava
Added a shortcut to the esc key, so it clears the selection, if there's no selection, it acts just like clicking on the 'cancel' button. Next: delete selected handlers. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-07-04Make possible to 'select' an handler by ctrl+clickGravatar Tomaz Canabrava
Make possible to select an handler by ctrl+click on it, this will be used in the future for the shortcut actions, like delete, arrow keys, and such. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-07-04Make it possible to drag a handle between handlersGravatar Tomaz Canabrava
Make it possible to drag a handle between handlers, this way the configuration of the dive is more acurate and easyer to make. I'v discovered a problem where it's a bit hard to 'grab' the handler, investigating it now. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-07-02Make the increase time button to work.Gravatar Tomaz Canabrava
Makes the increase time button to work, it will increase the minimum time, not the correct time of the dive. the total time is calculated by the deco, and does not come from this, unless the deco is smaller than the minimum time. This patch also fixes the problem where a button would only click once - I was holding the first clicked button as the 'mouse grabber', bad tomaz. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-07-02Change the color of the DepthString based on it's deepnessGravatar Tomaz Canabrava
Change the color of the DepthString based on it's deepness on the profile planner. The new color of the profileString ( the string that follows the mouse stating how deep you are) is now interpolated from SAMPLE_SHALLOW and SAMPLE_DEEP - but since those two colors were the same and I had to change it so that could work, I want somebody to check if my choose of colors were ok. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-07-02Use the same profile colors on the planer for the Time and DepthGravatar Tomaz Canabrava
Use the same profile colors on the planner for the Time and Depth rulers. this needed a new method on the rulers - setColor, that will call the setPen method and make everything behave properly. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-07-02Change the rules so they work with percentages.Gravatar Tomaz Canabrava
Changed the ruler so that they work with percentages, also added a new method to the rules to set the size of the ticks. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-07-02Added a method and a simple stub to position things using percentage.Gravatar Tomaz Canabrava
Added a method and a simple stub to position things on the canvas using percentage - this way I have a proper control on where I want to put things on screen and it will make simpler for future changes, even if the amount of code written is a bit bigger. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-06-27Make planner prettier. but still ugly.Gravatar Tomaz Canabrava
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-06-27Removed memleak created by the diveplan calculationsGravatar Tomaz Canabrava
Removed a small memleak created by the diveplan calculations. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-06-27Added the Ok / Cancel buttons on the dive planner canvas.Gravatar Tomaz Canabrava
Added the ok / cancel buttons on the dive planner canvas. I still need to hook the esc button to cancel it too, but since I removed the 'floating dialog' option and merged it into the mainwindow, it's necessary. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-06-27Moved the DivePlanner to the MainWindow.Gravatar Tomaz Canabrava
Now, activating the dive planner will hide the profile and show the planner on the same place. we still need a way to 'cancel' or 'accept' the profile created. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-06-27Correctly prevent time travel in plannerGravatar Dirk Hohndel
Prior to this change the visual feedback (the handle that is drawn when the user moves the mouse while pressing the left mouse button) would not move to an illegal position (one that is impossible without time travel), but it the user moved the mouse to such an illegal position and then released the mouse button, we still added that illegal position to the plan. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2013-06-26Remove the bogus time/depth, and fix the positioning of the Handler after ↵Gravatar Tomaz Canabrava
updateTicks. Remove the bogus time/depth that was duplicated in the Handler - dirk didn't realized that I already created the same data that he put on it later, but mine was double and his his was int, I choosed his implementation since he knows a bit more than I do about subsurface internals. Besides that, I worked a bit on the logic that called update ticks, because it was calling it for every mouseMoveEvent, it created sooooo many ticks that it made the app unusable ( and slow. ) Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-06-23Start hooking in the deco calculationsGravatar Dirk Hohndel
I expanded the DiveHandler to include the actual time / depth of each node on the graph - this way things will stay consistent if we need to rescale the graph. One thing that this makes obvious is that the whole design for the planner so far assumes metric data. We need to make sure this works well with feet instead of meters as well (and that it uses the information in the units settings). With this change we actually create a dive based on the plan input and add the deco stops (if needed) to it - but we don't do anything with the results of those calculations, yet. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2013-06-23Clean up coding styleGravatar Dirk Hohndel
Just to keep me sane. The code still shows compile time warnings which are the areas where we need to complete things to actually do the deco calculations, etc. But now seemed a good time to merge it into master as hopefully more people can contribute. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2013-06-21Added the skeleton implementation of the increaseTime and depthGravatar Tomaz Canabrava
Added the skeleton implementation of the increaseTime and increaseDepth methods - they will increase the time / depth by 10 units ( feets / minutes ) each time they are clicked. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-06-21Added a new class to handle the pseudo-buttons on the canvas.Gravatar Tomaz Canabrava
Added a new class, named Button, that has a clicked() signal, and can be connected to the view to emulate buttons. While I know that Qt supports widgets on canvas - I think it's too nineties to have such square controls on something that can have rounded borders. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-06-21Make the plot and handle movement stick to an 'Grid'Gravatar Tomaz Canabrava
Make the plot and the handle stick to a grid, the grid is defined by the integers in the rulers, so a time of 10,2 is converted to 10, and will put the point at 10. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-06-21Do not plot dive handlers outside of the Plane area.Gravatar Tomaz Canabrava
This patch makes the behavior of inserting new hanflers correct. it can only be inserted now inside of the plane defined by the Depth ruler and Time ruler. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-06-20Added a new class to handle the DivePlanner dialogGravatar Tomaz Canabrava
Added a new class named DivePlanner that is a QDialog, and renamed the old DivePlanner class to DivePlannerGraphics. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-06-20Make skeleton of 'create_deco_stop'.Gravatar Tomaz Canabrava
This is a skeleton of 'create_deco_stop' plus a bit of code cleanup. I'v commented the create_deco_stop so that the other developers can help me a bit here - since I don't know too well the internals of subsurface. In the original GTK code - a new dive was created every time a user changed something on the dive, I don't know if this will be needed, I jusst need two things: the correct time of dive calculated by the app, and the points to put the decompression lines. The usability of the widget right now is 'ok', nothing to be proud of, it's ugly as hell too, and the Rules are in the wrong position ( they are 'inside' the area where the lines are being drawn, but htis is easily fixable. ) Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-06-20Added text to the rules so the user knows what's happening at that point.Gravatar Tomaz Canabrava
Added text to the rules, so the user knows what's happening at that point The text will move left / right ( for time ) and up / down ( for depth ) Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-06-20Added the code to set the Depth / Time on the user Handlers.Gravatar Tomaz Canabrava
Added the code to set the Depth / Time on the user handlers, I think this finishes the difficult part. ( well, not really ) the depth and time is being set when handler is added or moved, but as soon as the deco calculations enters on the code, the handlers will need to be repositioned - and this code is not ready yet. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-06-20Added a 2 Ruler Items, Time and Depth.Gravatar Tomaz Canabrava
The ruler items are needed so I can get the correct coordinates of the planned dive. This is a very rudimentary ruler and it needs a bit of love, but it already gives me something to work on. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-06-20Added the skeleton for the Ruler Item,Gravatar Tomaz Canabrava
The ruler will deliver the Time and the Depth, later. it should be vertical or horizontal, and will have ticks Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-06-20Make the plan handlers to not move across other handlers.Gravatar Tomaz Canabrava
This patch disables the hability to move handlers across the others, making a 'zigzag' in the time line. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-06-20Added drag and drop code to the dive planGravatar Tomaz Canabrava
Added drag and drop code to the dive plan, it can move the user- inputted data, but will not touch the computer generated ones. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-06-20Created a class DiveHandle to make drag drop work.Gravatar Tomaz Canabrava
Create d a class DiveHandle to make drag drop works, it has a from and to Lines, and it will move them around. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-06-20Better defaults for placement of dive stops.Gravatar Tomaz Canabrava
This patch makes it impossible to create a dive stop outside of the scene - this, messing the complete planning system. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-06-20Created a cross that follows the mouse on the dive planner.Gravatar Tomaz Canabrava
Created a cross that follows the mouse on the dive planner, this will help the user to know where it is placing the stop. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-06-20Fix creation of the poligon-based lines for the dive plannerGravatar Tomaz Canabrava
This fixes the creation of the poligon-based lines next thing to do is to forbit creation of the next point before the last one. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-06-20Better handling of the scene size for the dive PlanGravatar Tomaz Canabrava
Better handling of the scene size for the dive plan, The scene can be resized and a transform will be applied, the handles will not resize however - they are 10x10px and that's it. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-06-20Plots Lines and handles on the PlannerGravatar Tomaz Canabrava
This is still a bit bugged - the lines are going to the wrong end - most probaly I messed something on the math. I'll now fix the sizing issue then I'll try to make it behave in the proper way. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-06-20Make double click work to put new items on the canvas.Gravatar Tomaz Canabrava
Make double click work to put new items on the canvas. Those items right now are QGraphicsEllipseItems, but it will change to 'draggable' items. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-06-20Added the first scope of the visual dive planner.Gravatar Tomaz Canabrava
Added the first files and skeleton code for the visual dive planner. now I need to fill things. The code is using the print action borrowed, this will need to move to a better choice in the future. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>