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2017-01-16build.sh: if new enough libgit2 is installed, use itGravatar Dirk Hohndel
Right now this is only designed for Linux where current distros all should have a new enough libgit2 (and our instructions tell people to install this with system tools, so we should also use it). Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-01-16build.sh: fix potential autoreconf problemGravatar Dirk Hohndel
It appears that sometimes autoreconf will not install ltmain.sh and subsequently fail; simply running autoreconf again appears to be a workaround. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-01-01build.sh: use a more current version of libgit2Gravatar Dirk Hohndel
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-12-27build.sh: fix typoGravatar Dirk Hohndel
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-12-27build.sh: Don't even clone marble if we don't build against itGravatar Dirk Hohndel
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-09-27Document the heat map in the manual.Gravatar Robert C. Helling
Signed-off-by: Robert C. Helling <helling@atdotde.de> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-08-18Don't build Kirigami as a libraryGravatar Dirk Hohndel
Just link it directly into Subsurface-mobile. That's what we already do with the qmake file for iOS, now the cmake based builds do the same. This should remove a lot of issues. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-08-17scripts: Don't build marble for mobileGravatar Anton Lundin
When only building the mobile version, we don't need to build marble. Signed-off-by: Anton Lundin <glance@acc.umu.se> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-08-17scripts: run all scripts with -eGravatar Anton Lundin
Run all scripts with -e so they exit as soon as something breaks. That way the build stops at the first error, not some other error. Signed-off-by: Anton Lundin <glance@acc.umu.se> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-08-14Hack to work around build issues with current kirigamiGravatar Dirk Hohndel
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-08-14Don't build kirigami in the source treeGravatar Dirk Hohndel
Instead build it in its own build tree, where it belongs. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-08-14Use kirigami built in static modeGravatar Marco Martin
Now kirigami needs to be built with a C++ plugin. In cases of mobile operating systems such as iOS (and in a lesser measuse, Android) having a proper plugin loaded at runtime may be difficult, so statically link it together with all of its qml files compiled as a qresource inside the static library. Signed-off-by: Marco Martin <notmart@gmail.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-16Verify that the Xcode Command Line Tools are installedGravatar Jeroen Massar
Otherwise /usr/include does not exist on a clean-ish install Signed-off-by: Jeroen Massar <jeroen@massar.ch> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-16Detect Homebrew Qt5Gravatar Jeroen Massar
And preserve that path in CMAKE_PREFIX_PATH and pass it along to cmake Signed-off-by: Jeroen Massar <jeroen@massar.ch> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-16Don't build libdivecomputer examplesGravatar Robert C. Helling
... as those don't compile. Signed-off-by: Robert C. Helling <helling@atdotde.de> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-16Replace ~ by $HOME in build.shGravatar Robert C. Helling
Somehow the file test with ~ interpolation does not work Signed-off-by: Robert C. Helling <helling@atdotde.de> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-03Build scripts: work with both Qt 5.5 and 5.6Gravatar Dirk Hohndel
This is all a bit hackish but seems to work Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-02-02Simplify building of Android build from one source treeGravatar Jan Mulder
Currently, when running the packaging/android/build.sh from a source tree that has been used for desktop builds, libdivecomputer wants a make distclean. This is inconvinient, and is caused by building libdivecomputer in source. Now, configure and build libdivecomputer in a new subdirectory, allowing to run the android build script from the same source tree as the desktop (both desktop and mobile) builds. Signed-off-by: Jan Mulder <jlmulder@xs4all.nl> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-01-22build.sh: fix logic when to build grantleeGravatar Dirk Hohndel
Grmbl. SUBSURFACE_EXECUTABLE now doesn't get set until later in the script. So let's just trigger this explicitly. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-01-18build.sh: fix broken logic to pull mobile componentsGravatar Dirk Hohndel
In commit f28f03afe2 ("build.sh: make it easier to build Subsurface-mobile") I mistakenly broke the logic that decides to run the mobilecomponents.sh script. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-01-17build.sh: make it easier to build Subsurface-mobileGravatar Dirk Hohndel
The script now takes a -mobile argument, or -both and then builds the mobile version or both versions. To make things more consistent across different invocations the desktop version is built in the "build" directory and the mobile version is built in "build-mobile". Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-01-17Make default build for desktop.Gravatar Willem Ferguson
Make the default build a DesktopExecutable, with an option to set a variable for doing a mobile build. Signed-off-by: Willem Ferguson <willemferguson@zoology.up.ac.za> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-01-12dive details navigationGravatar Sebastian Kügler
This patch reworks the navigation of the dive details. - The detailsview is now a list view with page-sized delegates. This allows horizontal swiping to the next and previous dive. - The central button now allows to open the edit mode for the dive. Original patch was done by Marco Martin, but needed to be reapplied by hand. Signed-off-by: Sebastian Kügler <sebas@kde.org>
2016-01-08Consolidate scriptsGravatar Dirk Hohndel
Since commit c496d5fa05a9 ("Add helper script to pull Plasma Mobile Components and icons") we had three different spots where we retrieved the Plasma Mobile Components. That's a wee bit of overkill. So instead have the other two scripts just call this one. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-01-07build.sh: don't build Grantlee for Subsurface-mobileGravatar Dirk Hohndel
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-01-07Remove plasma mobile components, pull from upstream at build timeGravatar Dirk Hohndel
This prevents us from constantly having to worry about keeping them in sync. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-15Remove support for older libgit2 - we now require 0.23 or laterGravatar Dirk Hohndel
Also fixes a capitalization error that prevented finding libssh2 in some circumstances. And adds a missing include when building with libzip on Mac. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-09build.sh: don't build libssh2 anymore on MacGravatar Dirk Hohndel
I don't recall why this was needed, but things seem to work fine with the one avaialable via Homebrew Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-09-06Build script: make sure we find the cmake files for our librariesGravatar Dirk Hohndel
This way cmake should pick the right libraries that we built earlier in the process. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-09-02Build script: small updates around installation on LinuxGravatar Dirk Hohndel
Don't install by default (and don't configure Subsurface to install into install-root). Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-08-27Fix build scriptGravatar Dirk Hohndel
A git pull seems to cause things to go wrong. Just fetching the repository and checking out the version that we want seems to work better. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-08-26Update INSTALL and build.shGravatar Dirk Hohndel
They now reference the Subsurface-branch branches of Marble and libdivecomputer and v0.23.1 of libgit2. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-08-16Build script: fix install_name for libssrfmarblewidget on MacGravatar Dirk Hohndel
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-08-16Build script: make sure cmake finds Qt on MacGravatar Dirk Hohndel
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-08-16Build script: make sure we find any library that we installedGravatar Dirk Hohndel
Somehow libssh2 wasn't found on Mac builds - this makes sure we always add the $INSTALL_ROOT/lib as library path. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-07-12Use git pull with rebase in build scriptGravatar Henrik Brautaset Aronsen
Without rebase, the build script would stop because it couldn't complete a merge. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-07-07Build script: use mirror on our git serverGravatar Dirk Hohndel
gitorious is going away and the project doesn't appear to have migrated anywhere, yet. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-06-09Build script: switch to working URL for grantleeGravatar Dirk Hohndel
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-06-04Build script: fix several bugsGravatar Dirk Hohndel
With this I can now successfully run this on Mac and Arch Linux, both running "fresh" and running in an existing build directory (i.e., getting the updates right). Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-06-04Build script: Integrate Grantlee & build Subsurface with printingGravatar Dirk Hohndel
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-06-04Build script: make sure the versions we want to build existGravatar Dirk Hohndel
The script didn't do the right thing if it had been run before and was re-run to create the latest build. We need to actually pull the latest versions of the different git repositories and make sure that the branches and commits that we want exist. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-06-02Build script: remove Subsurface.app before building on MacGravatar Dirk Hohndel (Intel)
The make install step otherwise will give some odd warnings as it tries to adjust things from build to deploy. Signed-off-by: Dirk Hohndel (Intel) <dhohndel@dhohndel-mac02.jf.intel.com>
2015-06-02Build script: use Subsurface-testing branches of marble and libdivecomputerGravatar Dirk Hohndel (Intel)
While in a release we'd want to use the corresponding release branches, it seems to make more sense to me to switch to the testing branches for Subsurface master. Signed-off-by: Dirk Hohndel (Intel) <dhohndel@dhohndel-mac02.jf.intel.com>
2015-06-02Build script: build libssh on MacGravatar Dirk Hohndel (Intel)
Signed-off-by: Dirk Hohndel (Intel) <dhohndel@dhohndel-mac02.jf.intel.com>
2015-06-02Build script: create log file by defaultGravatar Dirk Hohndel (Intel)
Signed-off-by: Dirk Hohndel (Intel) <dhohndel@dhohndel-mac02.jf.intel.com>
2015-06-01Build script: use sufficiently new libgit2 and enable cloud storageGravatar Dirk Hohndel
Turns out that as of a day ago or so tip of libgit2 master appears broken (the in memory ssh key test in the cmake file fails). But the specific commit that I'm picking here appears to work and is also new enough that https and ssh based cloud storage works. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-04-27Set the shared library file extenstion for the specific platform.Gravatar Jan Mulder
The shared library extension differs on MacOS. Signed-off-by: Jan Mulder <jlmulder@xs4all.nl> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-04-26Do not call install_name_tool for Marble libraryGravatar Tomaz Canabrava
Here on my Mac I had an issue that took a long time to understand. The build.sh script was correctly creating Marble but did not correctly run otool on it. So I fixed this by fixing CMake for the marble library which means we don't need to worry about it in the build script anymore. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@gmail.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-04-26Always reconfigure libdivecomputerGravatar Tomaz Canabrava
After doing a make clean / make confclean the makefiles were erased and running the configure script again didn't created the makefile. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@gmail.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-04-26Don't deppend on CMake to find the right libraries.Gravatar Tomaz Canabrava
We are compilling those libraries and we know where they are, so pass the directories and the libraries in a go directly. CMake was a bit random when choosing the correct ones, this way we are sure we got them. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@gmail.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>