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2017-10-03current Kirigami master fails to buildGravatar Dirk Hohndel
Go back to v2.2.0. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-08-01QML UI: hide action button when keyboard is visibleGravatar Joakim Bygdell
Until we get some solution from upstream this patch to Kirigami hides the action button when the keyboard is visible. Signed-off-by: Joakim Bygdell <j.bygdell@gmail.com>
2017-07-14QML UI: Add right handle iconGravatar Joakim Bygdell
This adds the right handle icon that is needed for the swipe list items not to report an error when activated. Signed-off-by: Joakim Bygdell <j.bygdell@gmail.com>
2017-07-08QML UI: better icon for download from dive computerGravatar Dirk Hohndel
Thanks to Davide for paying for professional icon design. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-06-27QML UI: DiveList: make download from DC main actionGravatar Dirk Hohndel
Now that we support this for many dive computers, that seem reasonable. I'm not happy with the icon, but couldn't figure out a better one in the breeze icon set. See #426 Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-06-22QML UI: switch to Kirigami masterGravatar Dirk Hohndel
That way we'll get access to the colored Action Button. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-06-22QML UI: add missing go-up iconGravatar Dirk Hohndel
Now the 'Reachability' feature should be more obvious. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-05-03QML UI: use Kirigami 2.1Gravatar Dirk Hohndel
In order to avoid surprises with things suddenly breaking, check out the release tag of Kirigami 2.1 for now. We still need to track what's happening in Kirigami, but this was Marco's advise as well. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-04-16Change protocoll for any git clone from Github to httpsGravatar Stefan Fuchs
Signed-off-by: Stefan Fuchs <sfuchs@gmx.de>
2017-04-01QML UI: Fully port dive edit to Kirigami2Gravatar Marco Martin
Completely adapt to the api changes of OverlaySheet in Kirigami2 in order to achieve the same look and behavior for the dive edits that had with kirigami1 Port most components to QtQuickContrls2, except comboboxes in the dive edit sheet that will need a new control type Signed-off-by: Marco Martin <notmart@gmail.com>
2017-01-21QML UI: don't use Kirigami 2Gravatar Dirk Hohndel
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-01-02Kirigami integration: create missing linkGravatar Dirk Hohndel
This (plus an update to kirigami.pri, a patch for which I just sent to the plasma-devel list) allows the iOS version of Subsurface-mobile to build again. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-08-14Use kirigami built in static modeGravatar Marco Martin
Now kirigami needs to be built with a C++ plugin. In cases of mobile operating systems such as iOS (and in a lesser measuse, Android) having a proper plugin loaded at runtime may be difficult, so statically link it together with all of its qml files compiled as a qresource inside the static library. Signed-off-by: Marco Martin <notmart@gmail.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-06-12QML UI: update for latest KirigamiGravatar Dirk Hohndel
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-04-04Move subsurface-core to core and qt-mobile to mobile-widgetsGravatar Dirk Hohndel
Having subsurface-core as a directory name really messes with autocomplete and is obviously redundant. Simmilarly, qt-mobile caused an autocomplete conflict and also was inconsistent with the desktop-widget name for the directory containing the "other" UI. And while cleaning up the resulting change in the path name for include files, I decided to clean up those even more to make them consistent overall. This could have been handled in more commits, but since this requires a make clean before the build, it seemed more sensible to do it all in one. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-04-01QML UI: add an "add" iconGravatar Dirk Hohndel
Again, proudly borrowing from the breeze icon set. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-04-01Minor tweak to script to pull KirigamiGravatar Dirk Hohndel
This just allows the script to be used when you are working locally on Kirigami to test changes - no point in waiting for a pull from upstream then. The only goal is to copy the files over. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-04-01Disable kirigami plugin when copying the componentsGravatar Dirk Hohndel
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-31Merge branch 'kirigamiPort' of https://github.com/sebasje/subsurface into ↵Gravatar Dirk Hohndel
mergeKirigamiPort This merge was a bit more challenging given how far things had diverged, but I hope I got it mostly right. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-31Update script to pull KirigamiGravatar Dirk Hohndel
Now with it's own repository and slightly different paths. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-10correctly build on androidGravatar Marco Martin
2016-01-08QML UI: add second action to GPS list entriesGravatar Dirk Hohndel
This one will allow people to see the location on a map. Also not implemented, yet. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-01-08QML UI: better icon for deleteGravatar Dirk Hohndel
The cancel picture was odd - the trash can is much more typical. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-01-08QML UI: support sliding action to allow the user to delete GPS fixesGravatar Dirk Hohndel
This is just the UI, the actual deletion is not yet implemented. I really like this interaction with the list items. Slide them to the left and you see icons for actions. Right now we have just one and that may seem like overkill (hey, we could just have the delete icon instead of the application menu icon, right?) but once we allow the ability to show the GPS location on a map we'll have two operations and this will make more sense. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-01-08Add helper script to pull Plasma Mobile Components and iconsGravatar Dirk Hohndel
Normally this is done in the build.sh script when building Subsurface-mobile - but some people might have set up their build enviroment differently and for them this allows to pull (and update) these components from upstream without having to run build.sh Signed-off-by: Dirk Hohndel <dirk@hohndel.org>