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This patch adds a context menu to set the dive location
via the globe, being the dive with a coordinate or not.
It also fixes setting the dive location on edit mode.
Fixes: #315
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Marble is a weird piece of Qt software, it seems that it wasn't
thought of being a library when first written. Most of its features
are not achieved by subclassing && overriding one of Qt default methods,
instead we need to eventFilter for almost everything ( which is a pain,
and a bit error prone - see our combo box delegate *puke*. )
This one's ready, only one thing though - if we want to implement
our own context menu, we will need to use the eventFilter, and not
the contextMenuEvent.
Fixes #291
[Dirk Hohndel: this does not disable the context menu for me...]
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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When modifying or adding a dive location on the globe widget while in dive
edit or dive add mode, we now show the modified / new location right away
on the globe (assuming a location name has been given). This makes it much
easier to manually reposition a dive location.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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When we are editing or adding a dive, the globe widget needs to act
differently. Instead of directly changing the lat/lon of selected dives,
it needs populate the coordinate text field as if this information was
entered by the user (effectively all it is is a way to more conveniently
enter coordinates).
As a side effect, this also allows us to change the location once it has
been added (you just need to go into dive edit mode to do so).
There is one weird issue that occasionally (and I can't quite reproduce
this) I get lat/lon very close to 0/0 (as if the globe widget was centered
on 0/0 and not on whatever it is actually showing). That still needs to be
addressed.
Fixes #239
Fixes #131
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Marble had a bug on the way it treats zoom level, there's
no way for it to find out if it's user-input or algorithm input
and when a user clicks on a dive, it spins and centers on it,
but if the user clicks on another dive when it's still spinning,
it will get the zoom in the actual state ( spinning, usually zoom
is far away from the first position ) and continue the spin to the
other position.
This patch works by saving the first location and triggering a
helper function with a timer that will only update the zoom level
if the timer is not active ( and thus, will not get the bugged
zoom state set by the animation. ).
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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We started out using Q_SLOTS and Q_SIGNALS but then changed our mind.
Let's make this consistent again.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Now Linus can write the code that selects the right dives...
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Not showing them at all was a little too blunt of an instrument. There
likely are dive spots with the same name at different resorts. And even
at the same resort you could have multiple morings for the same dive
site.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Signed-off-by: Thiago Macieira <thiago@macieira.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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The "no dive location" message box was displayed above the marble
widget, which made the layout splitter move horizontally.
Made the message box as an overlay on the map instead.
Signed-off-by: Henrik Brautaset Aronsen <subsurface@henrik.synth.no>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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I just need to write a tool that does this...
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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Borrowed the code from KMessageWidget from Aurelian Gateau, Kdelibs,
to better show passive information and notifications. instead of a
popup blowing in the user's face, a nice, animated and well designed
widget will gracefully fade-in, show the notes, and fade out when
not needed anymore.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
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Added the possibility to change the coordinates of a dive.
it's too intrusive in the moment, but it was a proof
of concept. so I'll commit as is and try to find a better
way to warn the user what's going on in the future, using
something less terrible than a popup exploding in his face.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
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This adds rotation, a very, very shinny feature.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
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Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
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The marble widget now shows the dive locations
and also will center on the dive that the user clicked
in the dive list.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
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Adds preliminary support for marble widget, alongside with the
dive list. my idea is to let the view stay there at the left of the
dive list since we got a lot of unused space and a globe is something
nice to have - so you can look around where did you dived, the
dives near the one that's currectly selected, and so on.
I'm not using OpenStreetMaps right now, but a good thing about
marble is that it is skinnable - so for instance, a dive school
could present a dive lesson using subsurface with a globe from the
1600, to make it feel like 'history'.
This version will only compile to Qt4.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
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