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2015-02-10Fix broken connectionGravatar Tomaz Canabrava
The old way of creating the mainwindow made things a bit dependent of the order of initialization, and we don't assume that anymore. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-02-10Finish the cleanup of mainwindow.uiGravatar Tomaz Canabrava
This is the last patch in the series of clearing up the mainwindo.ui. Now to bugfixing. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-02-10Remove the ProfileWidget from mainwindow.uiGravatar Tomaz Canabrava
It is now in mainwindo.cpp Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-02-10Remove information panel from mainwindow.uiGravatar Tomaz Canabrava
Now it's created in the mainwindow.cpp as part of the new way to configure the interface. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-02-10Remove the DiveList from the mainwindow.uiGravatar Tomaz Canabrava
It's now set up from the mainwindow.cpp file. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-02-07Change the tooltip for bailoutGravatar Dirk Hohndel
While this text makes sense if this is a CCR dive and the diver does bail out, the more neutral text "Manual switch to OC" works in all use cases for this event, e.g. at the beginning of a dive when we manually set this dive to be OC. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-02-07Don't show a setpoint switch event at t=0Gravatar Dirk Hohndel
When using that to indicate the dive type at the start of the dive, it's visually strange to have an event marker. See #826 Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-02-05CCR gas composition and gas pressure labels on dive profile: revisitedGravatar willem ferguson
This patch cleans up code for achieving the above with respect to CCR dives. The code is simplified and shortened. The display of gas lables on the profile is made consistent with the cylinder pressure closest to the graph and the gas composition above/below the cylinder pressure. The patch significantly improves the maintainability of this code. Signed-off-by: willem ferguson <willemferguson@zoology.up.ac.za> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-02-03Disable dive component copy/paste shortcuts when no profile showGravatar Dirk Hohndel
Instead of inventing another way to do this (and inevitably forgetting a path where this should be re-enabled) I renamed the DcShortcup related function and made them enable/disable the copy and paste shortcuts as well. Of course there now is one exception (isn't there always?): in "ADD" state we don't want to be able to switch DCs, but we do want to be able to paste. Fixes #825 Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-02-02Don't show the plot_info table in every debug buildGravatar Dirk Hohndel
Instead add a new define SHOW_PLOT_INFO_TABLE that triggers if this debugging aid is shown. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-01-31Update ceiling when changing dive modeGravatar Robert C. Helling
Without this patch, the user effectively cannot change the dive mode as any change is overwritten by replot copying current_dive over displayed_dive. The way out is not to call replot but only update the deco ceiling directly. Signed-off-by: Robert C. Helling <helling@atdotde.de> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-01-31Hide tooltip when posting a profile to FacebookGravatar Dirk Hohndel
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-01-31DiveMeanDepthItem: fix bad translated depth unitsGravatar Lubomir I. Ivanov
probably just a typo; taking the value of a (char *) will return the first char (or byte). Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-01-29Prevent potential access to uninitialized variableGravatar Dirk Hohndel
If we have a dive with no data (e.g. from a failed import), we might never assign a value otherwise. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-01-28Small changes to the mean depth textGravatar Dirk Hohndel
Add a tiny bit of white space to the left and display the unit as well. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-01-28Implement the mean depth textGravatar Tomaz Canabrava
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-01-28Remove dead codeGravatar Tomaz Canabrava
We changed this MeanDepthLine to the MeanDepthCurve (or something), no need to keep old code around. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-01-28Hide ruler when in ADD or PLAN mode.Gravatar Tomaz Canabrava
This ruler shouldn't appear in ADD or PLAN mode, it's a bug and may crash things. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-01-27diveplotdatamodel.cpp: use space before sensor indexGravatar Lubomir I. Ivanov
the manual uses "Sensor 1:", not sure if it breaks anything. Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-01-26Change mean depth/s to mean depth @ sGravatar Tim Wootton
Mean depth/s sounds too much like a rate of change but this referers to instantaneus mean depth at a time. Signed-off-by: Tim Wootton <tim@tee-jay.demon.co.uk> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-01-26Heartrate sounds better than heart beatGravatar Tim Wootton
Signed-off-by: Tim Wootton <tim@tee-jay.demon.co.uk> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-01-24Fix crash with empty dive listGravatar Dirk Hohndel
Don't access current_dc unless there is a valid current_dive. Fixes #817 Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-01-24Avoid overprinting of cylinder presssure labels for CCR divesGravatar willem ferguson
This patch takes the cylinder pressures of CCR dives and prints them in a non-overlapping way. Remaining issue: When the dive profile is made taller by dragging the window or the appropriate slider far down the screen, the labels move further apart; similarly, when the profle is made flat/shallow by dragging the window edge or appropriate slider up, the labels get close to each other and start to overlap. There are quite a few lines of additional code going into the patch. This is primarily because separate provisions for when po2 > p(diluent) or vice versa. In addition, I could not determine the size of the text characters which would allow much more precise placement of text. This is because the .scale member of the text is private and not available in the methods involved in printing the labels. However, the height of the vertical scale of the cylinder pressure graph can be determined [e.g. vAxis->maximum()]. This helped a lot to get the positioning of the text more or less correct. While the results of the patch is not perfect, It contributes significantly to make the profiles of Poseidon dives more readable. Signed-off-by: willem ferguson <willemferguson@zoology.up.ac.za> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-01-24Correcly look at all relevant dive computer structuresGravatar Dirk Hohndel
When calculating maxima for a dive, we need to take data from all existing dive computer structures plus potentially also a fake dive computer structure that is just passed in in order to create a meaningful profile. Commit 86c961614bfa ("Actually walk all dive computers, don't just claim to do so") missed that second case and no longer took the fake_dc into account, breaking the display of dives that don't have samples. Reported-by: Miika Turkia <miika.turkia@gmail.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-01-24Don't show previous dive computer textGravatar Dirk Hohndel
There were situations when the last text was still shown. E.g. when the current file was closed and then a new dive was imported from CSV. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-01-23Code cleanup: CCR setpoint and o2 sensor visualisationGravatar willem ferguson
This patch does some cleaning up of the code that provides visualisation of CCR o2 sensor and o2 setpoint data. It reduces the number of conditional evalauations that are required and it improves the readability of these parts of the code. Signed-off-by: willem ferguson <willemferguson@zoology.up.ac.za> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-01-21CCR option: display o2 sensor dataGravatar willem ferguson
This patch creates the possibility of viewing the individual sensor values when the po2 button on the profile toolbar is activated. This follows exactly the procedure for optionally displaying the setpoint values while viewing po2. A checkbox in the preferences panel determines whether sensor information is shown. By default it is set to OFF. When checked, and the po2 button is activated, sensor1 values are shown in grey, sensor2 in blue and sensor3 in brown. Signed-off-by: willem ferguson <willemferguson@zoology.up.ac.za> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-01-19Actually walk all dive computers, don't just claim to do soGravatar Dirk Hohndel
If the first dive computer had pressure samples, but the second one (and no higher one) did, then we would draw a flat horizontal line for the tank pressure graph (but lable it with the correct pressures). This routine that is hunting for the actual maxima and minima does have to really go through all dive computers, not just "this one and up". Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-01-19Fix extreme sluggish profile over timeGravatar Tomaz Canabrava
Whoa, this deserves a good explanation. Everytime that the mouse moved in add / plan mode, or anytime a new dive was displayed on the profile, this method would be called and connect the dataModel to the modelChanged method. This added the slot in a call-vector that the fired signal would call, adding one call to the Slot per add / plan mouse move (about 20x/s) or each time a new dive was displayed. Quickly filling the vector with more than 200 - 300 calls to this same Slot. The fix is to only connect one time. this made the add / plan mode *so* much smoother... :) Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-01-18Fix build: add missing #includesGravatar Thiago Macieira
qt-ui/profile/profilewidget2.cpp:1351:10: error: invalid use of incomplete type ‘class QDebug’ qt-ui/printlayout.cpp:141:27: error: variable ‘QPointer<ProfileWidget2> profile’ has initializer but incomplete type In commit f9ceff009b35 ("Clean up the header files") things got broken for an as of now unreliesed future version of Qt. Signed-off-by: Thiago Macieira <thiago@macieira.org> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-01-18Move the heart rate graphGravatar Joakim Bygdell
Move the heart rate graph down to the same space as the tissue saturation graph so that it does not overlap with temperature or partial pressures. Signed-off-by: Joakim Bygdell <j.bygdell@gmail.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-01-18Clean up the header filesGravatar Dirk Hohndel
Lots and lots and lots of header files were being included without being needed. This attempts to clean some of that crud up. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-01-17Cache the complex items to give us a boost of speedGravatar Tomaz Canabrava
This cache give us a huge gain in performance, going from 17% moving the mouse frenetically to 9%, wich is quite acceptable. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-01-17Fix memleak of QGraphicsRectItemGravatar Tomaz Canabrava
We used to create a new QGraphicsRectItem everytime a Pixmap changed. Since I'm pretty sure I deleted every bit of the PictureItem before setting a new one, no leak was due, but this version is safer. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-01-17Only update text if something changedGravatar Tomaz Canabrava
We were calling this even if we didn't really change anything and paths are expensive to paint. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-01-17Fix the colors - brush wasn't being set anymore.Gravatar Tomaz Canabrava
Also a bit of code cleanup. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-01-17Reduce the amount of new/delete when setting a new text on DiveTextItemGravatar Tomaz Canabrava
We were recreating the PathItems (one for the outline, other for the real text) for every call to setText. This was a very un-smart move. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-01-17Reduce the refresh rate of the toolTipItem to 25fps.Gravatar Tomaz Canabrava
This reduces a lot of CPU time and makes the overall use of the tooltip a breeze. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-01-17Honor prefs.anim_speed on the ToolTip animationsGravatar Tomaz Canabrava
The tooltip animation had a fixed animation speed, this patch honors the anim_speed on the preferences, and also disables the animation completely if the speed == 0. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-01-17Reduce the number of calls to boundingRectGravatar Tomaz Canabrava
There are a few calculations that go on boundingRect that can be avoided if we simply store the result. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-01-17Fix the colors of the rectangleGravatar Tomaz Canabrava
Correct pen and brush set. the ToolTip now is correctly rounded, translucent and happy. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-01-17Implement the paint method to draw the rounded rectangle.Gravatar Tomaz Canabrava
The rectangle is now correct, but the collors are still wrong. I'm tracking that down - most probably I've set the wrong pen or brush ( or both ) somewhere. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-01-17Remove the background and the separatorGravatar Tomaz Canabrava
Those items were used to fake the background of the path item but since the rectangle can be painted with a border and a fill, this is uneeded. The rect is still ugly. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-01-17Inherit from QGraphicsRectItem instead of QGraphicsShapeItemGravatar Tomaz Canabrava
a rectangle is *much* faster to paint than a simple ShapeItem, so this is a safer choice. We still need to create the paint method so we can use the correct roundness for the rectangle. Currently it's white with a 1px solid line - terrible. :) Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-01-15Reduce the amount of calls to create the background on the ToolTipGravatar Tomaz Canabrava
We were deleting / recreating the graphics background item for *every* mouse movement. Now we are just creating the painter path; no more allocations / desalocations, adding, removing from the scene. This should make things a tiny bit faster. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-01-15Reuse the entry tooltip item and do fewer calls for each mouse moveGravatar Tomaz Canabrava
While analizing the code for the mouse movement I've discovered that we did a lot of uneeded things: Set the color, the pen, the size of a fixed-colored line, twice. We also deleted-newed the same Pixmap / Text for every mouse movement so now we reuse the 'entryToolTip' that consists of a huge line and a pixmap, and after that we add the other tooltips that are not static Also, reduced a lot the number of calls to expand() (that did a lot of math). Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-01-15Do not set the rectangle if it's the sameGravatar Tomaz Canabrava
Strangelly, this method was being called even if the rectangle was the same, so we deleted everything and recreated everything again. tsc tsc. Some more improvement is needed but we are getting there. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-01-15Only update the rectangle if it changedGravatar Tomaz Canabrava
Very often the rectangle of the ToolTip doesn't need to change but we were calling and firing an animation for it for *every* mouse movement, even when we didn't really needed it. Now it will only fire something if the rectangles are indeed different. From my tests we reduced the number of calls to the animatior by about 20% using a real divelog as test. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-01-15Do not free the membuffer, reuse itGravatar Tomaz Canabrava
This is an attempt to make fewer calls to alloc functions when the mouse is moving. We were creating a membuffer, filling it (malloc / realloc), then freeing it just after use. but we could simply hold that allocated area and reuse it again. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-01-15Speed Improvemens: fewer calls to mapFromScene / mapToSceneGravatar Tomaz Canabrava
We did three cals to mapToScene / mapFromScene on the mouse moveEvent at the ProfileWidget2 where we only needed to call one in the common case and two in the worst case. This doesn't really help in terms of speed (unless you have a really old cpu) but since it's code that gets called *very* often, it seemed a reasonable thing to do. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>