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path: root/qt-ui/profile/diveeventitem.h
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2014-03-16New profile: fix event hiding logicGravatar Dirk Hohndel
Turns out we unconditionally set all events as visible when redrawing the dive - even with a comment that this should take into account if the event is visible. Oops. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-02-27Massive automated whitespace cleanupGravatar Dirk Hohndel
I know everyone will hate it. Go ahead. Complain. Call me names. At least now things are consistent and reproducible. If you want changes, have your complaint come with a patch to scripts/whitespace.pl so that we can automate it. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-02-25New profile: add event info to tooltipGravatar Dirk Hohndel
This appears to correctly add the tooltip to the event item, but for some reason the tooltip isn't displayed for most events. Still needs more work. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-02-15Move the events when a partial pressure graph is enabled / disabledGravatar Tomaz Canabrava
The events were static on the canvas even if the profile changed its size because of a toggle of the partial pressure gas. This patch makes events move on the canvas to their correct place. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-02-11Put include guard to every headerGravatar Boris Barbulovski
* ensure include guard to every header * comment endif guard block Signed-off-by: Boris Barbulovski <bbarbulovski@gmail.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-02-11Clean up include filesGravatar Dirk Hohndel
They should have a newline at the end. Forward declarations of classes should be 'class'. Function / method definitions don't end on a ';' Remove obsolete QStateMachine forward reference. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-17Transform the DiveProfileItem to an Abstract GeneralizationGravatar Tomaz Canabrava
The DiveProfileItem contained much of the complexity and algorithms for almost all line-based items on the canvas, so I transformed that to a general abstraction and implemented a new DiveProfileItem that uses it. this should reduce a bit of code since the implementation of the PP Graphs, Temperature Cylinder Pressure and maybe a few others will only need to reimplement the paint() and the modelDataChanged() methods. The rest is ready. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-17Added a DiveEventItem that knows how to handle itself.Gravatar Tomaz Canabrava
Simply pass a event to the item and it will know what to do. The sad part is that this isn't true yet - there's quite a bit of boilerplate that a lot of the items are needing, but the good part is that the boolerplate is the same in all of the items, which means that I can create a tiny bit of abstraction to encapsulate it and the code will be way smaller to setup the items on the canvas. Right now the items are being correctly placed on the right places. It doesn't supports hidding / showing yet. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>